ERROR in 'spl-damage.cc' at line 3024: ASSERT failed: you.attribute[ATTR_SEARING_RAY] of 0 out of range 1 (1) .. 4 (4) Version: Dungeon Crawl Stone Soup 0.24.1-1828-gcd7e8225a3 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 8981956841493479977, deterministic pregen: 1 Command line: /usr/games/crawl-kimchicrawl -name acidosis2 -rc /dgldir/rcfiles/crawl-kimchicrawl/acidosis2.rc -macro /dgldir/rcfiles/crawl-kimchicrawl/acidosis2.macro -morgue /dgldir/morgue/acidosis2/ -webtiles-socket /crawl-master/webserver/sockets/acidosis2:2025-04-23.05:44:05.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 15 stack frames. /usr/games/crawl-kimchicrawl(_Z17write_stack_traceP8_IO_FILE+0x3b) [0x5b6c0b9b418b]: write_stack_trace(_IO_FILE*) /usr/games/crawl-kimchicrawl(_Z13do_crash_dumpv+0x47a) [0x5b6c0b9bc5fa]: do_crash_dump() /usr/games/crawl-kimchicrawl(_Z20crash_signal_handleri+0xae) [0x5b6c0b9b44fe]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x7aed7e828330]: /lib/x86_64-linux-gnu/libc.so.6(pthread_kill+0x11c) [0x7aed7e881b2c]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x1e) [0x7aed7e82827e]: /usr/games/crawl-kimchicrawl(+0x3a2c6b) [0x5b6c0b9bbc6b]: /usr/games/crawl-kimchicrawl(+0x3a3025) [0x5b6c0b9bc025]: /usr/games/crawl-kimchicrawl(_Z18handle_searing_rayv+0x304) [0x5b6c0be87804]: handle_searing_ray() /usr/games/crawl-kimchicrawl(+0x9e3038) [0x5b6c0bffc038]: /usr/games/crawl-kimchicrawl(+0x9e3705) [0x5b6c0bffc705]: /usr/games/crawl-kimchicrawl(main+0x323) [0x5b6c0b902323]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7aed7e80d1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7aed7e80d28b]: /usr/games/crawl-kimchicrawl(_start+0x25) [0x5b6c0b902a55]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007aed7e8f37a7 in __GI___wait4 (pid=3283025, stat_loc=stat_loc@entry=0x0, options=options@entry=0, usage=usage@entry=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007aed7e8f37a7 in __GI___wait4 (pid=3283025, stat_loc=stat_loc@entry=0x0, options=options@entry=0, usage=usage@entry=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00007aed7e8f38eb in __GI___waitpid (pid=, stat_loc=stat_loc@entry=0x0, options=options@entry=0) at ./posix/waitpid.c:38 No locals. #2 0x00005b6c0b9b47f4 in call_gdb (file=file@entry=0x7aed7e9e74e0 <_IO_2_1_stderr_>) at crash.cc:436 gdb = attach_cmd = "attach 3261972\000\000\000\000\000" #3 0x00005b6c0b9bc618 in do_crash_dump () at dbg-asrt.cc:685 t = 1745387294 dir = "/dgldir/morgue/acidosis2/" name = "/dgldir/morgue/acidosis2/crash-acidosis2-20250423-054814.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "ERROR in 'spl-damage.cc' at line 3024: ASSERT failed: you.attribute[ATTR_SEARING_RAY] of 0 out of range 1 (1) .. 4 (4)" file = 0x7aed7e9e74e0 <_IO_2_1_stderr_> #4 0x00005b6c0b9b44fe in crash_signal_handler (sig_num=6) at crash.cc:196 No locals. #5 No locals. #6 __pthread_kill_implementation (no_tid=0, signo=6, threadid=) at ./nptl/pthread_kill.c:44 tid = ret = 0 pd = old_mask = {__val = {140728923067824}} ret = pd = old_mask = ret = tid = ret = resultvar = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = __private = __oldval = #7 __pthread_kill_internal (signo=6, threadid=) at ./nptl/pthread_kill.c:78 No locals. #8 __GI___pthread_kill (threadid=, signo=signo@entry=6) at ./nptl/pthread_kill.c:89 No locals. #9 0x00007aed7e82827e in __GI_raise (sig=6) at ../sysdeps/posix/raise.c:26 ret = #10 0x00005b6c0b9bbc6b in _BreakStrToDebugger (mesg=mesg@entry=0x7ffe01781d40 "ERROR in 'spl-damage.cc' at line 3024: ASSERT failed: you.attribute[ATTR_SEARING_RAY] of 0 out of range 1 (1) .. 4 (4)", assert=false) at dbg-asrt.cc:817 No locals. #11 0x00005b6c0b9bc025 in die (file=file@entry=0x5b6c0c0364ad "spl-damage.cc", line=line@entry=3024, format=format@entry=0x5b6c0c0ba788 "ASSERT failed: you.attribute[ATTR_SEARING_RAY] of %ld out of range 1 (%ld) .. 4 (%ld)") at dbg-asrt.cc:877 tmp = "ASSERT failed: you.attribute[ATTR_SEARING_RAY] of 0 out of range 1 (1) .. 4 (4)", '\000' mesg = "ERROR in 'spl-damage.cc' at line 3024: ASSERT failed: you.attribute[ATTR_SEARING_RAY] of 0 out of range 1 (1) .. 