Dungeon Crawl Stone Soup version 0.33-a0-553-g146f489888 (webtiles) character file. Game seed: 12783063553010466221 21 acidosis2 the Conjurer (level 2, -3/15 HPs) Began as a Deep Elf Conjurer on Dec 10, 2024. Slain by a scorpion (5 damage) ... on level 3 of the Dungeon. The game lasted 00:00:34 (619 turns). acidosis2 the Conjurer (Deep Elf Conjurer) Turns: 619, Time: 00:00:34 Health: -3/15 AC: 4 Str: 4 XL: 2 Next: 65% Magic: 1/8 EV: 10 Int: 22 God: Gold: 23 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . e - +0 leather armour rPois . (no helmet) rElec . d - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: lethally poisoned (-3 -> -9) A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 23 gold pieces. Inventory: Armour a - a +0 robe d - a +0 cloak (worn) e - a +0 leather armour (worn) Scrolls f - a scroll of teleportation {unknown} Potions b - a potion of magic c - a potion of curing {unknown} g - a potion of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.5 Spellcasting * Level 5.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 2% 1 w - Searing Ray Conj 52% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 58% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:1 exclusion: downstairs D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A scorpion is nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (lightly wounded, 100% to hit) The magic dart hits the scorpion but does no damage. The scorpion is lightly wounded. Unknown command. A scorpion is nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (lightly wounded, 100% to hit) The magic dart hits the scorpion. The scorpion is moderately wounded. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (moderately wounded, 79% to hit) The searing ray hits the scorpion. The scorpion is heavily wounded. (Press . to maintain the ray.) Unknown command. The searing ray misses the scorpion. The scorpion stings you. The searing ray hits the scorpion! The scorpion is almost dead. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! The scorpion closely misses you. The searing ray hits the scorpion but does no damage. The scorpion is almost dead. You finish channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you. You die... #.# #.# . #.# .. #.# ... #.# .... ### #.# ..... #.######.#...... #)......@s...... #.######.####### #####.######.# #............. .. #####.#######<. #. #.# ### . #.# # ###.####### #### #.......... .... You could see a scorpion. Vanquished Creatures 3 bats 2 endoplasms 3 goblins 2 hobgoblins (D:2) 2 quokkas 3 ball pythons 3 rats 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 121 | D:2 | Noticed Terence 154 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 183 | D:1 | Learned a level 2 spell: Searing Ray 515 | D:3 | Reached skill level 5 in Conjurations 612 | D:3 | Noticed a scorpion 619 | D:3 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_sigmund_warning, layout_loops_ring D:2: layout_basic, basic_ecumenical_altar, uniq_sigmund, uniq_terence D:3: layout_basic, dreamdust_princess_corridor Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.5 Action || total ---------------------------++------- Cast: Magic Dart || 28 Searing Ray || 1 Armour: Leather armour || 3 Robe || 1 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 618 | 592 | 26 | 0 | 483 | 3 | 206.0 | Dungeon | 618 | 592 | 26 | 0 | 483 | 3 | 206.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 357 daAuts D:1: 155 daAuts D:3: 105 daAuts