Dungeon Crawl Stone Soup version 0.33-a0-603-gebbabaea00 (webtiles) character file. Game seed: 4999606934139803814 414 acidosis2 the Conjurer (level 6, 0/33 (35) HPs) Began as a Deep Elf Conjurer on Dec 24, 2024. Slain by a wight ... wielding a +3 trident of freezing (1 damage) ... on level 7 of the Dungeon. The game lasted 00:02:32 (2661 turns). acidosis2 the Conjurer (Deep Elf Conjurer) Turns: 2661, Time: 00:02:32 HP: 0/33 (35) AC: 4 Str: 6 XL: 6 Next: 60% MP: 5/15 EV: 10 Int: 23 God: Gold: 158 SH: 0 Dex: 13 Spells: 11/14 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . r - +0 leather armour rPois . (no helmet) rElec . p - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of wizardry HPRegen 0.25/turn (no ring) MPRegen 0.28/turn %: wizardry (x1) @: lightly drained A: magic regeneration a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 158 gold pieces. Inventory: Armour a - a +0 robe p - a +0 cloak (worn) r - a +0 leather armour (worn) Jewellery c - a ring of wizardry (left hand) g - a ring of resist corrosion h - a +5 ring of evasion t - a ring of protection from fire Wands j - a wand of polymorph (4) s - a wand of paralysis (10) Scrolls d - 3 scrolls of identify {unknown} e - 4 scrolls of teleportation {unknown} f - a scroll of fear {unknown} i - 2 scrolls of torment {unknown} k - a scroll of revelation {unknown} m - a scroll of fog {unknown} o - a scroll of amnesia {unknown} Potions b - a potion of magic l - a potion of haste {unknown} n - a potion of cancellation {unknown} q - a potion of curing {unknown} Skills: + Level 2.3 Fighting + Level 2.2 Armour - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.9 Spellcasting * Level 6.4 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 70% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 10% 2d3 9% 2 Fulminant Prism Conj/Alch 10% 3d8 16% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 16% 4 Fugue of the Fallen Necr 5% N/A 17% 3 Ozocubu's Armour Ice 5% N/A 17% 3 Sigil of Binding Hex 5% N/A 17% 3 Diamond Sawblades Frge 2% 4d5 100% 7 Manifold Assault Tloc 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits the wight. The wight is moderately damaged. A centaur zombie comes into view. The searing ray hits the wight. The wight is heavily damaged. An iguana comes into view. The wight barely misses you. The searing ray hits the wight. The wight is heavily damaged. The searing ray hits the centaur zombie! The centaur zombie is moderately damaged. You finish channelling your searing ray. The iguana hisses angrily. The wight hits you from afar with a +3 trident of freezing. The wight freezes you. The wight hits you from afar with a +3 trident of freezing! The wight freezes you. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +3 trident of freezing and wearing a +0 robe (heavily damaged, 81% to hit) The searing ray hits the wight. The wight is almost destroyed. The searing ray hits the centaur zombie! The centaur zombie is heavily damaged. The searing ray hits the iguana. The iguana is lightly wounded. (Press . to maintain the ray.) The wight closely misses you. The searing ray hits the wight but does no damage. The wight is almost destroyed. The searing ray hits the centaur zombie. The centaur zombie is severely damaged. The searing ray misses the iguana. The wight hits you from afar with a +3 trident of freezing! * * * LOW HITPOINT WARNING * * * You feel drained. You die... ########## #......... #.######## # #.####### #...########.......## #..lZz.@).........:.. #...#####.##..######. # #.##..# #.##.... #.###.### #.# #.# #.# #.# #.# #.# You could see an iguana, a wight and a centaur zombie. Vanquished Creatures 2 scorpions A wight (D:7) A bullfrog zombie (D:7) A jelly (D:3) An iguana (D:4) Jessica (D:3) A sleepcap (D:7) Ijyb (D:4) 4 adders 2 ribbon worms 5 endoplasms 3 giant cockroaches 2 goblins 2 hobgoblins 4 jackals (D:2) 3 kobolds 3 quokkas 2 ball pythons (D:4) 2 bats (D:2) 13 rats (D:2) 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 87 | D:2 | Reached XP level 2. HP: 16/16 MP: 4/8 373 | D:3 | Learned a level 2 spell: Searing Ray 410 | D:3 | Reached XP level 3. HP: 20/20 MP: 5/9 638 | D:3 | Reached skill level 1 in Fighting 638 | D:3 | Reached skill level 1 in Armour 638 | D:3 | Reached skill level 5 in Conjurations 638 | D:3 | Reached XP level 4. HP: 13/25 MP: 6/11 711 | D:3 | Noticed Jessica 718 | D:3 | Killed Jessica 1875 | D:4 | Noticed a scorpion 1875 | D:4 | Noticed a scorpion 1906 | D:3 | Killed a scorpion 1907 | D:3 | Reached XP level 5. HP: 27/29 MP: 6/13 2170 | D:4 | Reached skill level 6 in Conjurations 2218 | D:4 | Noticed Ijyb 2222 | D:5 | Entered Level 5 of the Dungeon 2373 | D:4 | Paralysed by Ijyb for 2 turns 2377 | D:4 | Paralysed by Ijyb for 5 turns 2385 | D:4 | Killed Ijyb 2386 | D:4 | Reached XP level 6. HP: 30/35 MP: 6/14 2490 | D:4 | You fall into a shaft and drop 3 floors! 2661 | D:7 | HP: 1/35 [wight/+3 trident of freezing (11)] 2661 | D:7 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_rooms, minivault_14 D:2: kennysheep_big_flooded_room, layout_loops_corners, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_bridge_long_joined [aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_window_1, aquarium_window_fake, aquarium_view_2d, minmay_rat_gold_closets D:3: layout_loops_ring, uniq_jessica D:4: layout_rooms, minmay_cupped, uniq_ijyb, uniq_edmund D:5: layout_rooms, serial_demonic, serial_demonic_f, serial_demonic_a, serial_demonic_a, serial_demonic_g, serial_demonic_d, serial_demonic_g, serial_demonic_a, serial_demonic_a, serial_demonic_a, serial_demonic_g D:7: layout_loops_ring, serial_undead, serial_undead_f, serial_undead_d, serial_undead_c, serial_undead_f, serial_undead_f, serial_undead_d Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 | 2.3 Armour | 1 2 | 2.2 Conjurations | 5 6 | 6.4 Spellcasting | 4 | 4.9 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 25 | 46 || 71 Searing Ray | 3 | 22 || 25 Armour: Robe | 3 | 19 || 22 Leather armour | | 7 || 7 Dodge: Dodged | 1 | 34 || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2664 | 2461 | 203 | 491 | 1632 | 6 | 444.0 | Dungeon | 2664 | 2461 | 203 | 491 | 1632 | 6 | 444.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1147 daAuts D:3: 845 daAuts D:4: 291 daAuts D:5: 207 daAuts D:7: 170 daAuts D:1: 3 daAuts