Dungeon Crawl Stone Soup version 0.33-a0-603-gebbabaea00 (webtiles) character file. Game seed: 12859635068019528461 296 acidosis2 the Conjurer (level 6, -2/35 HPs) Began as a Deep Elf Conjurer on Dec 26, 2024. Slain by a water moccasin (4 damage) ... on level 4 of the Dungeon. The game lasted 00:02:09 (2781 turns). acidosis2 the Conjurer (Deep Elf Conjurer) Turns: 2781, Time: 00:02:10 Health: -2/35 AC: 3 Str: 6 XL: 6 Next: 12% Magic: 12/15 EV: 11 Int: 23 God: Gold: 145 SH: 0 Dex: 13 Spells: 11/14 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . c - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.28/turn %: no passive effects @: lethally poisoned (-2 -> -20) A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 145 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 cloak (worn) Scrolls d - 3 scrolls of identify {unknown} e - a scroll of fear {unknown} h - a scroll of vulnerability {unknown} Potions b - 2 potions of magic f - a potion of degeneration {unknown} g - a potion of brilliance {unknown} i - a potion of lignification {unknown} Skills: + Level 2.0 Fighting + Level 1.9 Armour - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.7 Spellcasting * Level 6.1 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Conjure Ball Lightning Conj/Air 9% 3x3d6 99% 6 Discord Hex 2% N/A 100% 8 Disjunction Tloc 2% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Elyvilon Uskayaw Shops: D:1 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The water moccasin hisses angrily. Unknown command. A water moccasin is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (lightly wounded, 100% to hit) The magic dart hits the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you. You are poisoned. The water moccasin poisons you! A kobold comes into view. It is wielding a +0 short sword and quivering poisoned darts. You feel very sick. The water moccasin bites you. The water moccasin bites you but does no damage. You feel very sick. The water moccasin bites you but does no damage. You feel sick. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword and quivering poisoned darts (76% to hit) The searing ray misses the water moccasin. The searing ray hits the kobold. You kill the kobold! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. You die... . .. .. ####... #.# ....... .... ##)...?.. .....##!S...... .....#.@## # .........# .. ........#.# ... .....##.####.... ..... #........ #######....+... #......†...# ........#### ........## You could see a water moccasin. Vanquished Creatures A bombardier beetle (D:3) A jelly (D:2) A gnoll bouda (D:3) An iguana (D:4) An orc wizard (D:3) 3 adders 4 gnolls (D:3) A white imp (D:4) 2 ribbon worms 2 dart slugs (D:3) 8 orcs 3 bats 5 endoplasms 3 giant cockroaches 3 goblins (D:1) 2 hobgoblins 12 jackals 9 kobolds A quokka (D:2) 2 ball pythons (D:1) 3 frilled lizards 3 rats (D:1) 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 314 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/8 341 | D:1 | Found a faded altar of an unknown god. 720 | D:1 | Reached XP level 3. HP: 20/20 MP: 5/9 949 | D:1 | Found Dieshinn's Assorted Antiques. 1154 | D:2 | Learned a level 2 spell: Searing Ray 1170 | D:2 | Reached skill level 5 in Conjurations 1216 | D:2 | Reached skill level 1 in Fighting 1216 | D:2 | Reached skill level 1 in Armour 1636 | D:3 | Reached XP level 4. HP: 25/25 MP: 8/11 1799 | D:3 | Reached XP level 5. HP: 29/29 MP: 7/13 1879 | D:3 | Noticed a +0 short sword 1879 | D:3 | Noticed a +0 spear 1879 | D:3 | Noticed a +0 short sword 2215 | D:3 | Identified the +5 ring mail of the Playwright {rCorr} 2258 | D:3 | Noticed a +0 falchion 2260 | D:3 | Noticed a +0 spear 2260 | D:3 | Noticed a +0 falchion 2260 | D:3 | Noticed a +0 dagger 2261 | D:3 | Noticed a +0 dagger 2269 | D:3 | Found a hide-covered altar of Uskayaw. 2504 | D:3 | Reached skill level 6 in Conjurations 2526 | D:3 | Found a white marble altar of Elyvilon. 2645 | D:4 | Reached XP level 6. HP: 17/35 MP: 7/14 2775 | D:4 | Noticed a water moccasin 2781 | D:4 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_basic, chequers_ecumenical_altar_simple, serial_shops, nicolae_shop_back_alley_shop, serial_bayou_pond_e, roderic_serpentine_path, kennysheep_pointless_box D:2: layout_loops_cross D:3: layout_loops_ring, nicolae_uskayaw_en_pointe, overflow_temple_1_default, minmay_misc_feat_iff D:4: layout_basic, serial_corexii_hall, corexii_hall_statues_i, corexii_hall_statues_i, serial_park_tiny_pond, hex_intersection, chequers_decorated_corner, st_stairs_9, nicolae_concentric_dashed_squares_mild, minmay_misc_feat_tiny Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 | 6.1 Fighting | 1 2 | 2.0 Armour | 1 | 1.9 Spellcasting | 4 | 4.7 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 12 | || 12 Cast: Magic Dart | 76 | 65 || 141 Searing Ray | 3 | 9 || 12 Armour: Robe | 21 | 15 || 36 Dodge: Dodged | 17 | 11 || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2782 | 2750 | 32 | 275 | 2139 | 4 | 695.5 | Dungeon | 2782 | 2750 | 32 | 275 | 2139 | 4 | 695.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1024 daAuts D:3: 819 daAuts D:2: 749 daAuts D:4: 189 daAuts