4 (4)", '\000' args = {{gp_offset = 48, fp_offset = 48, overflow_arg_area = 0x7ffe01782640, reg_save_area = 0x7ffe01782560}} #12 0x00005b6c0be87804 in handle_searing_ray () at spl-damage.cc:3024 zap = pow = beam = {origin_spell = SPELL_NO_SPELL, range = 0, glyph = 194645943 U'\xb9a0fb7', colour = 108 'l', flavour = 1019193936, real_flavour = 23404, drop_item = 32, item = 0x7ffe017826f8, source = {x = 194646103, y = 23404}, target = {x = 0, y = 0}, damage = {num = 207454592, size = 23404}, ench_power = 1005116128, hit = 23404, thrower = 24651512, ex_size = 32766, source_id = 0, source_name = "", name = , short_name = "\220\201]\fl[", '\000' , "\001\000\000\000P\303\000\000\000\000\000\000\002\000\000\000 \003", '\000' , "\b\000\000\000d\000\000\000\200\210\004\000\000\000\000\000\340\332\350;l[", '\000' , "\240I\351;l[\000\000 \177\336;l[\000\000P:\352;l[\000\000\f", '\000' , "\001\000\000\000\000\000\000\000"..., hit_verb = , loudness = 201809139, hit_noise_msg = "", explode_noise_msg = , pierce = 52, is_explosion = 40, aimed_at_spot = 120, aux_source = , affects_nothing = false, effect_known = 255, effect_wanton = 25, draw_delay = -449111451, explode_delay = 1, special_explosion = 0x7ffe01781f68, was_missile = false, evoked = false, animate = false, ac_rule = ac_type::none, is_spread = false, obvious_effect = 255, seen = 25, heard = 247, path_taken = std::vector of length 17591115383776, capacity -12 = { #13 0x00005b6c0bffc038 in _do_wait_spells () at main.cc:2526 No locals. #14 _input () at main.cc:1187 player_disabled = {was_disabled = false} #15 0x00005b6c0bffc705 in _launch_game () at main.cc:474 game_start = true ccon = game_start = ccon = #16 _launch_game_loop () at main.cc:383 game_ended = false #17 0x00005b6c0b902323 in main (argc=12, argv=0x7ffe01782c58) at main.cc:337 No locals. [Inferior 1 (process 3261972) detached] Compilation info: <<<<<<<<<<< Compiled with GCC 7.5.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-kimchicrawl/saves" -DDATA_DIR_PATH="/crawl-master/crawl-kimchicrawl/data/" -DWEB_DIR_PATH="/crawl-master/crawl-kimchicrawl/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 4 Level id: D:4 Level build method = , level layout type = corridors, absdepth0 = 3 Level vaults: layout_loops_ring grunt_dithmenos_smoke uniq_robin Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Magic restored. r - a scroll labeled MOILI OZEN Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a faded altar of an unknown god. Found a shiny naga barding. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a shiny naga barding. An endoplasm comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, resting) The magic dart hits the endoplasm! You kill the endoplasm! You see here a shiny naga barding. All of the chunks of flesh in your inventory have rotted away. p - a scroll labeled UNNAXK YBOWK Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. You open the door. There is an open door here. Key pressed, stopping explore. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An adder comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder The magic dart hits the adder! The adder is severely wounded. An adder is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded) The magic dart hits the adder. You kill the adder! Your Spellcasting skill increases to level 4! You open the door. You are feeling hungry. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. g - 2 fizzy cyan potions (gained 1) You open the door. There is an open door here. You open the door. There is an open door here. Key pressed, stopping explore. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A jackal comes into view. x2 Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal The magic dart hits the jackal. You kill the jackal! The jackal barks! You hear a shout! A jackal is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal The magic dart hits the jackal. You kill the jackal! A kobold comes into view. A kobold is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold The magic dart hits the kobold. The kobold is moderately wounded. The kobold throws a stone. The stone closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold (moderately wounded) The magic dart hits the kobold but does no damage. The kobold is moderately wounded. The kobold throws a stone. The stone barely misses you. A kobold is nearby! A kobold is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold (moderately wounded) The magic dart hits the kobold. You kill the kobold! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A kobold comes into view. It is wielding a +0 whip. