Seeded DCSS version 0.35-a0-189-gbdb83034df (webtiles) character file. Game seed: 2251470444870702960 (custom seed) 63 acdevil the Conjurer (level 3, -2/28 HPs) Began as a Draconian Conjurer on Mar 15, 2026. Slain by Natasha (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:39 (834 turns). acdevil the Conjurer (Draconian Conjurer) Turns: 834, Time: 00:02:40 Health: -2/28 AC: 6 Str: 9 XL: 3 Next: 87% Magic: 1/6 EV: 11 Int: 20 God: Gold: 39 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . (100%) a - staff of conjuration rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) b - +0 cloak rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... c - ring of wizardry Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: wizardry (x1) @: slowed, studying Throwing, very slow A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Armour b - a +0 cloak (worn) Magical Staves a - a staff of conjuration (weapon) Jewellery c - a ring of wizardry (worn) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of fear {unknown} h - a scroll of enchant weapon {unknown} Potions g - a potion of magic d - a potion of attraction {unknown} f - 2 potions of berserk rage {unknown} j - a potion of resistance {unknown} k - a potion of enlightenment {unknown} Skills: + Level 1.0 Fighting + Level 2.2 Dodging - Level 1.7 Stealth * Level 2.6 Spellcasting * Level 4.4 Conjurations + Level 0.9 Translocations + Level 0.9 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 4% 2d3 9% 2 Confusing Touch Hex 2% N/A 17% 3 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 19% 4 Fulminant Prism Conj/Alch 9% 3d7 21% 4 Passage of Golubria Tloc 6% N/A 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11152 Altars: Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Natasha closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Natasha (moderately wounded, 74% to hit) You feel a surge of power! You focus your ray upon Natasha. The searing ray hits Natasha. Natasha is severely wounded. (Press . to maintain the ray.) The rat barely misses you. Natasha claws you. The rat bites you. Without enough magic to sustain it, your Searing Ray dissipates. Natasha wildly gestures. Natasha's front paws start to glow. Natasha barely misses you. The rat bites you but does no damage. Natasha barely misses you. You hit Natasha. Natasha is almost dead. The rat barely misses you. Natasha howls an incantation. You feel disoriented. Natasha claws you but does no damage. The rat bites you but does no damage. Natasha claws you but does no damage. You closely miss Natasha. Natasha is almost dead. The rat closely misses you. Natasha mumbles some strange words. The rat closely misses you. You hear a shout! You miss Natasha. Natasha is almost dead. Natasha stares at you and mumbles some strange words. The magic dart hits you! * * * LOW HITPOINT WARNING * * * The rat misses you. Natasha wildly gestures. You feel troubled. Natasha claws you! You die... Natasha curls up and begins to purr. #.....#........## #######......[..### #.#.. ... . #.#.#+##.# # #######§#.#.##.#### #...h..†.........5. #5#####.######.#### #h##....... ....... #.@r..............# ####.....##.......# ........+........ ..########.......# .. #.......# You could see Natasha, a cerulean imp (summoned) and a rat. Vanquished Creatures Natasha (D:2) 2 adders (D:2) 2 dart slugs A ribbon worm (D:2) 2 hobgoblins A ball python (D:1) 4 bats (D:1) 2 endoplasms 2 frilled lizards (D:1) A goblin (D:1) 3 kobolds (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acdevil the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 362 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/5 623 | D:2 | Learned a level 2 spell: Searing Ray 721 | D:2 | Reached XP level 3. HP: 27/27 MP: 1/6 786 | D:2 | Encountered Natasha 790 | D:2 | Killed Natasha 791 | D:2 | Reached skill level 1 in Fighting 791 | D:2 | Encountered Natasha 834 | D:2 | Slain by Natasha Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_rooms D:2: layout_basic, basic_altar, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.2 Fighting | 1 | 1.0 Stealth | | 1.7 Spellcasting | | 2.6 Conjurations | | 4.4 Translocations | | 0.9 Alchemy | | 0.9 Action || total ---------------------------++------- Attack: Normal || 37 Melee: Staff || 35 Tailslap || 5 Unarmed || 2 Cast: Magic Dart || 32 Searing Ray || 4 Armour: None || 46 Dodge: Dodged || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 845 | 822 | 23 | 0 | 579 | 2 | 422.5 | Dungeon | 845 | 822 | 23 | 0 | 579 | 2 | 422.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 594 daAuts D:2: 250 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+