ERROR in 'spl-damage.cc' at line 3024: ASSERT failed: you.attribute[ATTR_SEARING_RAY] of 0 out of range 1 (1) .. 4 (4) Version: Dungeon Crawl Stone Soup 0.24.1-1828-gcd7e8225a3 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 8981956841493479977, deterministic pregen: 1 Command line: /usr/games/crawl-kimchicrawl -name acidosis2 -rc /dgldir/rcfiles/crawl-kimchicrawl/acidosis2.rc -macro /dgldir/rcfiles/crawl-kimchicrawl/acidosis2.macro -morgue /dgldir/morgue/acidosis2/ -webtiles-socket /crawl-master/webserver/sockets/acidosis2:2025-04-23.05:56:53.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 15 stack frames. /usr/games/crawl-kimchicrawl(_Z17write_stack_traceP8_IO_FILE+0x3b) [0x6441a29e418b]: write_stack_trace(_IO_FILE*) /usr/games/crawl-kimchicrawl(_Z13do_crash_dumpv+0x47a) [0x6441a29ec5fa]: do_crash_dump() /usr/games/crawl-kimchicrawl(_Z20crash_signal_handleri+0xae) [0x6441a29e44fe]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x7115d0e85330]: /lib/x86_64-linux-gnu/libc.so.6(pthread_kill+0x11c) [0x7115d0edeb2c]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x1e) [0x7115d0e8527e]: /usr/games/crawl-kimchicrawl(+0x3a2c6b) [0x6441a29ebc6b]: /usr/games/crawl-kimchicrawl(+0x3a3025) [0x6441a29ec025]: /usr/games/crawl-kimchicrawl(_Z18handle_searing_rayv+0x304) [0x6441a2eb7804]: handle_searing_ray() /usr/games/crawl-kimchicrawl(+0x9e3038) [0x6441a302c038]: /usr/games/crawl-kimchicrawl(+0x9e3705) [0x6441a302c705]: /usr/games/crawl-kimchicrawl(main+0x323) [0x6441a2932323]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7115d0e6a1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7115d0e6a28b]: /usr/games/crawl-kimchicrawl(_start+0x25) [0x6441a2932a55]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007115d0f507a7 in __GI___wait4 (pid=3347491, stat_loc=stat_loc@entry=0x0, options=options@entry=0, usage=usage@entry=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007115d0f507a7 in __GI___wait4 (pid=3347491, stat_loc=stat_loc@entry=0x0, options=options@entry=0, usage=usage@entry=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00007115d0f508eb in __GI___waitpid (pid=, stat_loc=stat_loc@entry=0x0, options=options@entry=0) at ./posix/waitpid.c:38 No locals. #2 0x00006441a29e47f4 in call_gdb (file=file@entry=0x7115d10444e0 <_IO_2_1_stderr_>) at crash.cc:436 gdb = attach_cmd = "attach 3328774\000\000\000\000\000" #3 0x00006441a29ec618 in do_crash_dump () at dbg-asrt.cc:685 t = 1745388023 dir = "/dgldir/morgue/acidosis2/" name = "/dgldir/morgue/acidosis2/crash-acidosis2-20250423-060023.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "ERROR in 'spl-damage.cc' at line 3024: ASSERT failed: you.attribute[ATTR_SEARING_RAY] of 0 out of range 1 (1) .. 4 (4)" file = 0x7115d10444e0 <_IO_2_1_stderr_> #4 0x00006441a29e44fe in crash_signal_handler (sig_num=6) at crash.cc:196 No locals. #5 No locals. #6 __pthread_kill_implementation (no_tid=0, signo=6, threadid=) at ./nptl/pthread_kill.c:44 tid = ret = 0 pd = old_mask = {__val = {140729188823264}} ret = pd = old_mask = ret = tid = ret = resultvar = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = __private = __oldval = #7 __pthread_kill_internal (signo=6, threadid=) at ./nptl/pthread_kill.c:78 No locals. #8 __GI___pthread_kill (threadid=, signo=signo@entry=6) at ./nptl/pthread_kill.c:89 No locals. #9 0x00007115d0e8527e in __GI_raise (sig=6) at ../sysdeps/posix/raise.c:26 ret = #10 0x00006441a29ebc6b in _BreakStrToDebugger (mesg=mesg@entry=0x7ffe114f3450 "ERROR in 'spl-damage.cc' at line 3024: ASSERT failed: you.attribute[ATTR_SEARING_RAY] of 0 out of range 1 (1) .. 4 (4)", assert=false) at dbg-asrt.cc:817 No locals. #11 0x00006441a29ec025 in die (file=file@entry=0x6441a30664ad "spl-damage.cc", line=line@entry=3024, format=format@entry=0x6441a30ea788 "ASSERT failed: you.attribute[ATTR_SEARING_RAY] of %ld out of range 1 (%ld) .. 4 (%ld)") at dbg-asrt.cc:877 tmp = "ASSERT failed: you.attribute[ATTR_SEARING_RAY] of 0 out of range 1 (1) .. 4 (4)", '\000' mesg = "ERROR in 'spl-damage.cc' at line 3024: ASSERT failed: you.attribute[ATTR_SEARING_RAY] of 0 out of range 1 (1) .. 