Dungeon Crawl Stone Soup version 0.33-a0-579-g7c13caed80 (webtiles) character file. Game seed: 4160568681096816124 186 acidosis2 the Conjurer (level 5, -5/28 HPs) Began as a Deep Elf Conjurer on Dec 18, 2024. Asphyxiated ... in a sewer. The game lasted 00:01:09 (1236 turns). acidosis2 the Conjurer (Deep Elf Conjurer) Turns: 1236, Time: 00:01:09 Health: -5/28 AC: 2 Str: 5 (6) XL: 5 Next: 38% Magic: 12/14 EV: 11 Int: 22 (23) God: Gold: 67 SH: 0 Dex: 12 (13) Spells: 11/14 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: lethally poisoned (-5 -> -37), slowed, very slow A: magic regeneration a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 67 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - a ring of willpower Scrolls c - a scroll of immolation {unknown} e - a scroll of identify {unknown} Potions b - a potion of magic g - a potion of resistance {unknown} h - a potion of enlightenment Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.0 Spellcasting * Level 6.5 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 38% 2d7 4% 2 Poisonous Vapours Alch/Air 20% 1d2 10% 1 Construct Spike Launche Frge 10% 2d3 16% 2 Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Sigil of Binding Hex 5% N/A 30% 3 Volatile Blastmotes Fire/Tloc 10% 2d10 30% 3 Olgreb's Toxic Radiance Alch 5% N/A 69% 4 Forge Monarch Bomb Fire/Frge 2% 4d5 100% 6 Diamond Sawblades Frge 2% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Ru Shops: D:4 [ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Unknown command. There are monsters nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 club and quivering curare-tipped darts (lightly wounded, 100% to hit) The magic dart hits the kobold brigand. The kobold brigand is lightly wounded. The kobold brigand throws a curare-tipped dart. The curare-tipped dart hits you. You are poisoned. You have difficulty breathing. You feel yourself slow down. There are monsters nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 club and quivering curare-tipped darts (lightly wounded, 100% to hit) The magic dart hits the kobold brigand but does no damage. The kobold brigand is lightly wounded. You feel very sick. The kobold brigand throws a curare-tipped dart. The curare-tipped dart hits you. You are lethally poisoned! You have difficulty breathing. You feel as though you will be slow longer. The kobold brigand throws a poisoned dart. The poisoned dart misses you. Unknown command. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The kobold brigand throws a curare-tipped dart. The curare-tipped dart hits you. You are more poisoned. You have difficulty breathing. You die... #≈# #~# #≈# #~# ##≈## ##)## # ##.~.## ##.~.## #####~~~..####...~.# ≈≈≈≈≈~..~.~~~~~....# #####..~.~####~.~.~# # ##...## ##~..## ##~## ##@## #~# #.# #~# #.# ##~## #.# # ##~~.## #K# #####.†.)~# ~K~ ~)~~~.....# !.. #####....~# ~.. # ##~~.## You could see 2 kobold brigands. Vanquished Creatures A black bear (D:4) An iguana (D:4) A river rat (Sewer) 3 adders 2 ribbon worms (Sewer) An orc (D:3) A bat (D:3) 2 endoplasms A giant cockroach (D:1) A goblin (D:2) 3 hobgoblins 8 kobolds A quokka (D:3) 6 ball pythons 3 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 264 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 267 | D:1 | Learned a level 2 spell: Searing Ray 523 | D:3 | Reached skill level 5 in Conjurations 541 | D:3 | Found a sacrificial altar of Ru. 785 | D:3 | Reached XP level 3. HP: 19/19 MP: 7/10 794 | D:4 | Found Uptae's Armour Shop. 909 | D:4 | Noticed a black bear 916 | D:4 | Killed a black bear 917 | D:4 | Reached skill level 6 in Conjurations 917 | D:4 | Reached XP level 4. HP: 24/24 MP: 3/12 917 | D:4 | Noticed a scorpion 920 | D:4 | Reached XP level 5. HP: 28/28 MP: 0/14 921 | D:4 | Noticed a phantom 942 | D:4 | Found a glowing drain. 955 | Sewer | Entered a sewer 1128 | Sewer | Reached skill level 5 in Spellcasting 1236 | Sewer | Asphyxiated Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_loops_corners D:2: layout_rooms, hellmonk_ecumenical_altar_inner_sanctum D:3: layout_basic, nicolae_ru_awakened_eye, nemelex_spade_bored_becter D:4: layout_cave_pools, gammafunk_temple_overflow_pools, portal_sewer_entry_d, serial_shops, shop Sewer: sewer_co_15_rooms Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.5 Spellcasting | 4 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 41 | 27 || 68 Searing Ray | 2 | 4 || 6 Use: Potion | | 1 || 1 Armour: Robe | 3 | 14 || 17 Dodge: Dodged | 4 | 13 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1275 | 1235 | 40 | 35 | 996 | 5 | 255.0 | Dungeon | 958 | 918 | 40 | 6 | 769 | 4 | 239.5 | Sewer | 316 | 316 | 0 | 29 | 227 | 1 | 316.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Sewer: 316 daAuts D:3: 274 daAuts D:1: 273 daAuts D:2: 245 daAuts D:4: 165 daAuts