Dungeon Crawl Stone Soup version 0.33-a0-605-gc3d0ca870a (webtiles) character file. Game seed: 15283801550734259740 131 acidosis2 the Conjurer (level 4, -1/25 HPs) Began as a Deep Elf Conjurer on Dec 28, 2024. Incinerated by a bombardier beetle (5 damage) ... with a burning spray ... on level 3 of the Dungeon. The game lasted 00:01:05 (1323 turns). acidosis2 the Conjurer (Deep Elf Conjurer) Turns: 1323, Time: 00:01:05 Health: -1/25 AC: 2 Str: 6 XL: 4 Next: 91% Magic: 7/12 EV: 11 Int: 23 God: Gold: 52 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: on fire, glowing A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons g - a +1 whip of venom Armour a - a +0 robe (worn) Wands j - a wand of charming (4) Scrolls f - a scroll of fear {unknown} i - a scroll of blinking {unknown} k - a scroll of noise {unknown} Potions b - a potion of magic c - a potion of haste {unknown} d - a potion of mutation {unknown} e - 2 potions of curing {unknown} h - a potion of degeneration {unknown} Skills: + Level 1.4 Fighting + Level 1.4 Armour - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.0 Spellcasting * Level 5.5 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d6 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Found a leather armour. A malevolent force fills the Dungeon... You fall into a shaft and drop 1 floor! The shaft crumbles and collapses. A bombardier beetle comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (87% to hit) The searing ray hits the bombardier beetle. The bombardier beetle is lightly wounded. (Press . to maintain the ray.) The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! The searing ray hits the bombardier beetle! The bombardier beetle is severely wounded. The liquid fire burns you! The searing ray hits the bombardier beetle. The bombardier beetle is almost dead. The liquid fire burns you! The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are even more covered in liquid fire! The searing ray hits the bombardier beetle! You kill the bombardier beetle! You finish channelling your searing ray. The liquid fire burns you! Your Spellcasting skill increases to level 4! You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * Found a stone staircase leading down. You shake off some of the fire as you move. The liquid fire burns you! You die... ... ... ... # .... ##.# ####.##.# .....##.......## #>..........# #@# #.#### #.# #...! #.# #..# #.# #<.# #.........# #..# #.####........... ########..### #..# #..# There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:3) 4 gnolls (D:2) 2 adders (D:2) A dart slug (D:1) 7 ball pythons 3 endoplasms 2 giant cockroaches (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) 4 jackals (D:2) 4 bats (D:1) 2 frilled lizards (D:1) 5 kobolds 6 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 215 | D:1 | Reached XP level 2. HP: 16/16 MP: 5/8 368 | D:1 | Found a faded altar of an unknown god. 567 | D:1 | Reached XP level 3. HP: 20/20 MP: 7/9 570 | D:1 | Learned a level 2 spell: Searing Ray 930 | D:2 | Reached skill level 5 in Conjurations 972 | D:2 | Reached skill level 1 in Fighting 972 | D:2 | Reached skill level 1 in Armour 977 | D:2 | Reached XP level 4. HP: 25/25 MP: 1/11 1315 | D:2 | You fall into a shaft and drop 1 floor! 1323 | D:3 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_basic, nicolae_ecumenical_snake_handling D:2: layout_basic, cheibrodos_gnoll_hut D:3: layout_loops_ring, serial_shops, shop Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.5 Fighting | 1 | 1.4 Armour | 1 | 1.4 Spellcasting | 4 | 4.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 58 | 10 || 68 Searing Ray | 2 | 5 || 7 Armour: Robe | 2 | 2 || 4 Dodge: Dodged | 1 | 5 || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1324 | 1221 | 103 | 39 | 995 | 3 | 441.3 | Dungeon | 1324 | 1221 | 103 | 39 | 995 | 3 | 441.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1003 daAuts D:2: 308 daAuts D:3: 12 daAuts