4 (4)", '\000' args = {{gp_offset = 48, fp_offset = 48, overflow_arg_area = 0x7ffe114f3d50, reg_save_area = 0x7ffe114f3c70}} #12 0x00006441a2eb7804 in handle_searing_ray () at spl-damage.cc:3024 zap = pow = beam = {origin_spell = 290405904, range = 32766, glyph = 3573068512 U'\xd4f8b2e0', colour = 65 'A', flavour = 2739852984, real_flavour = 25665, drop_item = 16, item = 0x6441d4f8b2f0, source = {x = -789714912, y = 28949}, target = {x = 0, y = 0}, damage = {num = -1564857216, size = 25665}, ench_power = -721898768, hit = 25665, thrower = 3573068512, ex_size = 25665, source_id = 290405840, source_name = , name = "", short_name = "", hit_verb = "", loudness = 1930521600, hit_noise_msg = , explode_noise_msg = "", pierce = 68, is_explosion = 63, aimed_at_spot = 79, aux_source = , affects_nothing = false, effect_known = 108, effect_wanton = 17, draw_delay = 1865290712, explode_delay = 1, special_explosion = 0x7ffe114f3678, was_missile = false, evoked = false, animate = false, ac_rule = ac_type::none, is_spread = false, obvious_effect = 108, seen = 17, heard = 115, path_taken = std::vector of length 17591148603074, capacity -12 = { #13 0x00006441a302c038 in _do_wait_spells () at main.cc:2526 No locals. #14 _input () at main.cc:1187 player_disabled = {was_disabled = false} #15 0x00006441a302c705 in _launch_game () at main.cc:474 game_start = false ccon = game_start = ccon = #16 _launch_game_loop () at main.cc:383 game_ended = false #17 0x00006441a2932323 in main (argc=12, argv=0x7ffe114f4368) at main.cc:337 No locals. [Inferior 1 (process 3328774) detached] Compilation info: <<<<<<<<<<< Compiled with GCC 7.5.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-kimchicrawl/saves" -DDATA_DIR_PATH="/crawl-master/crawl-kimchicrawl/data/" -DWEB_DIR_PATH="/crawl-master/crawl-kimchicrawl/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 6 Level id: D:6 Level build method = random_map_in_depth, level layout type = rooms, absdepth0 = 5 Level vaults: kennysheep_housing_project layout_rooms Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The magic dart hits the bullfrog skeleton. The bullfrog skeleton is severely damaged. A bullfrog skeleton is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bullfrog skeleton Aim: a bullfrog skeleton (severely damaged) The magic dart hits the bullfrog skeleton. The bullfrog skeleton is severely damaged. You hear the rapid rusting of a very distant drain. The bullfrog skeleton barely misses you. A bullfrog skeleton is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bullfrog skeleton Aim: a bullfrog skeleton (severely damaged) The magic dart hits the bullfrog skeleton. The bullfrog skeleton is severely damaged. The bullfrog skeleton hits you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bullfrog skeleton Aim: a bullfrog skeleton (severely damaged) The magic dart hits the bullfrog skeleton. The bullfrog skeleton is almost destroyed. The bullfrog skeleton hits you but does no damage. The bullfrog skeleton closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bullfrog skeleton Aim: a bullfrog skeleton (almost destroyed) The magic dart hits the bullfrog skeleton. You destroy the bullfrog skeleton! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You start resting. A worker ant comes into view. The worker ant twitches its antennae in your direction. A worker ant is nearby! A worker ant is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 12% risk of failure) Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! You are feeling hungry. A fulminant prism comes into view. The worker ant bites your fulminant prism. Your fulminant prism crackles loudly. The worker ant bites your fulminant prism! Your fulminant prism explodes! The blast of energy engulfs the worker ant! The worker ant is almost dead. Casting: Fulminant Prism (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. Casting: Fulminant Prism (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Casting: Fulminant Prism (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. Casting: Fulminant Prism (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worker ant Aim: a worker ant (almost dead) The magic dart hits the worker ant! You kill the worker ant! You have reached level 7! You start resting. You hear the rapid rusting of a very distant drain. An ice beast comes into view. An ice beast is nearby! You hear the drain falling apart. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! The walls and floor vibrate strangely for a moment. A worker ant zombie comes into view. There is a stone staircase leading up here. You see here a +0 dagger. A worker ant zombie is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worker ant zombie Aim: a worker ant zombie (wandering, hasn't noticed you) The magic dart hits the worker ant zombie. The worker ant zombie is lightly damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worker ant zombie Aim: a worker ant zombie (lightly damaged) The magic dart hits the worker ant zombie. The worker ant zombie is lightly damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worker ant zombie Aim: a worker ant zombie (lightly