Dungeon Crawl Stone Soup version 0.33-a0-303-g0d2c7b62eb (webtiles) character file. Game seed: 15813678457503375554 26 acidosis2 the Conjurer (level 2, -2/15 HPs) Began as a Deep Elf Conjurer on Nov 8, 2024. Shot with a sling bullet by a goblin (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:48 (1025 turns). acidosis2 the Conjurer (Deep Elf Conjurer) Turns: 1025, Time: 00:00:49 Health: -2/15 AC: 2 Str: 4 XL: 2 Next: 89% Magic: 1/8 EV: 11 Int: 28 God: Gold: 102 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - +6 ring of intelligence HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: studying Maces & Flails A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 102 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - a +6 ring of intelligence (left hand) Scrolls c - a scroll of immolation {unknown} e - a scroll of brand weapon {unknown} f - a scroll of fog {unknown} g - 3 scrolls of identify {unknown} Potions b - a potion of magic h - a potion of ambrosia {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.7 Spellcasting * Level 5.1 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d6 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Olgreb's Toxic Radiance Alch 5% N/A 58% 4 Ozocubu's Refrigeration Ice 2% 4d8 100% 7 Discord Hex 2% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [? Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A goblin is nearby! A goblin comes into view. It is wielding a +0 club. The goblin shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * The goblin shouts! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (76% to hit) The searing ray hits the goblin. You kill the goblin! (Press . to maintain the ray.) The goblin unwields a +0 sling. The goblin wields a +0 dagger. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Unknown command. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You finish channelling your searing ray. The goblin hits you but does no damage. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The goblin barely misses you. The goblin unwields a +0 dagger. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet barely misses you. Things that are here: a +0 club; a goblin corpse The goblin shoots a sling bullet. The sling bullet hits you. You die... .#...... ......# #..ß..# #.....# #.....# #g##.# #....# #)#### #.@# ##.# #.# #<# #.# #.# #.# #.# #.# You could see a goblin. Vanquished Creatures An adder skeleton (D:2) 4 endoplasms (D:1) 2 goblins A hobgoblin (D:1) 4 kobolds (D:1) A quokka (D:1) 2 ball pythons (D:1) A bat (D:1) 2 frilled lizards (D:1) 4 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 236 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 352 | D:1 | Found Isiusho's Armour Emporium. 450 | D:1 | Found Egoafag's Magic Scroll Boutique. 558 | D:1 | Reached skill level 5 in Conjurations 971 | D:1 | Learned a level 2 spell: Searing Ray 1025 | D:2 | Shot with a sling bullet by a goblin Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_basic, serial_shops, shop_statue, nicolae_shop_tiny_glass, st_stairs_5, chequers_serial_rivers_large_a, minmay_heptomino_o4 D:2: layout_loops_ring, serial_undead, serial_undead_f, serial_undead_d, serial_undead_a, serial_undead_e Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.7 Action || total ---------------------------++------- Cast: Magic Dart || 35 Searing Ray || 2 Armour: Robe || 9 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1030 | 1001 | 29 | 4 | 882 | 2 | 515.0 | Dungeon | 1030 | 1001 | 29 | 4 | 882 | 2 | 515.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1004 daAuts D:2: 26 daAuts