Seeded DCSS version 0.35-a0-189-gbdb83034df (webtiles) character file. Game seed: 18446744073709551615 (custom seed) 121 acdevil the Magician (level 5, 0/36 HPs) Began as a Djinni Conjurer on Mar 15, 2026. Slain by a hobgoblin (1 damage) ... on level 3 of the Dungeon. The game lasted 00:03:17 (1629 turns). acdevil the Magician (Djinni Conjurer) Turns: 1629, Time: 00:03:18 Health: 0/36 AC: 2 Str: 6 XL: 5 Next: 26% Gold: 175 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... b - +4 ring of slaying Stlth ++ (no ring) HPRegen 0.26/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 175 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a +4 ring of slaying (worn) c - a ring of magical power d - an amulet of magic regeneration Scrolls c - a scroll of teleportation {unknown} e - a scroll of revelation {unknown} h - a scroll of enchant armour {unknown} l - 2 scrolls of identify {unknown} m - a scroll of enchant weapon {unknown} Potions d - a potion of invisibility {unknown} f - 3 potions of cancellation {unknown} j - a potion of curing {unknown} k - a potion of resistance {unknown} n - 2 potions of brilliance {unknown} Skills: + Level 0.8 Fighting + Level 2.5 Dodging - Level 1.5 Stealth + Level 4.7 Spellcasting + Level 4.7 Conjurations + Level 4.7 Hexes + Level 4.7 Summonings + Level 4.7 Necromancy + Level 4.7 Translocations + Level 4.7 Forgecraft + Level 4.7 Fire Magic + Level 4.7 Ice Magic + Level 4.7 Air Magic + Level 4.7 Earth Magic + Level 4.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d8 16% 4 d - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 16% 4 e - Foxfire Conj/Fire 100% 2x1d9 1% 1 f - Ensorcelled Hibernat Hex/Ice 50% N/A 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16368 Altars: Nemelex Xobeh Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The searing ray hits the ribbon worm. The ribbon worm is almost dead. The searing ray hits the ribbon worm. The ribbon worm is almost dead. You finish channelling your searing ray. The hobgoblin barely misses you. The ribbon worm bites you! The hobgoblin hits you. The ribbon worm bites you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (almost dead, 93% to hit) You focus your ray upon the ribbon worm. The searing ray hits the ribbon worm. You kill the ribbon worm! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Unknown command. You disentangle yourself. You stop channelling your searing ray. The hobgoblin closely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (79% to hit) You focus your ray upon the hobgoblin. The searing ray misses the hobgoblin. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The hobgoblin closely misses you. You stop channelling your searing ray. You see here a ball python corpse. The hobgoblin attacks as it pursues you! The hobgoblin hits you. You die... ### ... ... #.# #.# #)# #)# #######@####### .......g....... .########.#####.# ...........# #+#####'##..# ##.# #.....## .## #..+###.#.## .# ..#.###.## .# ..#..#.#.# .# You could see a hobgoblin. Vanquished Creatures An orc wizard (D:3) 4 adders A dart slug (D:1) 5 ribbon worms 3 orcs (D:3) 4 endoplasms 5 hobgoblins 3 jackals (D:1) 2 quokkas 7 ball pythons 3 bats (D:2) 2 frilled lizards 9 goblins 9 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acdevil the Djinni Conjurer began the quest for the Orb. 0 | D:1 | acdevil set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 142 | D:2 | Reached XP level 2. HP: 10/21 MP: 0/0 259 | D:2 | Reached XP level 3. HP: 24/25 MP: 0/0 259 | D:2 | Learned a level 1 spell: Foxfire 760 | D:2 | Reached XP level 4. HP: 30/31 MP: 0/0 1445 | D:3 | Found a sparkling altar of Nemelex Xobeh. 1618 | D:3 | Reached XP level 5. HP: 28/36 MP: 0/0 1618 | D:3 | Learned a level 2 spell: Ensorcelled Hibernation 1629 | D:3 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_rooms D:2: minmay_angry_zag, layout_rooms, minmay_shallow_snake_nest D:3: layout_loops_ring, nemelex_spade_bored_becter, serial_shops, nicolae_shop_bimaterial_pillars, roderic_cross_of_infinity, minmay_misc_feat_encased, kennysheep_minor_cross, darby_raucous_goblin_parties, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.7 Conjurations | 4 | 4.7 Hexes | 4 | 4.7 Summonings | 4 | 4.7 Necromancy | 4 | 4.7 Translocations | 4 | 4.7 Forgecraft | 4 | 4.7 Fire Magic | 4 | 4.7 Ice Magic | 4 | 4.7 Air Magic | 4 | 4.7 Earth Magic | 4 | 4.7 Alchemy | 4 | 4.7 Fighting | | 0.8 Dodging | | 2.5 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 63 | 59 || 122 Searing Ray | 4 | 3 || 7 Armour: Robe | 7 | 7 || 14 Dodge: Dodged | 5 | 6 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1630 | 1602 | 28 | 159 | 1148 | 3 | 543.3 | Dungeon | 1630 | 1602 | 28 | 159 | 1148 | 3 | 543.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 967 daAuts D:1: 391 daAuts D:3: 272 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+