damaged) The magic dart hits the worker ant zombie. The worker ant zombie is moderately damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worker ant zombie Aim: a worker ant zombie (moderately damaged) The magic dart hits the worker ant zombie. The worker ant zombie is moderately damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worker ant zombie Aim: a worker ant zombie (moderately damaged) The searing ray hits the worker ant zombie. The worker ant zombie is heavily damaged. (Press . to maintain the ray.) Unknown command. The searing ray hits the worker ant zombie. The worker ant zombie is severely damaged. The worker ant zombie closely misses you. The searing ray hits the worker ant zombie. You destroy the worker ant zombie! Unknown command. You start resting. Found a book of Stone. f - 8 rations (gained 1) Magic restored. 2 gnolls come into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 12% risk of failure) Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! The gnoll shouts! x2 You are feeling very hungry. A fulminant prism comes into view. You hear a shout! An ogre comes into view. It is wielding a +0 giant spiked club. Your fulminant prism crackles loudly. The gnoll hits your fulminant prism with a +0 whip. Your fulminant prism explodes! The blast of energy engulfs the gnoll!! You kill the gnoll! Your Spellcasting skill increases to level 6! The blast of energy engulfs the gnoll. The gnoll is heavily wounded. Casting: Fulminant Prism (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 12% risk of failure) Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! A fulminant prism comes into view. A gnoll comes into view. It is wielding a +0 flail and carrying a wand of polymorph (6). Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the ogre!! You kill the ogre! Your Conjurations skill increases to level 8! Your Hexes skill increases to level 3! The blast of energy engulfs the gnoll! You kill the gnoll! The blast of energy engulfs the gnoll! The gnoll is severely wounded. You hear an angry hiss. Casting: Fulminant Prism (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 10% risk of failure) Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the gnoll! You kill the gnoll! This spell is slightly dangerous to cast. Memorise Force Lance, consuming 4 spell levels and leaving 3? You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'b'. v - a wand of polymorph (6) You now have 204 gold pieces (gained 13). Things that are here: a +0 flail; a gnoll corpse You butcher the gnoll corpse. x - 3 chunks of flesh Things that are here: a gnoll skeleton; a +0 flail Things that are here: a gnoll skeleton; a +0 flail Eating one of 3 chunks of flesh. You eat one of the 3 chunks of flesh. This raw flesh tastes terrible. Things that are here: a +0 whip; a gnoll corpse You see here a +0 giant spiked club. Found a staircase to the Ecumenical Temple and a stone staircase leading down. Things that are here: a +0 whip; a gnoll corpse Found a short jewelled staff. You are feeling hungry. Found a scroll labeled XEOL EDYBO GOR. There is a staircase to the Ecumenical Temple here. You climb downwards. Welcome to the Ecumenical Temple! Found an oddly glowing altar of Pakellas. There is a staircase back to the Dungeon here. Unknown command. Eating one of 2 chunks of flesh. You eat one of the 2 chunks of flesh. This raw flesh tastes terrible. Found three altars. There is an oddly glowing altar of Pakellas here. Found a sparkling altar of Nemelex Xobeh and a glowing silver altar of Zin. Found a bloodstained altar of Trog. There is a basalt altar of Yredelemnul here. There is an oddly glowing altar of Pakellas here. You kneel at the altar of Pakellas. Pakellas welcomes you! You can gain Pakellas's experimental rod and upgrade it. Unknown command. Press < or > to pray at altars. Casting: Fulminant Prism (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 10% risk of failure) Press: ? - help, Dir - move target cursor, f - you Okay, then. Unknown command. Press < or > to pray at altars. [a] - destruction : A rod with destructive power [b] - summoning : A rod that summons powerful allies [c] - assist : A rod that provides various assistive abilities Which one? Pakellas grants you a gift! Okay, then. y - a +0 rod of pakellas (10/10) {light} Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) y - a +0 rod of pakellas (10/10) {light} Adjust to which letter? (? for menu, Esc to quit) A - a +0 rod of pakellas (10/10) {light} (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Input macro trigger key: ~ Input macro action: zA Created macro '~' => 'zA'. Casting: