Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 4284261866783061212 27 acidosis2 the Conjurer (level 2, -1/16 HPs) Began as a Deep Elf Conjurer on Nov 13, 2024. Slain by a gnoll ... wielding a +0 spear (6 damage) ... on level 2 of the Dungeon. The game lasted 00:00:55 (696 turns). acidosis2 the Conjurer (Deep Elf Conjurer) Turns: 696, Time: 00:00:56 Health: -1/16 AC: 2 Str: 4 XL: 2 Next: 93% Magic: 8/8 EV: 11 Int: 22 God: Gold: 12 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 12 gold pieces. Inventory: Missiles i - 2 poisoned darts Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant weapon {unknown} e - 2 scrolls of fear {unknown} f - 2 scrolls of enchant armour {unknown} h - a scroll of vulnerability {unknown} j - a scroll of identify {unknown} Potions b - a potion of magic d - a potion of heal wounds {unknown} g - a potion of might {unknown} Skills: * Level 0.5 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.1 Spellcasting * Level 5.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Maxwell's Portable Pile Tloc 3% (3-9)d2 36% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Summon Forest Summ/Tloc 1% N/A 98% 5 Eringya's Noxious Bog Alch 1% 4d6 100% 6 Magnavolt Erth/Air 1% 4d9 100% 7 Summon Hydra Summ 1% N/A 100% 7 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the jackal! You finish channelling your searing ray. Unknown command. You're too inexperienced to learn that spell! You start resting. Magic restored. You start waiting. Done waiting. There is an open door, spattered with blood here. Found 8 stones. You see here a jackal corpse. 2 gnolls come into view. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (wandering, hasn't noticed you, 100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll shouts! The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll misses you. You see here a jackal corpse. The gnoll hits you from afar with a +0 spear. There is an open door, spattered with blood here. A rat comes into view. The rat squeaks loudly. The gnoll attacks as it pursues you! The gnoll barely misses you. Unknown command. The rat bites you. A gnoll comes into view. It is wielding a +0 spear. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear! Ouch! That really hurt! The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. The rat attacks as it pursues you! The rat barely misses you. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. You die... ####.############ #.......# #.#...#.# # #.......# #.##.#.g.#.# ........##.####### #.##.##g.......... # #...r...####### ####@#### #.# #.# #.# #.# #.# #.# #.# You could see 2 gnolls and a rat. Vanquished Creatures A dart slug (D:1) 3 giant cockroaches 2 goblins (D:1) 3 hobgoblins (D:1) 4 jackals (D:2) A kobold (D:1) A quokka (D:1) 3 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) 2 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 82 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 124 | D:1 | Learned a level 2 spell: Searing Ray 216 | D:1 | Reached skill level 5 in Conjurations 487 | D:1 | You fall into a shaft and drop 1 floor! 696 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_2, layout_basic, hangedman_glass_teeth D:2: layout_loops_corners, serial_shops, nicolae_lakefront_shop, bh_walls_and_bars Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Fighting | | 0.5 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.1 Action || total ---------------------------++------- Cast: Magic Dart || 36 Searing Ray || 1 Armour: Robe || 5 Dodge: Dodged || 5