Dungeon Crawl Stone Soup version 0.33-a0-646-g5978acde03 (webtiles) character file. Game seed: 13813245545359693100 22 acidosis2 the Conjurer (level 2, 0/15 HPs) Began as a Gargoyle Conjurer on Jan 6, 2025. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:10 (1172 turns). acidosis2 the Conjurer (Gargoyle Conjurer) Turns: 1172, Time: 00:01:10 Health: 0/15 AC: 4 Str: 10 XL: 2 Next: 91% Magic: 0/5 EV: 10 Int: 18 God: Gold: 21 SH: 0 Dex: 8 Spells: 3/6 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of fear {unknown} e - a scroll of identify {unknown} g - a scroll of noise {unknown} Potions b - a potion of magic f - 2 potions of curing {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 2.6 Spellcasting + Level 4.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 76% 1d6 2% 1 w - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 4% 2d10 45% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Forge Monarch Bomb Fire/Frge 1% 4d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 = Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History You hit the adder but do no damage. The adder bites you but does no damage. The adder bites you but does no damage. The adder attacks as it pursues you! The adder bites you but does no damage. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (100% to hit) The magic dart hits the adder. The adder is moderately wounded. The adder closely misses you. The adder barely misses you. Unknown command. The adder attacks as it pursues you! The adder bites you but does no damage. The adder bites you. The adder attacks as it pursues you! The adder closely misses you. The adder attacks as it pursues you! The adder bites you. The adder closely misses you. The adder attacks as it pursues you! The adder bites you but does no damage. The adder attacks as it pursues you! The adder bites you. * * * LOW HITPOINT WARNING * * * The adder misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (moderately wounded, 100% to hit) The magic dart hits the adder. The adder is heavily wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You aren't carrying any items that you can evoke. Unknown command. Unknown command. You aren't carrying any items that you can evoke. Okay, then. The adder attacks as it pursues you! The adder bites you. * * * LOW HITPOINT WARNING * * * The adder barely misses you. The adder attacks as it pursues you! The adder bites you. You die... #+#.####.#.#.# #.#........#.# # ###.#######..#.#.# #................# #.#...........†... #.#####........... #.# #...<..###### #S# #......##### #@# #..........# #.# #..........# #.# #..........# #.# ######.....# #.# ####### #.# #.# #.# You could see an adder. Vanquished Creatures An endoplasm (D:1) 2 giant cockroaches (D:1) 4 goblins 4 hobgoblins A quokka (D:1) A bat (D:1) 4 frilled lizards 2 kobolds (D:1) A rat (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Gargoyle Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 96 | D:1 | Found Wergh's Jewellery Shop. 369 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/5 420 | D:1 | Learned a level 2 spell: Searing Ray 433 | D:1 | Found a faded altar of an unknown god. 1172 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_planthouse, layout_basic, dreamdust_ecumenical_altar_hidden_monk_grotto, serial_shops, shop D:2: layout_basic Action || total ---------------------------++------- Melee: Dagger || 7 Cast: Magic Dart || 21 Searing Ray || 11 Armour: Robe || 18 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1171 | 1142 | 29 | 2 | 996 | 2 | 585.5 | Dungeon | 1171 | 1142 | 29 | 2 | 996 | 2 | 585.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1072 daAuts D:2: 98 daAuts