Fulminant Prism (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Fulminant Prism (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? Okay, then. Unknown command. Casting: Fulminant Prism (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Fulminant Prism (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Fulminant Prism (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Fulminant Prism (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Fulminant Prism (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Fulminant Prism (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Saving game... please wait. Welcome back, acidosis2 the Deep Elf Conjurer. Pakellas says: Ready to try out some more devices? Press ? for a list of commands and other information. (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Aborting. Cast which spell? (? or * to list) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. There is an oddly glowing altar of Pakellas here. There is an oddly glowing altar of Pakellas here. There is a staircase back to the Dungeon here. There is an oddly glowing altar of Pakellas here. (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Input macro trigger key: ` Input macro action: Okay, then. Unknown command. Press < or > to pray at altars. Unknown command. Press < or > to pray at altars. (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Input macro trigger key: # Input macro action: VA Created macro '#' => 'VA'. There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Ecumenical Temple here. Evoke which item? (* to show all) (? for menu, Esc to quit) Pakellas buff is in your body. j - 6 scrolls labeled XEOL EDYBO GOR (gained 1) Your shroud begins to fray at the edges. Your shroud unravels. Found 6 large rocks. Found 3 stones. Found a stone and 5 large rocks. Found a stone. Found a stone staircase leading down. z - a glowing inky potion The ogre is too close now for your liking. You see here 15 gold pieces. An ogre is nearby! Cast which spell? (? or * to list) Aiming: Fulminant Prism (safe; 10% risk of failure) Press: ? - help, Dir - move target cursor You miscast Fulminant Prism. You are very lightly contaminated with residual magic. The light around you dims momentarily. Casting: Fulminant Prism (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 10% risk of failure) Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the ogre! The ogre is heavily wounded. The blast of energy engulfs the ice beast! The ice beast is heavily wounded. You hear a shout! x2 Casting: Fulminant Prism (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 10% risk of failure) Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the ogre! The ogre is almost dead. The blast of energy engulfs the ice beast! The ice beast is severely wounded. You hear a shout! Casting: Fulminant Prism (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 10% risk of failure) Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! A fulminant prism comes into view. The ice beast hits you but does no damage. Your fulminant prism crackles loudly. An orc priest comes into view. The orc priest shouts! You hear a shout! An orc wizard comes into view. It is wielding a +0 dagger. Your fulminant prism explodes! The blast of energy engulfs the ice beast! You kill the ice beast! Pakellas accepts your kill. The blast of energy engulfs the ogre! You kill the ogre! Pakellas accepts your kill. Your Spellcasting skill increases to level 7! You hear a shout! You see here a +0 giant spiked club. There is a stone staircase leading down here. You are feeling hungry. The orc priest miscasts a cantrip. You climb downwards. A phantom comes into view. Found a metallic coppery potion. Found an escape hatch in the ceiling. There is a stone staircase leading up here. You climb upwards. Level annotation: 3 runed translucent doors, imhereforkimchi's ghost, novice AuCl There is a stone staircase leading down here. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! The orc wizard points at you and mumbles some strange words. The puff of flame hits you. Casting: Fulminant Prism (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 8% risk of failure) Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! A fulminant prism comes into view. Your magical contamination has completely faded away. