acdevil Level 1 of the Dungeon (1, 16, D:1) a +0 leather armour (2, 11, D:1) a +0 dagger a goblin corpse (skeletalised by now) (4, -8, D:1) a bat corpse (skeletalised by now) (7, -13, D:1) a +0 leather armour (9, 2, D:1) a hobgoblin skeleton a hobgoblin skeleton (9, 4, D:1) a bat skeleton (9, 6, D:1) a bat skeleton (10, 3, D:1) a +0 club a ball python skeleton (14, 9, D:1) a scarab talisman (16, -1, D:1) a parchment of Foxfire (20, 29, D:1) a ball python skeleton (27, 38, D:1) a +0 short sword a kobold skeleton (28, -13, D:1) a quokka skeleton (28, 37, D:1) a +0 hand axe (40, 13, D:1) a bat corpse (skeletalised by now) (42, 32, D:1) a hobgoblin skeleton (44, 32, D:1) a ball python skeleton (48, 36, D:1) a +0 dagger a goblin corpse (skeletalised by now) (50, 18, D:1) a +0 mace (53, 33, D:1) a +1 vampiric dagger 5 stones Level 2 of the Dungeon (1, 10, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (4, -6, D:2) a +0 dagger (10, 8, D:2) a +0 bardiche (15, -19, D:2) a rat corpse (skeletalised by now) (19, -8, D:2) a hobgoblin corpse (skeletalised by now) (20, -8, D:2) a +0 club a goblin corpse (skeletalised by now) (24, -12, D:2) a ball python corpse (skeletalised by now) (24, 27, D:2) 3 poisoned darts (26, -13, D:2) a +0 scale mail (26, 15, D:2) an adder skeleton (29, 24, D:2) a ball python skeleton (36, 22, D:2) a bat corpse (skeletalised by now) (38, 3, D:2) a parchment of Construct Spike Launcher (38, 8, D:2) a bat skeleton (42, 6, D:2) a +0 dagger a stone a kobold skeleton (48, 3, D:2) a quill talisman (50, 2, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (2, 7, D:3) a +0 club 5 stones a kobold corpse (skeletalised by now) (3, -29, D:3) a bat skeleton (5, 5, D:3) a +0 club (5, 6, D:3) a +0 mace a goblin corpse (skeletalised by now) (7, -27, D:3) a ring of poison resistance (7, -16, D:3) a +0 pair of gloves (7, 0, D:3) a +0 spear (13, -11, D:3) a +0 dagger an orc corpse (skeletalised by now) (24, -15, D:3) a bat skeleton (28, -35, D:3) a +0 falchion of holy wrath (28, -30, D:3) an adder corpse (skeletalised by now) (29, -44, D:3) a +0 robe (33, -3, D:3) a +0 club an orc skeleton (36, 0, D:3) a +0 leather armour (39, -19, D:3) a +0 short sword (40, -40, D:3) a +0 robe (44, -23, D:3) an adder corpse (skeletalised by now) (45, -47, D:3) a scarf of harm (56, -7, D:3) a black bear skeleton Level 4 of the Dungeon [Shop] Bahram Gur's Dragon-Slaying Spoils +0 steam dragon scales (412 gold) the +5 acid dragon scales of Borolepi {Rampage rC+ rCorr} (869 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +1 swamp dragon scales "Feivu" {rPois Regen+ Str+4 Dex-2 Slay-4} (550 gold) rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Str+4: It affects your strength (+4). Dex-2: It affects your dexterity (-2). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). It cannot be enchanted further. the +0 fire dragon scales of Loom {+Inv rF++ rC-- Str+3 SInv} (742 gold) +Inv: It lets you turn invisible. rF++: It greatly protects you from fire. rC--: It makes you very vulnerable to cold. Str+3: It affects your strength (+3). SInv: It lets you see invisible. It cannot be enchanted further. +0 ice dragon scales (550 gold) +0 pearl dragon scales (1100 gold) +0 shadow dragon scales (632 gold) +0 storm dragon scales (715 gold) the +7 golden dragon scales of Demons {rPois rF+ rC+ Slay+2} (1324 gold) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. the quicksilver dragon scales of Ravioli {^Drain rElec rN++ Will+ rCorr} (819 gold) ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (11, -11, D:4) the +1 robe of the Trees {Harm rPois rF- rCorr} Harm: It increases damage dealt and taken. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (14, -3, D:4) a jackal corpse (skeletalised by now) (19, -3, D:4) a +0 dagger a stone a kobold corpse (skeletalised by now) (20, -45, D:4) a +0 leather armour (21, -38, D:4) a water moccasin corpse (skeletalised by now) (22, -35, D:4) a +0 short sword a curare-tipped dart (23, -40, D:4) a +2 shortbow of flaming (23, -39, D:4) a +0 sling (26, -31, D:4) a parchment of Passwall (37, -33, D:4) a +0 robe (37, -28, D:4) 9 gold pieces (38, -11, D:4) a parchment of Spellspark Servitor (41, -26, D:4) a potion of invisibility (42, -22, D:4) a book of Spatial Translocations (44, -33, D:4) 13 gold pieces (44, -4, D:4) a potion of heal wounds (45, -21, D:4) 11 gold pieces (46, -4, D:4) a hobgoblin corpse (49, -49, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (49, -46, D:4) a +0 war axe a +0 war axe (52, -43, D:4) a ring of magical power (54, -6, D:4) a +0 mace a sewer (0, 0, Sewer) a +0 club (1, -1, Sewer) a +0 dagger 2 poisoned darts a kobold corpse (1, 0, Sewer) a +0 short sword 4 stones a kobold corpse (3, 0, Sewer) a +0 club a +0 short sword a curare-tipped dart a +0 whip a kobold corpse (4, -1, Sewer) a +1 dagger of venom 2 poisoned darts a kobold corpse (29, -13, Sewer) a +0 dagger (still there?) 7 poisoned darts (still there?) (30, 4, Sewer) a ball python corpse (32, -11, Sewer) a +0 whip (still there?) 3 poisoned darts (still there?) (34, -11, Sewer) a +0 dagger (39, 0, Sewer) a +0 dagger 4 stones (40, -10, Sewer) a +0 club a kobold corpse (40, -9, Sewer) a scroll of teleportation (40, -8, Sewer) a +0 mace (40, 1, Sewer) a +0 dagger 2 stones (41, -10, Sewer) a +0 whip 3 stones (42, -10, Sewer) a +0 dagger (43, -9, Sewer) a potion of heal wounds