Dungeon Crawl Stone Soup version 0.33-a0-593-g50edc0063f (webtiles) character file. Game seed: 2531077416089049816 9 acidosis2 the Conjurer (level 2, -5/15 HPs) Began as a Deep Elf Conjurer on Dec 19, 2024. Slain by Terence ... wielding a +0 mace (7 damage) ... on level 2 of the Dungeon. The game lasted 00:00:24 (180 turns). acidosis2 the Conjurer (Deep Elf Conjurer) Turns: 180, Time: 00:00:25 Health: -5/15 AC: 2 Str: 4 XL: 2 Next: 3% Magic: 2/8 EV: 11 Int: 22 God: Gold: 24 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of immolation {unknown} Potions b - a potion of magic d - a potion of mutation {unknown} Skills: - Level 0.2 Fighting + Level 0.3 Armour - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.2 Spellcasting * Level 4.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 2% 2 Fulminant Prism Conj/Alch 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (heavily wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence closely misses you. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (heavily wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (heavily wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (heavily wounded, 100% to hit) The magic dart hits Terence. Terence is severely wounded. Terence closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (severely wounded, 100% to hit) The magic dart hits Terence. Terence is almost dead. Terence hits you with a +0 mace! You die... Terence says, "And stay out!" #.###...### #####.#..†### #####....[..### ##.....###.### #.).#### #.# #...# ###†# #...####...# ####....<.#@### #......##.#@# #.#######...# # #..## ####...# ######......## #.~~~..~.~......# ...~#~'''##~....... . ##~...~~#.#####. #~...~.~#.# You could see Terence. Vanquished Creatures A dart slug (D:1) A bat (D:2) An endoplasm (D:1) 2 quokkas (D:2) A spectral kobold (D:2) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 18 | D:1 | You fall into a shaft and drop 1 floor! 38 | D:2 | Found a faded altar of an unknown god. 124 | D:2 | Reached XP level 2. HP: 15/15 MP: 6/8 151 | D:2 | Noticed Terence 180 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_d, layout_basic, minmay_misc_feat_columns D:2: layout_rooms, dreamdust_ecumenical_altar_drowned_temple, basic_altar, uniq_terence Action || total ---------------------------++------- Cast: Magic Dart || 25 Armour: Robe || 5 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 183 | 183 | 0 | 22 | 90 | 2 | 91.5 | Dungeon | 183 | 183 | 0 | 22 | 90 | 2 | 91.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 165 daAuts D:1: 18 daAuts