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the orc priest! You kill the orc priest! Pakellas accepts your kill. x2 You feel a bit more experienced. You see here an adder skeleton. Your rod of pakellas {light} has recharged. There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. Okay, then. You start resting. Eating a chunk of flesh. You eat the chunk of flesh. This raw flesh tastes terrible. Magic restored. As you read the scroll labeled XEOL EDYBO GOR, it crumbles to dust. The air around you briefly surges with heat, but it dissipates. It was a scroll of immolation. Unknown command. As you read the scroll labeled MUITWA BULUIS, it crumbles to dust. It is a scroll of identify. k - 3 scrolls of remove curse As you read the scroll of identify, it crumbles to dust. q - 3 scrolls of enchant armour As you read the scroll of remove curse, it crumbles to dust. You feel as if something is helping you. Drop what? 25/52 slots (_ for help) (? for menu, Esc to quit) You remove your ring of attention. You drop an uncursed ring of attention. As you read the scroll of identify, it crumbles to dust. p - 3 scrolls of teleportation As you read the scroll of identify, it crumbles to dust. h - 2 potions of curing HP restored. There is a stone staircase leading down here. You climb downwards. Level annotation: 3 runed translucent doors, imhereforkimchi's ghost, novice AuCl There is a stone staircase leading up here. You see here a +0 dagger. f - 9 rations (gained 1) You now have 219 gold pieces (gained 15). Things that are here: an orc corpse; a +0 robe; a +0 dagger You now have 229 gold pieces (gained 10). There is a stone staircase leading down here. Key pressed, stopping explore. q - 4 scrolls of enchant armour (gained 1) There is a stone staircase leading down here. An orc comes into view. It is wielding a +0 mace. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Force Lance Adjust to which letter? p - Force Lance; b - Iskenderun's Mystic Blast Casting: Fulminant Prism (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 mace (wandering, hasn't noticed you) The magic dart hits the orc. You kill the orc! Pakellas accepts your kill. 2 orcs come into view. The orc moves out of view. An orc is nearby! Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? Okay, then. The orc shouts! You hear a shout! You see here a +0 mace. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 falchion The orb of energy hits the orc! You kill the orc! Pakellas accepts your kill. The orb of energy explodes! The mystic blast hits the orc!! You kill the orc! Pakellas accepts your kill. You are feeling hungry. Found an escape hatch in the floor. Magic restored. Found 13 stones. You now have 240 gold pieces (gained 11). d - a scroll labeled LIOJONY ITETH A river rat comes into view. A river rat is nearby! Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Iskenderun's Mystic Blast Adjust to which letter? e - Iskenderun's Mystic Blast Adjust (i)tems, (s)pells, or (a)bilities? Huh? You eat one of the 9 rations. That ration really hit the spot! Unknown command. Casting: Iskenderun's Mystic Blast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - river rat Aim: a river rat The orb of energy hits the river rat! You kill the river rat! Pakellas accepts your kill. A river rat comes into view. An adder comes into view. You see here a short jewelled staff. n - a short jewelled staff n - an uncursed staff of conjuration (weapon) Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) n - an uncursed staff of conjuration (weapon) Adjust to which letter? (? for menu, Esc to quit) a - an uncursed staff of conjuration (weapon) n - a +0 robe (worn) The river rat is too close now for your liking. There are monsters nearby! Casting: Iskenderun's Mystic Blast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder You feel a surge of power! The magic dart hits the adder! The adder is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded) You feel a surge of power! The magic dart hits the adder! You kill the adder! Pakellas accepts your kill. Current level annotation: 3 runed translucent doors New annotation for D:5 (include '!' for warning): 3 runed translucent doors Okay, then. Evoke which item? (* to show all) (? for menu, Esc to quit) Pakellas buff is in your body. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - river rat Aim: a river rat You feel a surge of power! The magic dart hits the river rat! The river rat is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - river rat Aim: a river rat (severely wounded) You feel a surge of power! The magic dart hits the river rat. The river rat is almost dead. