Seeded DCSS version 0.35-a0-221-g0b9efb79fd (webtiles) character file. Game seed: 5233846339232077242 (custom seed) 952 acdevil the Magician (level 8, 0/58 HPs) Began as a Djinni Conjurer on Mar 19, 2026. Slain by a kobold brigand ... wielding a +0 club (9 damage) ... in a sewer. The game lasted 00:07:07 (3275 turns). acdevil the Magician (Djinni Conjurer) Turns: 3275, Time: 00:07:08 Health: 0/58 AC: 3 Str: 6 XL: 8 Next: 36% Gold: 149 EV: 12 Int: 27 God: SH: 0 Dex: 17 rFire + + + (20%) b - staff of conjuration rCold . . . (100%) (no offhand) rNeg . . . (100%) f - +0 leather armour of Sunlight {+Inv rPois Int+4} rPois ∞ (0%) (no helmet) rElec . (100%) d - scarf {rC+ rF+} rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... c - +6 ring of dexterity Stlth ++ (no ring) HPRegen 0.29/turn %: infuse magic (-1 HP) @: flying, studying Shields A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Evoke Invisibility (28%) You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 149 gold pieces. Inventory: Hand Weapons e - the +4 quarterstaff "Maekikico" {flame, *Rage rElec rPois rC++} (You found it on level 4 of the Dungeon) *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. rPois: It protects you from poison. rC++: It greatly protects you from cold. It cannot be enchanted further. Armour a - a +0 robe d - a scarf of resistance (worn) f - the +0 leather armour of Sunlight (worn) {+Inv rPois Int+4} (You found it on level 4 of the Dungeon) +Inv: It lets you turn invisible. rPois: It protects you from poison. Int+4: It affects your intelligence (+4). It cannot be enchanted further. Magical Staves b - a staff of conjuration (weapon) Jewellery c - a +6 ring of dexterity (worn) Wands a - a wand of flame (13) p - a wand of polymorph (3) Scrolls c - a scroll of fear {unknown} d - a scroll of amnesia {unknown} i - 2 scrolls of identify V - a scroll of vulnerability p - a scroll of poison N - a scroll of noise e - a scroll of revelation {unknown} h - a scroll of fog {unknown} Potions j - 2 potions of curing {unknown} f - a potion of moonshine {unknown} k - a potion of enlightenment {unknown} l - a potion of magic {unknown} n - a potion of mutation {unknown} o - a potion of lignification {unknown} p - a potion of berserk rage {unknown} q - 2 potions of haste {unknown} s - a potion of might {unknown} t - a potion of invisibility {unknown} Skills: + Level 4.2 Fighting + Level 5.3 Dodging - Level 1.5 Stealth + Level 5.8 Spellcasting + Level 5.8 Conjurations - Level 5.8 Hexes - Level 5.8 Summonings - Level 5.8 Necromancy - Level 5.8 Translocations - Level 5.8 Forgecraft - Level 5.8 Fire Magic - Level 5.8 Ice Magic - Level 5.8 Air Magic - Level 5.8 Earth Magic - Level 5.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 28% 3d13 9% 4 d - Iskenderun's Mystic Conj/Tloc 56% 2d12 (+2d69% 4 e - Soul Splinter Necr 100% N/A 1% 1 f - Jinxbite Hex 78% 2d3 1% 2 g - Blink Tloc 78% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 20897 Sewer (1/1) Zot: 5826 Temple: D:4-7 Altars: Uskayaw Shops: D:4 [ Annotations: D:4 2 runed translucent doors Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The kobold brigand hits you with a +0 club. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts (moderately wounded, 79% to hit) You feel a surge of power! You focus your ray upon the kobold brigand. The searing ray hits the kobold brigand. The kobold brigand is moderately wounded. (Press . to maintain the ray.) The kobold brigand closely misses you. x2 The searing ray hits the kobold brigand! The kobold brigand is almost dead. The kobold brigand barely misses you. The kobold brigand completely misses you. The searing ray hits the kobold brigand. The kobold brigand is almost dead. The kobold brigand hits you with a +0 club! * * * LOW HITPOINT WARNING * * * The kobold brigand hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The searing ray hits the kobold brigand! You kill the kobold brigand! * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The kobold brigand closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 club and quivering poisoned darts (moderately wounded, 79% to hit) You feel a surge of power! You focus your ray upon the kobold brigand. The searing ray hits the kobold brigand! The kobold brigand is heavily wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The kobold brigand hits you with a +0 club! You die... ### ####..##### ......#.@.# ......