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 whip (wandering, hasn't noticed you) The magic dart hits the kobold. You kill the kobold! Your Conjurations skill increases to level 7! You see here a jackal corpse. Things that are here: a stone; a kobold corpse Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 whip; 2 stones; a kobold corpse Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found 2 throwing nets. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) As you open the door, it creaks loudly! An adder comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder The magic dart hits the adder. The adder is heavily wounded. An adder is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded) The magic dart hits the adder. The adder is severely wounded. The adder bites you but does no damage. An adder is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded) The magic dart hits the adder. The adder is severely wounded. The adder closely misses you. The adder barely misses you. An adder is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded) The magic dart hits the adder. You kill the adder! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. You see here an adder corpse. You open the door. An orc comes into view. It is wielding a +0 club. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 club and wearing a +0 ring mail The magic dart hits the orc! You kill the orc! You hear a shout! An orc comes into view. It is wielding a +0 dagger of venom. You hear a shout! An orc is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 dagger of venom The magic dart hits the orc. The orc is heavily wounded. You hear a shout! An orc is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 dagger of venom (heavily wounded) The magic dart hits the orc. You kill the orc! An orc comes into view. It is wielding a -1 whip. An orc is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a -1 whip The magic dart hits the orc! The orc is almost dead. An orc is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a -1 whip (almost dead) The magic dart hits the orc. You kill the orc! There is an open door here. An orc comes into view. It is wielding a +1 dagger of freezing. The orc shouts! An orc priest comes into view. It is wielding a +0 hand axe. Things that are here: a cursed -1 whip; a +0 dagger of venom; an orc corpse Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +1 dagger of freezing The magic dart hits the orc! You kill the orc! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 hand axe The searing ray hits the orc priest. The orc priest is moderately wounded. (Press . to maintain the ray.) The orc priest casts a cantrip, but nothing happens. Unknown command. The searing ray hits the orc priest! The orc priest is severely wounded. The orc priest hits you with a +0 hand axe. The searing ray hits the orc priest! You kill the orc priest! Your Hexes skill increases to level 1! Unknown command. You start resting. HP restored. You start resting. You are feeling very hungry. Things that are here: a +0 club; a +0 ring mail; an orc corpse Things that are here: a +0 hand axe; a +1 dagger of freezing Okay, then. There isn't anything to butcher here. Things that are here: a +0 club; a +0 ring mail; an orc corpse You butcher the orc corpse. s - 4 chunks of flesh Things that are here: an orc skeleton; a +0 club; a +0 ring mail Things that are here: a cursed -1 whip; a +0 dagger of venom; an orc corpse There is an open door here. There is an open door here. Things that are here: a cursed -1 whip; a +0 dagger of venom; an orc corpse Things that are here: an orc skeleton; a +0 club; a +0 ring mail Things that are here: a cursed -1 whip; a +0 dagger of venom; an orc corpse Eat one of 4 chunks of flesh? (ye/n/q) You eat one of the 4 chunks of flesh. This raw flesh tastes terrible. f - 5 rations (gained 1) Magic restored. A leopard gecko comes into view. The leopard gecko hisses angrily. You see here a scroll labeled UNNAXK YBOWK. A leopard gecko is nearby! A leopard gecko is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - leopard gecko Aim: a leopard gecko (clinging) The magic dart hits the leopard gecko but does no damage. A leopard gecko is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (clinging) The magic dart hits the leopard gecko. The leopard gecko is moderately wounded. A leopard gecko is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (moderately wounded, clinging) The magic dart hits the leopard gecko. You kill the leopard gecko! p - 2 scrolls labeled UNNAXK YBOWK (gained 1) You open the door. There is an open door here. You open the door. There is an open door here. An endoplasm comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, resting) The magic dart hits the endoplasm. The endoplasm is almost dead. The endoplasm quivers. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead) The magic dart hits the endoplasm. You kill the endoplasm! Key pressed, stopping explore. You open the door. Found a stone staircase leading down. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. There is an open door here. k - 2 scrolls labeled ZIT IDDESHEU (gained 1) Key pressed, stopping explore. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading down here. You open the door. A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! You hear an angry hiss. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 short sword The magic dart hits the kobold! You kill the kobold! There is an open door here. Eating one of 3 chunks of flesh. You eat one of the 3 chunks of flesh. This raw flesh tastes terrible. A leopard gecko comes into view. A leopard gecko is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - leopard gecko Aim: a leopard gecko (wandering, clinging, hasn't noticed you) The magic dart hits the leopard gecko! You kill the leopard gecko! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 97 gold pieces (gained 12). All of the chunks of flesh in your inventory have rotted away. You open the door. There is an open door here. You open the door. Found a prsimatic altar of Imus Thea. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. You open the door. Found an iron altar of Okawaru. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. You open the door. Found a glowing golden altar of the Shining One. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. There is an open door here. There is an open door here. You open the door. There is an open door here. Found a stone staircase leading up. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) s - a purple potion Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An adder comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder The magic dart hits the adder. The adder is moderately wounded. The adder bites you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded) The magic dart hits the adder! You kill the adder! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here an adder corpse. Found an escape hatch in the floor. Search for what [Enter for "mor", or ? for help]? alt A worm comes into view. A worm is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm (asleep, resting) The magic dart hits the worm. The worm is moderately wounded. A worm is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded) The magic dart hits the worm. The worm is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded) The magic dart hits the worm. The worm is severely wounded. A worm is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded) The magic dart hits the worm. The worm is severely wounded. A worm is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded) The magic dart hits the worm. The worm is almost dead. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (almost dead) The magic dart hits the worm. You kill the worm! Key pressed, stopping explore. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a worm corpse. You see here a +0 short sword. There is an open door here. There is a stone staircase leading down here. There is an open door here. Done exploring. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Done exploring. Done exploring. (D) Dungeon Where to? (Enter - D:3, ? - help) There is an open door here. There is a stone staircase leading down here. You climb downwards. Found 11 gold pieces. There is a stone staircase leading up here. You now have 108 gold pieces (gained 11). There is a stone staircase leading up here. You now have 117 gold pieces (gained 9). A goblin comes into view. It is wielding a +0 club. A goblin is nearby! A goblin is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (wandering, hasn't noticed you) The magic dart hits the goblin. You kill the goblin! Items here: ( )) † a +0 club; a +0 hunting sling; 16 stones; a goblin corpse Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An iguana comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - iguana Aim: an iguana (asleep, resting) The magic dart hits the iguana. The iguana is lightly wounded. The iguana hisses angrily. An iguana is nearby! An iguana is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (lightly wounded) The magic dart hits the iguana. The iguana is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (moderately wounded) The magic dart hits the iguana. The iguana is heavily wounded. An iguana is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (heavily wounded) The magic dart hits the iguana but does no damage. The iguana is heavily wounded. An iguana is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (heavily wounded) The magic dart hits the iguana. The iguana is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (heavily wounded) The magic dart hits the iguana but does no damage. The iguana is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (heavily wounded) The searing ray hits the iguana! The iguana is almost dead. (Press . to maintain the ray.) The iguana bites you! Unknown command. The searing ray hits the iguana! You kill the iguana! You have reached level 6! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. A hobgoblin comes into view. It is wielding a +0 club. You see here an iguana corpse. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a +0 club (wandering, hasn't noticed you) The magic dart hits the hobgoblin but does no damage. The hobgoblin shouts! You hear a shout! x4 A goblin comes into view. It is wielding a +0 club. There are monsters nearby! There are monsters nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club The magic dart hits the hobgoblin! You kill the hobgoblin! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club The magic dart hits the goblin. The goblin is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (moderately wounded) The magic dart hits the goblin. You kill the goblin! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. A giant cockroach comes into view. A giant cockroach is nearby! A giant cockroach is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (wandering, clinging, hasn't noticed you) The magic dart hits the giant cockroach. You kill the giant cockroach! You see here an iguana corpse. Things that are here: a +0 club; a hobgoblin corpse Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. You are feeling hungry. You start resting. A hobgoblin comes into view. It is wielding a +0 club. A hobgoblin is nearby! A hobgoblin is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a +0 club (wandering, hasn't noticed you) The magic dart hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin shouts! You hear a shout! x5 Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club (almost dead) The magic dart hits the hobgoblin but does no damage. The hobgoblin is almost dead. You hear a shout! x2 Robin of the Strong Arm comes into view. They are wielding a +0 club and wearing a +1 helmet of see invisible. There are monsters nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club (almost dead) The magic dart hits the hobgoblin. You kill the hobgoblin! Robin is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Robin Aim: Robin, wielding a +0 club, wearing a cursed +0 animal skin and wearing a +1 helmet of see invisible The magic dart hits Robin. Robin is moderately wounded. Robin barely misses you. Robin is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Robin Aim: Robin, wielding a +0 club, wearing a cursed +0 animal skin and wearing a +1 helmet of see invisible (moderately wounded) The searing ray hits Robin. Robin is heavily wounded. (Press . to maintain the ray.) Robin closely misses you. Unknown command. The searing ray hits Robin. Robin is almost dead. Robin hits you but does no damage. The searing ray hits Robin. You kill Robin! You finish channeling your searing ray. A goblin comes into view. It is wielding a +0 club. Unknown command. A goblin is nearby! A goblin is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club The magic dart hits the goblin! You kill the goblin! