Dungeon Crawl Stone Soup version 0.33-a0-593-g50edc0063f (webtiles) character file. Game seed: 7562077492485913603 56 acidosis2 the Firebug (level 3, -3/20 HPs) Began as a Deep Elf Fire Elementalist on Dec 19, 2024. Slain by Terence ... wielding a +0 mace (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:09 (1311 turns). acidosis2 the Firebug (Deep Elf Fire Elementalist) Turns: 1311, Time: 00:02:10 Health: -3/20 AC: 3 Str: 7 XL: 3 Next: 71% Magic: 1/9 EV: 11 Int: 19 God: Gold: 47 SH: 0 Dex: 15 Spells: 5/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . f - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Armour a - a +0 robe f - a +0 leather armour (worn) Scrolls c - a scroll of revelation Potions b - a potion of magic d - a potion of resistance {unknown} g - a potion of brilliance {unknown} Skills: + Level 0.7 Fighting + Level 0.9 Armour - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting * Level 2.3 Conjurations * Level 3.9 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Foxfire Conj/Fire 60% 2x1d7 6% 1 w - Scorch Fire 36% 2d6 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 10% N/A 28% 3 Volatile Blastmotes Fire/Tloc 20% 2d11 28% 3 Sublimation of Blood Necr 3% N/A 32% 2 Flame Wave Conj/Fire 15% 2d7 52% 4 Ignite Poison Fire/Alch 10% N/A 67% 4 Freezing Cloud Conj/Ice/Air 3% 6-21 99% 5 Ozocubu's Refrigeration Ice 1% 4d7 100% 7 Summon Hydra Summ 1% N/A 100% 7 Polar Vortex Ice 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Xom Shops: D:2 = Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The foxfire hits Terence. Terence is moderately wounded. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence but do no damage. The foxfire hits Terence but does no damage. Terence is moderately wounded. The foxfire hits Terence but does no damage. Terence is moderately wounded. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence but do no damage. Terence hits you with a +0 mace. Unknown command. Terence hits you with a +0 mace. Terence attacks as he pursues you! Terence hits you with a +0 mace. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence but do no damage. Terence misses you. Unknown command. You aren't carrying any items that you can evoke. As you read the scroll labelled SIOSON SIMIMM, it crumbles to dust. You feel aware of your surroundings. It was a scroll of revelation. Terence hits you with a +0 mace. As you read the scroll labelled HANKOU FERIDGH, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. Terence hits you with a +0 mace. Your magical contamination has completely faded away. This is a scroll of acquirement! Something appears at your feet! Terence hits you with a +0 mace! Ouch! That really hurt! You die... Terence says, "Win and live. Lose and die. It's the rule of life." **~~~~** ♣PP~~~~♣♣♣♣############# ♣~~≈≈≈≈~P♣♣############# P~~≈≈≈≈~P~♣############# ~~≈≈≈≈~≈≈P♣############# ~≈≈≈~≈~≈~~♣############# ~~~≈~≈≈~~~♣......####### ~~~~≈~~P~P######.####### ~~~~P~P~P~######@####### ~~~~~~~~~~######@####### ~†~PP~~~~~.#####.####### ~~~~.~~P~~.......####### .~....)P~~.####..####### .......@....###..############# ......)......................# ..###.##....÷##..###########.# ### #.##.....##...........##.# You could see Terence. Vanquished Creatures An adder (D:2) 4 dart slugs 2 ribbon worms (D:2) 4 bats 2 endoplasms (D:2) A giant cockroach (D:1) 6 goblins A hobgoblin (D:1) 3 jackals (D:2) A quokka (D:2) 4 ball pythons 2 frilled lizards (D:2) A kobold (D:2) 4 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 205 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 245 | D:1 | You fall into a shaft and drop 1 floor! 245 | D:2 | Found a shimmering altar of Xom. 287 | D:2 | Found Nuneyg's Jewellery Boutique. 331 | D:2 | Learned a level 2 spell: Scorch 492 | D:2 | Noticed Terence 505 | D:2 | Reached XP level 3. HP: 4/20 MP: 3/9 1110 | D:2 | Found a faded altar of an unknown god. 1311 | D:2 | Identified a scroll of acquirement 1311 | D:2 | Acquired a book of the Spheres 1311 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_basic, patterned_corridor D:2: serial_bayou_shore_a, layout_loops_ring, serial_glass, glass_columns_a, glass_columns_b, glass_columns_c, glass_columns_a, serial_shops, shop, ebering_ecumenical_altar_hall, basic_altar, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 | 2.3 Fighting | | 0.7 Armour | | 0.9 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.3 Fire Magic | | 3.9 Action || total ---------------------------++------- Cast: Foxfire || 98 Scorch || 5 Use: Scroll || 3 Armour: Robe || 12 Leather armour || 7 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1316 | 1301 | 15 | 245 | 736 | 2 | 658.0 | Dungeon | 1316 | 1301 | 15 | 245 | 736 | 2 | 658.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 969 daAuts D:1: 346 daAuts