#.K)########## ...........##......# #### .......P....).)....#....# ....P~~~.......~.~~'))).# ~. ~~~~~~~~P~~~...~~~~'?.∩!# ~~ P~~~~~~~~~~P...~~~~#).÷.# ~~ ####~~~~##########~###### ~~ ~~~~~~~~~~~~~~~~~~~~~ You could see a kobold brigand. Vanquished Creatures Sigmund (D:2) A water moccasin (D:4) A black bear (D:3) 4 kobold brigands A scorpion (D:4) A jelly (D:4) An orc priest (D:4) A hound (D:4) An iguana (D:3) An orc wizard (D:4) 6 adders 7 endoplasms 9 hobgoblins 6 jackals (D:4) 3 orcs A quokka (D:1) 9 ball pythons 13 bats A frilled lizard (D:1) 6 goblins 18 kobolds 6 rats 98 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acdevil the Djinni Conjurer began the quest for the Orb. 0 | D:1 | acdevil set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 131 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 469 | D:1 | Reached XP level 3. HP: 24/26 MP: 0/0 469 | D:1 | Learned a level 1 spell: Soul Splinter 582 | D:1 | Reached skill level 1 in Fighting 970 | D:2 | Found a faded altar of an unknown god. 999 | D:2 | Encountered Sigmund 1006 | D:2 | Killed Sigmund 1007 | D:2 | Reached XP level 4. HP: 27/34 MP: 0/0 1007 | D:2 | Reached XP level 5. HP: 31/39 MP: 0/0 1007 | D:2 | Learned a level 2 spell: Jinxbite 1007 | D:2 | Reached XP level 6. HP: 36/45 MP: 0/0 1665 | D:2 | Identified a scroll of acquirement 1666 | D:2 | Acquired a manual of Shields 1684 | D:3 | Encountered a black bear 1688 | D:3 | Killed a black bear 2352 | D:3 | Found a hide-covered altar of Uskayaw. 2407 | D:3 | Reached XP level 7. HP: 47/50 MP: 0/0 2407 | D:3 | Learned a level 2 spell: Blink 2726 | D:4 | Identified the +1 robe of the Trees {Harm rPois rF- rCorr} 2776 | D:4 | Reached skill level 5 in Spellcasting 2776 | D:4 | Reached skill level 5 in Conjurations 2776 | D:4 | Reached skill level 5 in Hexes 2776 | D:4 | Reached skill level 5 in Summonings 2776 | D:4 | Reached skill level 5 in Necromancy 2776 | D:4 | Reached skill level 5 in Translocations 2776 | D:4 | Reached skill level 5 in Forgecraft 2776 | D:4 | Reached skill level 5 in Fire Magic 2776 | D:4 | Reached skill level 5 in Ice Magic 2776 | D:4 | Reached skill level 5 in Air Magic 2776 | D:4 | Reached skill level 5 in Earth Magic 2776 | D:4 | Reached skill level 5 in Alchemy 2790 | D:4 | Identified the +4 quarterstaff "Maekikico" {flame, *Rage | rElec rPois rC++} 2881 | D:4 | Found Bahram Gur's Dragon-Slaying Spoils. 2993 | D:4 | Reached XP level 8. HP: 52/58 MP: 0/0 3067 | D:4 | Identified the +0 leather armour of Sunlight {+Inv rPois | Int+4} 3092 | D:4 | Found a glowing drain. 3103 | Sewer | Entered a sewer 3129 | Sewer | Reached skill level 5 in Dodging 3275 | Sewer | Slain by a kobold brigand Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_loops_ring, minmay_tetromino_t4 D:2: layout_loops_ring, serial_forest, infiniplex_forest_3_way, infiniplex_forest_end_2, infiniplex_forest_clump_C, infiniplex_forest_lined_4_way, infiniplex_forest_lined_4_way, infiniplex_forest_clump_curved, infiniplex_forest_join, infiniplex_forest_fountain, infiniplex_forest_lined_ring, infiniplex_forest_clump_small, basic_ecumenical_altar, uniq_sigmund D:3: layout_basic, lemuel_doored_altar, interstate_on_off, kennysheep_generic_room_16 D:4: layout_basic, old_standard_altar, portal_sewer_entry_a, nicolae_shop_dragon_depot, chequers_big_river, minmay_hollow_rounded_squares Sewer: kennysheep_pipe_town Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 2 3 4 | 4.2 Dodging | 3 4 5 | 5.3 Spellcasting | 4 5 | 5.8 Conjurations | 4 5 | 5.8 Hexes | 4 5 | 5.8 Summonings | 4 5 | 5.8 Necromancy | 4 5 | 5.8 Translocations | 4 5 | 5.8 Forgecraft | 4 5 | 5.8 Fire Magic | 4 5 | 5.8 Ice Magic | 4 5 | 5.8 Air Magic | 4 5 | 5.8 Earth Magic | 4 5 | 5.8 Alchemy | 4 5 | 5.8 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | | 6 || 6 Melee: Staff | | | 6 || 6 Cast: Magic Dart | 70 | 45 | 1 || 116 Searing Ray | 2 | 2 | 40 || 44 Read: Identify | | 4 | || 4 Acquirement | | 1 | || 1 Armour: Robe | 2 | 4 | 12 || 18 Leather armour | | | 18 || 18 Dodge: Dodged | 12 | 4 | 39 || 55 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3275 | 3275 | 0 | 100 | 2416 | 5 | 655.0 | Dungeon | 3102 | 3102 | 0 | 100 | 2329 | 4 | 775.5 | Sewer | 172 | 172 | 0 | 0 | 87 | 1 | 172.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 919 daAuts D:3: 865 daAuts D:1: 757 daAuts D:4: 560 daAuts Sewer: 172 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+