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. A hobgoblin comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (wandering, hasn't noticed you) The magic dart hits the hobgoblin but does no damage. The hobgoblin shouts! You see here an iguana corpse. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (moderately wounded) The magic dart hits the hobgoblin. The hobgoblin is severely wounded. A hobgoblin is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (severely wounded) The magic dart hits the hobgoblin. You kill the hobgoblin! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. A goblin comes into view. A goblin is nearby! Items here: ( )) † a +0 club; a +0 hunting sling; 16 stones; a goblin corpse Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin The magic dart hits the goblin. You kill the goblin! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. A goblin comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. The goblin is too close now for your liking. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin (wandering, hasn't noticed you) The magic dart hits the goblin. The goblin is severely wounded. The goblin shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin (severely wounded) The magic dart hits the goblin. You kill the goblin! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. You start waiting. You are feeling very hungry. t - a scroll labeled DEOKIPTUNK Items here: ( )) ÷ a +0 club; a +0 hunting sling; 16 stones; a goblin skeleton You see here an iguana skeleton. You see here a goblin corpse. You butcher the goblin corpse. u - 3 chunks of flesh You see here a goblin skeleton. You see here an iguana skeleton. Search for what [Enter for "alt", or ? for help]? . Eating one of 3 chunks of flesh. You eat one of the 3 chunks of flesh. This raw flesh tastes terrible. Items here: ( )) ÷ a +0 club; a +0 hunting sling; 16 stones; a goblin skeleton v - a +0 hunting sling Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) e - a +3 dagger (weapon) Adjust to which letter? (? for menu, Esc to quit) b - a +3 dagger (weapon); e - a bag Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) b - a +3 dagger (weapon) Adjust to which letter? (? for menu, Esc to quit) a - a +3 dagger (weapon); b - a +0 robe (worn) You are now empty-handed. You see here an iguana skeleton. You see here a goblin skeleton. A goblin comes into view. The goblin shouts! A goblin is nearby! Really attack while wielding nothing? Okay, then. a - a +3 dagger (weapon) Okay, then. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) v - a +0 hunting sling Adjust to which letter? (? for menu, Esc to quit) b - a +0 hunting sling; v - a +0 robe (worn) b - a +0 hunting sling (weapon) Throwing (i - inventory) i - 33 poisoned darts (quivered) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin You throw a poisoned dart. The poisoned dart hits the goblin. The goblin is poisoned. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin (heavily wounded, poisoned) The searing ray hits the goblin. You kill the goblin! (Press . to maintain the ray.) Unknown command. Search for what [Enter for "."]? bull Can't find anything matching that. Search for what [Enter for "bull", or ? for help]? tone You see here a goblin skeleton. You see here an iguana skeleton. Things that are here: a +0 club; 16 stones; a goblin skeleton w - 16 stones You start resting. Magic restored. A hobgoblin comes into view. It is wielding a +0 club. The hobgoblin shouts! A hobgoblin is nearby! Firing (i - inventory. (/) - cycle) w - 16 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a +0 club You shoot a stone. The stone barely misses the hobgoblin. Firing (i - inventory. (/) - cycle) w - 15 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club You shoot a stone. The stone closely misses the hobgoblin. Firing (i - inventory. (/) - cycle) w - 14 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club You shoot a stone. The stone closely misses the hobgoblin. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Unknown command. The hobgoblin hits you with a +0 club. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club The searing ray hits the hobgoblin! You kill the hobgoblin! (Press . to maintain the ray.) Unknown command. You start resting. HP restored. Your magical contamination has completely faded away. r - 2 scrolls labeled MOILI OZEN (gained 1) Things that are here: a +0 club; a hobgoblin corpse w - 14 stones (gained 1) You see here an iguana skeleton. You see here a goblin skeleton. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! You see here 2 stones. A goblin is nearby! w - 16 stones (gained 2) You see here a goblin skeleton. Firing (i - inventory. (/) - cycle) w - 16 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger You shoot a stone. The stone barely misses the goblin. Firing (i - inventory. (/) - cycle) w - 15 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger You shoot a stone. The stone completely misses the goblin. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger The searing ray hits the goblin. You kill the goblin! (Press . to maintain the ray.) Unknown command. You now have 136 gold pieces (gained 19). You see here a +0 dagger. Items here: )) [[ ÷ a +0 club x2; a cursed +0 animal skin; a +1 helmet of see invisible the hobgoblin skeleton of Robin i - 33 poisoned darts (gained 1) You see here a goblin corpse. Found a stone staircase leading up. p - 3 scrolls labeled UNNAXK YBOWK (gained 1) Things that are here: a +0 club; a hobgoblin skeleton w - 16 stones (gained 2) A goblin comes into view. It is wielding a +0 dagger. Firing (i - inventory. (/) - cycle) w - 16 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (wandering, hasn't noticed you) You shoot a stone. The goblin shouts! The stone hits the goblin. The goblin is moderately wounded. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) A goblin comes into view. It is wielding a +0 club. Unknown command. The goblin shouts! Firing (i - inventory. (/) - cycle) w - 15 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club You shoot a stone. The stone hits the goblin. You kill the goblin! >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.24.1-1828-gcd7e8225a3 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_AUTOFIGHT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [acidosis2] Species: Deep Elf Job: Conjurer HP: 32/32; mods: 0/0 MP: 8/15; mod: 0 Stats: 7 (7) 20 (20) 15 (15) Position: (40, 19), god: No God (0), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/70 Short Blades | X | 1 | 0 | 0 | 0 | 0/50 Long Blades | | 1 | 0 | 0 | 0 | 0/59 Axes | | 1 | 0 | 0 | 0 | 0/70 Maces & Flails | | 1 | 0 | 0 | 0 | 0/84 Polearms | | 1 | 0 | 0 | 0 | 0/84 Staves | | 1 | 0 | 0 | 0 | 0/50 Slings | X | 1 | 8 | 0 | 0 | 0/70 Bows | | 1 | 0 | 0 | 0 | 0/42 Crossbows | | 1 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/70 Dodging | X | 0 | 0 | 2 | 151 | 45/106 Stealth | X | 0 | 0 | 2 | 127 | 38/89 Shields | | 1 | 0 | 0 | 0 | 0/70 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 1 | 38 | 4 | 425 | 128/148 Conjurations | X | 1 | 34 | 7 | 1301 | 124/336 Hexes | X | 2 | 20 | 1 | 66 | 37/60 Charms | | 1 | 0 | 0 | 0 | 0/25 Summonings | | 1 | 0 | 0 | 0 | 0/42 Necromancy | | 1 | 0 | 0 | 0 | 0/35 Translocations | | 1 | 0 | 0 | 0 | 0/42 Transmutations | | 1 | 0 | 0 | 0 | 0/42 Fire Magic | | 1 | 0 | 0 | 0 | 0/42 Ice Magic | | 1 | 0 | 0 | 0 | 0/42 Air Magic | | 1 | 0 | 0 | 0 | 0/50 Earth Magic | | 1 | 0 | 0 | 0 | 0/42 Poison Magic | | 1 | 0 | 0 | 0 | 0/42 Invocations | | 1 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Spell bugs: Durations: Attributes: #12: 136 #27: 438 #49: 181 #59: 1 Mutations: Inventory bugs: Equipment: eq slot #0, inv slot #1: +0 hunting sling eq slot #3, inv slot #14: +1 helmet eq slot #7, inv slot #21: +0 robe eq slot #8, inv slot #13: cursed ring of attention }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #....#.# .....#.# #..<.#.#### ##.#.##....# ....).....# #.#.##....# #.#.##.#.###### ..#####..).).).÷÷...#### ..)....@#...#)####.).).. .######.###...# #..#### .). ##†## #..##.. ..#.....# #..##.# ##..(###.# #...... ## ## #.# #.###.# #.# #.# #.. ..# #.####. #.# #...... clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (20, 46): {{{{ CLASS: FogMachine pow_min: 10 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 1 size_max: 1 pow_max: 20 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 27 type: turn sub_type: tick delay_min: 100 buildup_turns: 0 listener_only: true delay_max: 100 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1 kill_cat: other activated: true activating: false buildup_turns: 1 size_buildup_amnt: 0 excl_rad: 1 spread_buildup_amnt: 0 cloud_type: black smoke props: walk_dist: 1 pow_rolls: 3}}}} >>>>>>>>>>>>>>>>>>>>>>