Dungeon Crawl Stone Soup version 0.35-a0-242-gcee09e4548 (webtiles) character file. Game seed: 3018512665675748652 2 acdevil the Vexing (level 1, 0/11 HPs) Began as a Deep Elf Hexslinger on Apr 1, 2026. Slain by a kobold ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:30 (90 turns). acdevil the Vexing (Deep Elf Hexslinger) Turns: 90, Time: 00:00:30 Health: 0/11 AC: 2 Str: 5 XL: 1 Next: 33% Magic: 5/5 EV: 12 Int: 17 God: Gold: 35 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.18/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles c - 5 javelins Armour b - a +0 robe (worn) Scrolls p - a scroll of poison Skills: + Level 0.8 Fighting + Level 2.8 Ranged Weapons + Level 2.5 Dodging + Level 1.6 Spellcasting - Level 4.0 Hexes - Level 1.1 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 30% 2d2 6% 2 Sigil of Binding Hex 15% N/A 12% 3 Inner Flame Hex/Fire 10% N/A 22% 3 Cause Fear Hex 7% N/A 36% 4 Dimensional Bullseye Hex/Tloc 4% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5906 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You now have 17 gold pieces (gained 11). You open the door. Found 10 gold pieces. There is an open door here. You encounter a kobold. It is wielding a +0 short sword. You see here 10 gold pieces. You shoot a sling bullet. The sling bullet hits the kobold but does no damage. You hear a shout! You shoot a sling bullet. The sling bullet hits the kobold. The kobold is severely wounded. The kobold hits you but does no damage. You encounter a kobold. It is wielding a +0 short sword and quivering stones. You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! No target in view! Things that are here: a +0 short sword; 3 stones You now have 27 gold pieces (gained 10). Things that are here: a +0 short sword; 3 stones You now have 35 gold pieces (gained 8). You encounter a kobold and a frilled lizard. The frilled lizard hisses angrily. The kobold shouts! You shoot a sling bullet. The sling bullet closely misses the kobold. You shoot a sling bullet. The sling bullet hits the kobold but does no damage. The kobold hits you with a +0 club. You shoot a sling bullet. The sling bullet hits the kobold but does no damage. The kobold hits you with a +0 club. The kobold misses you. You shoot a sling bullet. The sling bullet closely misses the kobold. The frilled lizard bites you but does no damage. The kobold hits you with a +0 club. The kobold hits you with a +0 club. You die... ##.###.......).# #......##..).##.# #..######.#.## #..######.#.# #.........#.# #.#########'## # #.# ##...## #. #.# ##.....## #.#@## ##.......## #Kl.# #.........# ..........$.+.........+ ##.#.#...####.........# #.....## ##.......## ##.#.## ##.....## ###. ##...## #. ##'## #. #.# ### You could see a kobold and a frilled lizard. Vanquished Creatures A hobgoblin (D:1) 2 kobolds (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acdevil the Deep Elf Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 90 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_loops_corners, minmay_pentomino_t2 Action || total ---------------------------++------- Fire: Sling || 9 Armour: Robe || 6 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 92 | 92 | 0 | 0 | 45 | 1 | 92.0 | Dungeon | 92 | 92 | 0 | 0 | 45 | 1 | 92.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 92 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+