Dungeon Crawl Stone Soup version 0.33-a0-299-gc96b193c27 (webtiles) character file. Game seed: 5525331341314629032 11 acidosis2 the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on Nov 6, 2024. Slain by a goblin ... wielding a +0 dagger (2 damage) ... on level 2 of the Dungeon. The game lasted 00:00:23 (358 turns). acidosis2 the Conjurer (Deep Elf Conjurer) Turns: 358, Time: 00:00:23 Health: 0/15 AC: 2 Str: 4 XL: 2 Next: 13% Magic: 2/8 EV: 11 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions b - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting * Level 4.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 96% 1d7 1% 1 w - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The goblin closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (moderately wounded, 74% to hit) The searing ray misses the goblin. (Press . to maintain the ray.) The goblin hits you but does no damage. The orc barely misses you. A hobgoblin comes into view. The goblin misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the goblin. The goblin is heavily wounded. The goblin closely misses you. The orc hits you but does no damage. The goblin completely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the goblin. The goblin is severely wounded. The goblin barely misses you. The orc barely misses you. The goblin barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (severely wounded, 74% to hit) The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) The goblin hits you but does no damage. The orc closely misses you. The searing ray hits the hobgoblin. The hobgoblin is heavily wounded. The goblin hits you with a +0 dagger. You die... .........## ..........# ..........# ...$......# ..........# .. ..........#### .<.. ....).$<.Sl.l##..... .........###goo...<. ..#......g)@oo{..... ####..########...# ....# #.# .....# # ..##..# #. #... You could see 4 orcs, a hobgoblin, a goblin and a frilled lizard. Vanquished Creatures A dart slug (D:1) A ball python (D:1) 2 bats (D:1) A goblin (D:2) 2 hobgoblins (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 272 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 343 | D:1 | Learned a level 2 spell: Searing Ray 358 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_single_sparkle, layout_basic, angelslayer_ecumenical_altar_simple_liquid D:2: layout_rooms, roderic_lattice_a, hangedman_decor_growths, uniq_terence Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 15 Searing Ray || 2 Armour: Robe || 15 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 358 | 293 | 65 | 100 | 141 | 2 | 179.0 | Dungeon | 358 | 293 | 65 | 100 | 141 | 2 | 179.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 342 daAuts D:2: 16 daAuts