Dungeon Crawl Stone Soup version 0.33-a0-221-g6c17059a10 (webtiles) character file. Game seed: 6754929438596905108 211 acidosis2 the Conjurer (level 5, 0/28 HPs) Began as a Tengu Conjurer on Oct 8, 2024. Was an Initiate of Beogh. Slain by Edmund ... wielding a +1 flail of protection (6 damage) ... on level 4 of the Dungeon. The game lasted 00:03:10 (3074 turns). acidosis2 the Conjurer (Tengu Conjurer) Turns: 3074, Time: 00:03:11 Health: 0/28 AC: 2 Str: 7 XL: 5 Next: 88% Magic: 6/12 EV: 11 Int: 20 God: Beogh [......] Gold: 140 SH: 0 Dex: 13 Spells: 10/13 levels left rFire . . . a - +4 dagger (elec) rCold . . . (no shield) rNeg . . . t - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.13/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Beogh. Beogh was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 140 gold pieces. Inventory: Hand Weapons a - a +4 dagger of electrocution (weapon) Missiles q - 6 poisoned darts Armour t - a +0 robe (worn) Scrolls d - 2 scrolls of identify {unknown} e - a scroll of amnesia {unknown} f - 2 scrolls of enchant weapon {unknown} g - a scroll of enchant armour {unknown} i - a scroll of noise {unknown} k - a scroll of teleportation {unknown} l - a scroll of vulnerability {unknown} n - a scroll of poison {unknown} s - a scroll of revelation {unknown} u - a scroll of fear {unknown} Potions b - 2 potions of magic c - a potion of might {unknown} h - a potion of brilliance {unknown} j - a potion of heal wounds {unknown} m - a potion of curing {unknown} o - a potion of lignification {unknown} p - a potion of enlightenment {unknown} r - a potion of resistance {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth * Level 4.5 Spellcasting + Level 6.8 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 8% N/A 19% 2 Mercury Vapours Alch/Air 8% N/A 19% 2 Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Dazzling Flash Hex/Fire 8% N/A 36% 3 Fugue of the Fallen Necr 4% N/A 36% 3 Ozocubu's Armour Ice 4% N/A 36% 3 Anguish Hex/Necr 2% N/A 77% 4 Freezing Cloud Conj/Ice/Air 6% 6-21 78% 5 Starburst Conj/Fire 9% 6d5 99% 6 Manifold Assault Tloc 2% N/A 100% 7 Fulsome Fusillade Conj/Alch 9% (3-5)d7 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Qazlal Shops: D:2 * D:4 = Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Edmund barely misses you. The ball python closely misses you. The ball python completely misses you. Edmund attacks as he pursues you! Edmund completely misses you. The ball python completely misses you. The ball python misses you. Edmund attacks as he pursues you! Edmund misses you. Edmund says, "People accused me of being a cutpurse!" Edmund attacks as he pursues you! Edmund hits you with a +1 flail of protection! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +1 flail of protection and wearing a +0 ring mail (83% to hit) The searing ray hits Edmund! Edmund is lightly wounded. The searing ray hits the ball python. You kill the ball python! Beogh accepts your kill. (Press . to maintain the ray.) Edmund hits you with a +1 flail of protection! The searing ray hits Edmund. Edmund is moderately wounded. Edmund says, "I'm quite good with sums, too." Edmund hits you with a +1 flail of protection! * * * LOW HITPOINT WARNING * * * The searing ray misses Edmund. Edmund misses you. Unknown command. Edmund gestures with his flail. Edmund attacks as he pursues you! Edmund completely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +1 flail of protection and wearing a +0 ring mail (moderately wounded, 83% to hit) The searing ray hits Edmund but does no damage. Edmund is moderately wounded. (Press . to maintain the ray.) Edmund hits you with a +1 flail of protection. You die... Edmund says, "I'd like to see a scythe do that!" ########## ######........# #######..@@.......#.###### #.......#########......... #.......# #......... #.......# #......... #.......# #......... #.<.....# #......... #...##..# # #...####.# #...##..#.# #...####.# #.......#.# .#...+..... You could see Edmund. Vanquished Creatures An orc priest (D:4) An orc wizard (D:3) 4 gnolls 5 adders A dart slug (D:1) 6 orcs 12 ball pythons 4 bats 3 endoplasms 3 giant cockroaches 7 goblins 2 hobgoblins 3 quokkas 6 frilled lizards 9 kobolds 2 rats (D:2) 69 creatures vanquished. Vanquished Creatures (others) A hobgoblin (D:3) A kobold (D:3) 2 creatures vanquished. Grand Total: 71 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 133 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/6 523 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/8 905 | D:2 | Learned a level 2 spell: Searing Ray 1136 | D:2 | Reached skill level 6 in Conjurations 1136 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/10 1317 | D:2 | Found Yvvameshits's Assorted Antiques. 2214 | D:3 | Found a broken altar of Ashenzari. 2216 | D:3 | Became a worshipper of Beogh the Shepherd 2276 | D:3 | Reached XP level 5. HP: 28/28 MP: 6/12 2721 | D:3 | Noticed a black bear 3013 | D:4 | Found Vaocair's Jewellery Shop. 3021 | D:4 | Noticed a fire elemental 3022 | D:4 | Found a stormy altar of Qazlal. 3035 | D:4 | Noticed Edmund 3043 | D:4 | Noticed a water elemental 3074 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_rooms, minmay_vboxes D:2: minmay_alternating_diamond, layout_loops_corners, serial_shops, nicolae_shop_overgrown_old_shop, hex_large, grunt_decor_resistance, kennysheep_generic_room_5 D:3: layout_rooms, overflow_temple_1_default D:4: layout_gridville, amcnicky_altar_gilded, nicolae_qazlal_style_of_elements, portal_sewer_entry_d, gammafunk_ghost_arena, nicolae_stop_n_shop_2, kennysheep_cross_room, minivault_27, kennysheep_nub, minmay_snake_closets, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 4 | 4.5 Conjurations | 6 | 6.8 Dodging | | 2.1 Stealth | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 6 || 6 Peck | | 1 || 1 Cast: Magic Dart | 55 | 74 || 129 Searing Ray | 1 | 6 || 7 Invoke: Convert to Beogh | | 1 || 1 Armour: Robe | 1 | 14 || 15 Dodge: Dodged | 3 | 25 || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3071 | 2954 | 117 | 422 | 2154 | 4 | 767.8 | Dungeon | 3071 | 2954 | 117 | 422 | 2154 | 4 | 767.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1414 daAuts D:1: 900 daAuts D:3: 612 daAuts D:4: 143 daAuts