Dungeon Crawl Stone Soup version 0.33-a0-299-gc96b193c27 (webtiles) character file. Game seed: 7359051888300493078 285 acidosis2 the Conjurer (level 6, -1/32 HPs) Began as a Deep Elf Conjurer on Nov 6, 2024. Shot with an arrow by a centaur (10 damage) ... on level 6 of the Dungeon. The game lasted 00:01:25 (1096 turns). acidosis2 the Conjurer (Deep Elf Conjurer) Turns: 1096, Time: 00:01:26 Health: -1/32 AC: 2 Str: 6 XL: 6 Next: 7% Magic: 16/16 EV: 11 Int: 23 God: Gold: 44 SH: 0 Dex: 13 Spells: 13/16 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.30/turn %: no passive effects @: marked A: magic regeneration a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 44 gold pieces. Inventory: Armour a - a +0 robe (worn) Wands f - a wand of warping (8) Scrolls c - 2 scrolls of identify {unknown} h - a scroll of fog {unknown} i - a scroll of torment {unknown} Potions b - a potion of magic d - a potion of mutation {unknown} e - 3 potions of curing {unknown} g - a potion of resistance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.5 Spellcasting * Level 7.1 Conjurations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 76% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 11% 3d8 21% 4 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 (+2d3 21% 4 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Okawaru Shops: D:4 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The centaur shoots an arrow. The arrow closely misses you. The howler monkey hoots and howls with incredible vigour! You climb downwards. There is a stone staircase leading up here. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - howler monkey Aim: a howler monkey (moderately wounded, catching its breath, 78% to hit) The searing ray misses the howler monkey. (Press . to maintain the ray.) The howler monkey barely misses you. Unknown command. The searing ray hits the howler monkey! You kill the howler monkey! Your Conjurations skill increases to level 7! You have reached level 6! You start resting. Magic restored. You start resting. HP restored. You start waiting. A centaur comes into view. A malevolent force fills the Dungeon... With a horrendous wail, an alarm goes off! A sentinel's mark forms upon you. You hear an angry hiss. You hear a shout! x3; You hear a croak. You hear a shout! x7 A centaur comes into view. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow misses you. There is a stone staircase leading up here. The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you! You climb upwards. The centaur shoots an arrow. The arrow hits you! The arrow burns you. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... ########.## ######### #.........# #.......# #.######### #.......# #.# #.......# #.# #.......# #.# #.......# #.# #.......######[# '.........c...@# #.......######.# ......... #[# .....h...#####.# .........##....# .........#..#### ..c.>....'.## .........### .g... You could see a centaur. Vanquished Creatures A water moccasin (D:6) A scorpion (D:5) A howler monkey (D:7) A gnoll bouda (D:6) 3 gnolls (D:6) An adder (D:5) A dart slug (D:3) 3 orcs (D:3) A goblin (D:1) A hobgoblin (D:1) 4 kobolds A quokka (D:2) 5 ball pythons 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 287 | D:2 | Reached XP level 2. HP: 15/15 MP: 5/8 331 | D:3 | Found an iron altar of Okawaru. 345 | D:2 | Learned a level 2 spell: Searing Ray 379 | D:3 | Reached skill level 5 in Conjurations 463 | D:4 | Found Morhucoe's Weapon Emporium. 517 | D:5 | Entered Level 5 of the Dungeon 526 | D:5 | Noticed a scorpion 533 | D:5 | Killed a scorpion 534 | D:5 | Reached XP level 3. HP: 8/19 MP: 2/10 534 | D:5 | Reached XP level 4. HP: 10/24 MP: 2/12 673 | D:6 | Noticed a centaur 673 | D:6 | Noticed a water moccasin 687 | D:6 | Killed a water moccasin 688 | D:6 | Reached skill level 5 in Spellcasting 688 | D:6 | Reached skill level 6 in Conjurations 688 | D:6 | Reached XP level 5. HP: 22/28 MP: 5/14 993 | D:7 | Reached skill level 7 in Conjurations 993 | D:7 | Reached XP level 6. HP: 12/32 MP: 11/16 1096 | D:6 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: tekkud_arrival_beachfront_property, layout_basic D:2: layout_basic, kennysheep_generic_room_11 D:3: minmay_bubble_buster, layout_basic, gammafunk_temple_overflow_elements, okawaru_metal_pillars_1_2, lemuel_doored_altar, ebering_ecumenical_altar_ruins, st_stairs_7 D:4: layout_basic, minmay_temple_entry_stoned_glass, serial_shops, nicolae_shop_tiny_glass, portal_sewer_entry_c D:5: layout_basic, serial_shops, shop, uniq_menkaure D:6: layout_basic, grunt_temple_overflow_open, jmf_multi_god_temple D:7: layout_basic, kennysheep_little_box, nicolae_wu_jian_glorious_leap Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 7 | 7.1 Spellcasting | 4 5 | 5.5 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 26 | 5 || 31 Searing Ray | 3 | 6 || 9 Armour: Robe | 3 | 11 || 14 Dodge: Dodged | 1 | 17 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1096 | 1064 | 32 | 392 | 474 | 7 | 156.6 | Dungeon | 1096 | 1064 | 32 | 392 | 474 | 7 | 156.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 374 daAuts D:1: 252 daAuts D:4: 133 daAuts D:7: 120 daAuts D:2: 111 daAuts D:5: 84 daAuts D:3: 20 daAuts