Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 7416937683508134699 63 acidosis2 the Conjurer (level 3, -7/20 HPs) Began as a Deep Elf Conjurer on Nov 13, 2024. Mangled by an iguana (12 damage) ... on level 2 of the Dungeon. The game lasted 00:00:47 (929 turns). acidosis2 the Conjurer (Deep Elf Conjurer) Turns: 929, Time: 00:00:48 Health: -7/20 AC: 5 Str: 6 XL: 3 Next: 87% Magic: 0/9 EV: 8 Int: 22 God: Gold: 128 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . f - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 128 gold pieces. Inventory: Armour a - a +0 robe f - a +0 ring mail (worn) Scrolls c - a scroll of enchant armour {unknown} g - a scroll of enchant weapon {unknown} Potions b - a potion of magic d - a potion of mutation {unknown} e - a potion of attraction {unknown} h - a potion of haste {unknown} Skills: * Level 0.7 Fighting * Level 0.5 Armour - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting * Level 5.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 4% 1 w - Searing Ray Conj 56% 2d6 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 6% N/A 43% 1 Summon Small Mammal Summ 12% N/A 43% 1 Call Imp Summ 6% N/A 56% 2 Jinxbite Hex 6% N/A 56% 2 Call Canine Familiar Summ 3% N/A 80% 3 Fulminant Prism Conj/Alch 8% 3d7 83% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 83% 4 Summon Blazeheart Golem Fire/Summ 3% N/A 99% 4 Alistair's Intoxication Alch 2% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the jackal. You kill the jackal! The jackal stops to sniff the ground. Unknown command. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (74% to hit) The searing ray hits the jackal! You kill the jackal! The searing ray hits the jackal! You kill the jackal! (Press . to maintain the ray.) Casting: Searing Ray (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - iguana Aim: an iguana (100% to hit) The magic dart hits the iguana. The iguana is lightly wounded. The iguana bites you! Unknown command. The iguana bites you! * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (lightly wounded, 82% to hit) The searing ray hits the iguana. The iguana is moderately wounded. (Press . to maintain the ray.) The iguana bites you but does no damage. The searing ray hits the iguana. The iguana is heavily wounded. The iguana bites you! Ouch! That really hurt! You die... .#....... ......(.## #....... # ## ## #.....## #.#. #..#....... ##.... ...#..#.... #.....# PP~~.รท#.... .......#### ~P#....... ........l@# P #.##<... ..........###### #...)... ...........#...# #.##>... ...........#.### ####.).. #.............### #.... ................#########. ......................#... .......>..#.......###..... ......................... You could see an iguana. Vanquished Creatures 3 gnolls (D:2) 4 ball pythons 4 bats 2 endoplasms 2 goblins 9 jackals A quokka (D:1) 3 frilled lizards 4 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 145 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 162 | D:1 | Learned a level 2 spell: Searing Ray 315 | D:1 | Reached skill level 5 in Conjurations 595 | D:2 | Reached XP level 3. HP: 20/20 MP: 5/9 929 | D:2 | Mangled by an iguana Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_c, layout_basic D:2: layout_rooms, shapermc_ecumenical_altar_hornbeckon, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.6 Fighting | | 0.7 Armour | | 0.5 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.3 Action || total ---------------------------++------- Cast: Magic Dart || 48 Searing Ray || 3 Armour: Robe || 5 Ring mail || 4 Dodge: Dodged || 8