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Input macro trigger key: ! Input macro action: VA Created macro '!' => 'VA'. The river rat closely misses you. The river rat is too close now for your liking. A river rat is nearby! A river rat is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - river rat Aim: a river rat (almost dead) You feel a surge of power! The magic dart hits the river rat. You kill the river rat! Pakellas accepts your kill. Your shroud begins to fray at the edges. A river rat comes into view. A river rat is nearby! A river rat is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - river rat Aim: a river rat (wandering, hasn't noticed you) You feel a surge of power! The searing ray hits the river rat! The river rat is severely wounded. (Press . to maintain the ray.) Your shroud unravels. Unknown command. The searing ray hits the river rat. You kill the river rat! Pakellas accepts your kill. A river rat comes into view. A river rat is nearby! Evoke which item? (* to show all) (? for menu, Esc to quit) Pakellas buff is in your body. A rat comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - river rat Aim: a river rat You feel a surge of power! The searing ray hits the river rat. The river rat is heavily wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the river rat! You kill the river rat! Pakellas accepts your kill. Your Hexes skill increases to level 4! A worm comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat You feel a surge of power! The searing ray hits the rat. You kill the rat! Pakellas accepts your kill. (Press . to maintain the ray.) Your shroud begins to fray at the edges. Unknown command. Your shroud unravels. You start resting. The worm is too close now for your liking. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm You feel a surge of power! The magic dart hits the worm! The worm is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded) You feel a surge of power! The magic dart hits the worm! The worm is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded) You feel a surge of power! The magic dart hits the worm! The worm is almost dead. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (almost dead) You feel a surge of power! The magic dart hits the worm! You kill the worm! Pakellas accepts your kill. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. There is a stone staircase leading down here. A rat comes into view. You see here a +0 giant spiked club. A rat is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (wandering, hasn't noticed you) You feel a surge of power! The magic dart hits the rat. The rat is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (severely wounded) You feel a surge of power! The magic dart hits the rat! You kill the rat! Pakellas accepts your kill. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. You see here a +0 whip. You see here a +0 whip. You see here a +0 giant spiked club. Imhereforkimchi's ghost turns its malevolent gaze towards you. Imhereforkimchi's ghost shouts, "I have seen your future, and it is all used up." Magic restored. Your rod of pakellas {light} has recharged. Found a ring mail. You see here a worm corpse. You enter the shallow water. Moving in this stuff is going to be slow. A river rat comes into view. A scorpion comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - river rat Aim: a river rat You feel a surge of power! The searing ray hits the river rat. The river rat is moderately wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the river rat! You kill the river rat! Pakellas accepts your kill. The searing ray hits the scorpion! The scorpion is moderately wounded. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (moderately wounded) You feel a surge of power! The searing ray hits the scorpion! The scorpion is almost dead. (Press . to maintain the ray.) Unknown command. The searing ray hits the scorpion. You kill the scorpion! Pakellas accepts your kill. You have reached level 8! You feel clever. Things that are here: a scorpion corpse; a river rat corpse A rat comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat You feel a surge of power! The searing ray hits the rat. You kill the rat! Pakellas accepts your kill. (Press . to maintain the ray.) Unknown command. Done exploring. (D) Dungeon (T) Temple Where to? (Enter - D:4 @ (x,y), ? - help) Things that are here: a scorpion corpse; a river rat corpse There is a stone staircase leading down here. You climb downwards. Found a diamond ring. There is a stone staircase leading up here. x - a diamond ring You now have 251 gold pieces (gained 11). A scorpion comes into view. x - a ring of protection from cold (left hand) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 6% risk of failure) Press: ? - help, Dir - move target cursor You feel a surge of power! You conjure a prism of explosive energy! A fulminant prism comes into view. The scorpion stings your fulminant prism. Your fulminant prism crackles loudly. The scorpion stings your fulminant prism. Your fulminant prism explodes! The blast of energy engulfs the scorpion! You kill the scorpion! Pakellas accepts your kill. Casting: Fulminant Prism (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 5% risk of failure) Press: ? - help, Dir - move target cursor You feel a surge of power! You miscast Fulminant Prism. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Fulminant Prism (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 5% risk of failure) Press: ? - help, Dir - move target cursor You feel a surge of power! You conjure a prism of explosive energy! A fulminant prism comes into view. The phantom blinks! Your fulminant prism crackles loudly. You hear an explosion! Casting: Fulminant Prism (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. The phantom is too close now for your liking. A phantom is nearby! Casting: Fulminant Prism (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - phantom Aim: a phantom (heavily damaged) You feel a surge of power! The magic dart hits the phantom. The phantom is severely damaged. A scorpion comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (severely damaged) You feel a surge of power! The magic dart hits the phantom. The phantom is severely damaged. The phantom blinks! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (severely damaged) You feel a surge of power! The magic dart hits the phantom. The phantom is severely damaged. The phantom blinks! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (translocational energy) You feel a surge of power! The magic dart hits the scorpion. The scorpion is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (moderately wounded) You feel a surge of power! The magic dart hits the scorpion but does no damage. The scorpion is moderately wounded. Your magical contamination has completely faded away. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 5% risk of failure) Press: ? - help, Dir - move target cursor, p - scorpion You feel a surge of power! You miscast Fulminant Prism. You are very lightly contaminated with residual magic. The air around you crackles with energy! Casting: Fulminant Prism (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 5% risk of failure) Press: ? - help, Dir - move target cursor You feel a surge of power! You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the scorpion!! You kill the scorpion! Pakellas accepts your kill. You start resting. A necrophage comes into view. A necrophage is nearby! A necrophage is nearby! Your magical contamination has completely faded away. You start resting. The necrophage is too close now for your liking. Casting: Fulminant Prism (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - necrophage Aim: a necrophage You feel a surge of power! The searing ray misses the necrophage. (Press . to maintain the ray.) Unknown command. The searing ray hits the necrophage! The necrophage is moderately damaged. The searing ray hits the necrophage! The necrophage is almost destroyed. The searing ray hits the necrophage! You destroy the necrophage! Pakellas accepts your kill. Your Spellcasting skill increases to level 8! You finish channeling your searing ray. Unknown command. You start resting. A necrophage comes into view. A necrophage is nearby! A necrophage is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - necrophage Aim: a necrophage (wandering, hasn't noticed you) You feel a surge of power! The searing ray hits the necrophage. The necrophage is lightly damaged. (Press . to maintain the ray.) Unknown command. The searing ray hits the necrophage but does no damage. The necrophage is lightly damaged. The searing ray hits the necrophage! The necrophage is heavily damaged. The necrophage barely misses you. The searing ray hits the necrophage! The necrophage is almost destroyed. You finish channeling your searing ray. The necrophage barely misses you. The necrophage hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - necrophage Aim: a necrophage (almost destroyed) You feel a surge of power! The magic dart hits the necrophage. You destroy the necrophage! Pakellas accepts your kill. Your Conjurations skill increases to level 9! You start resting. Magic restored. You start waiting. Done waiting. You see here a necrophage skeleton. The phantom is too close now for your liking. A phantom is nearby! A phantom is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - phantom Aim: a phantom You feel a surge of power! The magic dart hits the phantom. The