Dungeon Crawl Stone Soup version 0.33-a0-272-ge5f5f5be5e (webtiles) character file. Game seed: 1304204837829426232 35 acidosis2 the Chiller (level 3, -5/24 HPs) Began as a Merfolk Ice Elementalist on Oct 23, 2024. Slain by Terence ... wielding a +0 long sword (13 damage) ... on level 3 of the Dungeon. The game lasted 00:02:14 (2133 turns). acidosis2 the Chiller (Merfolk Ice Elementalist) Turns: 2133, Time: 00:02:15 Health: -5/24 AC: 0 Str: 8 XL: 3 Next: 33% Magic: 4/7 EV: 14 Int: 16 God: Gold: 107 SH: 0 Dex: 14 Spells: 4/8 levels left rFire . . . a - melded +0 spear rCold . . . j - melded +0 buckler rNeg . . . n - melded +0 robe rPois . (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . d - melded +1 pair of gloves SInv . (boots currently unavailable) Will ..... (no amulet) Stlth ++ (ring currently unavailable) HPRegen 0.24/turn (ring currently unavailable) MPRegen 0.10/turn %: no passive effects @: pig-form (expiring), very quick A: very fast, weak attacks, no casting, small, (nimble swimmer 2), (mertail) a: no special abilities You were on level 3 of the Dungeon. You were a filthy swine. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 107 gold pieces. Inventory: Hand Weapons a - a +0 spear (melded) Armour d - a +1 pair of gloves (melded) j - a +0 buckler (melded) n - a +0 robe (melded) Scrolls c - 4 scrolls of identify {unknown} i - a scroll of fear {unknown} k - a scroll of revelation {unknown} o - a scroll of amnesia {unknown} Potions b - a potion of magic e - a potion of haste {unknown} f - 2 potions of mutation {unknown} g - 2 potions of lignification {unknown} h - a potion of degeneration {unknown} l - a potion of berserk rage {unknown} m - a potion of enlightenment {unknown} p - a potion of curing {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth * Level 0.4 Shields * Level 3.0 Spellcasting + Level 4.8 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Freeze Ice 68% 1d8 2% 1 w - Frozen Ramparts Ice 34% 1d6 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 17% N/A 8% 3 Apportation Tloc 4% N/A 19% 1 Summon Ice Beast Ice/Summ 10% N/A 22% 3 Haunt Necr/Summ 1% N/A 100% 7 Borgnjor's Revivificati Necr 1% N/A 100% 8 Death's Door Necr 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ru Shops: D:2 = Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are a filthy swine. You cover ground very quickly. Your unarmed attacks are very weak. You cannot cast spells. You are incapable of wielding weapons or throwing items. Your equipment is almost entirely melded. ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) ((Your lower body shifts to a powerful aquatic tail in water.)) Message History Press: ? - help, Dir - look around, f - activate A stone staircase leading up. The walls around you are covered in ice. The wall freezes Terence but does no damage. Terence zaps a wand. You turn into a filthy swine. Your +0 spear melds into your body. Your +1 pair of gloves melds into your body. Your +0 buckler melds into your body. Your +0 robe melds into your body. Okay, then. You hit Terence. Terence is lightly wounded. You closely miss Terence. Terence is lightly wounded. The wall freezes Terence but does no damage. Terence hits you with a +0 long sword. You closely miss Terence. Terence is lightly wounded. The wall freezes Terence. Terence closely misses you. You completely miss Terence. Terence is lightly wounded. The wall freezes Terence but does no damage. Terence hits you with a +0 long sword! You barely miss Terence. Terence is lightly wounded. The wall freezes Terence but does no damage. Terence misses you. You barely miss Terence. Terence is lightly wounded. The wall freezes Terence but does no damage. Terence misses you. You hit Terence. Terence is moderately wounded. The frozen ramparts melt away. Terence hits you with a +0 long sword! You hit Terence but do no damage. Terence is moderately wounded. Your transformation is almost over. Terence hits you with a +0 long sword! Ouch! That really hurt! You die... Terence says, "Finally, peace and quiet." .... #..# #..# #.#####..# #........# ########.### #.......# ###### #.###)#.#######....# #..h@.#@......≈...$# ###.....#.......≈....# ........####...≈≈≈≈...# ####.##..#.......≈..... #....<...#...#...≈..#.. #.#####..###'#'≈≈≈..# . # ##.....#.....## #.....#_....# #...#####...# You could see Terence. Vanquished Creatures A dart slug (D:2) 2 ball pythons 4 bats An endoplasm (D:3) 5 hobgoblins (D:1) 3 quokkas 2 frilled lizards (D:1) 5 goblins 2 kobolds 3 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 18 | D:1 | Found a faded altar of an unknown god. 183 | D:1 | Got Plato's Book of Translocation 217 | D:1 | Reached XP level 2. HP: 18/19 MP: 0/5 917 | D:1 | Reached XP level 3. HP: 24/24 MP: 5/7 959 | D:1 | Learned a level 3 spell: Frozen Ramparts 1118 | D:2 | Found Jucut's Jewellery Shoppe. 1755 | D:3 | Found a sacrificial altar of Ru. 1956 | D:3 | Noticed Terence 2133 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_loops_cross, shapermc_ecumenical_altar_rom_forum, hangedman_abyss_or_decor_lesser_grid D:2: layout_basic, serial_shops, shop D:3: layout_basic, hangedman_ru_absence, chequers_hall_statues_y, nicolae_shop_vocational, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.0 Dodging | | 2.6 Stealth | | 2.1 Shields | | 0.4 Ice Magic | | 4.8 Action || total ---------------------------++------- Melee: Unarmed || 21 Dagger || 9 Spear || 5 Cast: Freeze || 40 Frozen Ramparts || 3 Armour: Robe || 44 Skin || 4 Dodge: Dodged || 36 Block: Buckler || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2131 | 2022 | 109 | 344 | 1370 | 3 | 710.3 | Dungeon | 2131 | 2022 | 109 | 344 | 1370 | 3 | 710.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1007 daAuts D:1: 914 daAuts D:3: 210 daAuts