phantom is lightly damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (lightly damaged) You feel a surge of power! The magic dart hits the phantom but does no damage. The phantom is lightly damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (lightly damaged) You feel a surge of power! The searing ray hits the phantom. The phantom is lightly damaged. (Press . to maintain the ray.) Unknown command. The searing ray hits the phantom! The phantom is heavily damaged. The phantom hits you. The searing ray hits the phantom! The phantom is severely damaged. The phantom hits you. The searing ray hits the phantom! You destroy the phantom! Pakellas accepts your kill. Your Hexes skill increases to level 5! You finish channeling your searing ray. A worker ant comes into view. The worker ant twitches its antennae in your direction. A worker ant is nearby! A worker ant is nearby! You start resting. The worker ant is too close now for your liking. Evoke which item? (* to show all) (? for menu, Esc to quit) Pakellas buff is in your body. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worker ant Aim: a worker ant You feel a surge of power! The searing ray hits the worker ant. The worker ant is moderately wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the worker ant. The worker ant is severely wounded. The searing ray hits the worker ant! You kill the worker ant! Pakellas accepts your kill. Your shroud begins to fray at the edges. You finish channeling your searing ray. You see here a worker ant corpse. B - a metallic coppery potion Your shroud unravels. Found a pair of translucent boots. Found a stone staircase leading down. C - a glowing coppery potion A jelly comes into view. Found 10 gold pieces. You see here a pair of translucent boots. y - a pair of translucent boots The jelly quivers. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jelly Aim: a jelly You feel a surge of power! The searing ray hits the jelly. The jelly is moderately wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the jelly. The jelly is heavily wounded. The searing ray hits the jelly! You kill the jelly! Pakellas accepts your kill. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.24.1-1828-gcd7e8225a3 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_WEAR_ARMOUR repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [acidosis2] Species: Deep Elf Job: Conjurer HP: 40/41; mods: 0/0 MP: 15/22; mod: 0 Stats: 7 (7) 21 (21) 15 (15) Position: (34, 34), god: Pakellas (23), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Delayed (1): type: armour_on duration: 4 Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/70 Short Blades | X | 1 | 0 | 0 | 0 | 0/50 Long Blades | | 1 | 0 | 0 | 0 | 0/59 Axes | | 1 | 0 | 0 | 0 | 0/70 Maces & Flails | | 1 | 0 | 0 | 0 | 0/84 Polearms | | 1 | 0 | 0 | 0 | 0/84 Staves | X | 1 | 0 | 0 | 0 | 0/50 Slings | | 1 | 0 | 0 | 0 | 0/70 Bows | | 1 | 0 | 0 | 0 | 0/42 Crossbows | | 1 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/70 Dodging | X | 0 | 0 | 2 | 151 | 45/106 Stealth | X | 0 | 0 | 2 | 127 | 38/89 Shields | | 1 | 0 | 0 | 0 | 0/70 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 1 | 40 | 8 | 1229 | 159/267 Conjurations | X | 1 | 35 | 9 | 1998 | 106/462 Hexes | X | 2 | 25 | 5 | 490 | 45/179 Charms | | 1 | 0 | 0 | 0 | 0/25 Summonings | | 1 | 0 | 0 | 0 | 0/42 Necromancy | | 1 | 0 | 0 | 0 | 0/35 Translocations | X | 1 | 0 | 0 | 0 | 0/42 Transmutations | | 1 | 0 | 0 | 0 | 0/42 Fire Magic | | 1 | 0 | 0 | 0 | 0/42 Ice Magic | | 1 | 0 | 0 | 0 | 0/42 Air Magic | | 1 | 0 | 0 | 0 | 0/50 Earth Magic | | 1 | 0 | 0 | 0 | 0/42 Poison Magic | | 1 | 0 | 0 | 0 | 0/42 Invocations | | 1 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Spell bugs: Durations: Attributes: #12: 251 #27: 2023 #49: 430 #59: 1 Mutations: Inventory bugs: Equipment: eq slot #0, inv slot #0: staff of conjuration eq slot #2, inv slot #20: +0 cloak eq slot #3, inv slot #22: +1 helmet of see invisible eq slot #7, inv slot #13: +0 robe eq slot #8, inv slot #23: ring of protection from cold }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #. #. #.........### ..##.####............ ......# ##..#####... ##.##.###..##.....†. #.........##..##.... #............#...#.# ##.........####.##..# ####..........###.....## .......@..............# .....#..####..#.......# .... #.## ##..<......# . ... ##........# ...## ......<..... ..... #..##......## .$.. #... #....... #### #...# #...... #..#. ...... clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< hive_easy: false bailey_type: bailey_axe ice_cave_hard: false >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>