Seeded DCSS version 0.35-a0-178-g4bbd2b0a69 (webtiles) character file. Game seed: 10993137227280552431 (custom seed) 2 acdevil the Conjurer (level 1, 14/14 HPs) Began as a Draconian Conjurer on Mar 10, 2026. Got out of the dungeon alive. The game lasted 00:01:07 (358 turns). acdevil the Conjurer (Draconian Conjurer) Turns: 358, Time: 00:01:08 Health: 14/14 AC: 4 Str: 9 XL: 1 Next: 33% Magic: 3/3 EV: 10 Int: 18 God: Gold: 12 SH: 0 Dex: 6 Spells: 3/4 levels left rFire . . . (100%) a - conjuration staff "Kyps" {Will++ rCorr Dex-3 Conj} rCold . . . (100%) (no offhand) rNeg + + . (20%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr + (50%) (no boots) SInv . (no amulet) Will +++.. b - ring of Velleity {rN++ Will+ Slay+4} Stlth + (no ring) HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Magical Staves a - the conjuration staff "Kyps" (weapon) {Will++ rCorr Dex-3 Conj} (You acquired it on level 1 of the Dungeon) [staff of conjuration] Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Dex-3: It affects your dexterity (-3). Conj: It increases the power of your Conjurations spells. Jewellery b - the ring of Velleity (worn) {rN++ Will+ Slay+4} (You acquired it on level 1 of the Dungeon) [ring of slaying] rN++: It greatly protects you from negative energy. Will+: It increases your willpower. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Scrolls c - a scroll of teleportation {unknown} e - a scroll of fog {unknown} Potions g - a potion of magic f - a potion of curing {unknown} Skills: + Level 0.1 Fighting + Level 1.8 Dodging - Level 1.7 Stealth + Level 2.0 Spellcasting * Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 2d6 5% 2 Fulminant Prism Conj/Alch 6% 3d7 61% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 61% 4 Forge Monarch Bomb Fire/Frge 0% 4d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5638 Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The kobold throws a stone. The stone hits you but does no damage. Found a scroll labelled HAEQET XALODGHO. The kobold throws a stone. The stone closely misses you. The kobold hits you with a +0 short sword. You hit the kobold but do no damage. You tail-slap the kobold, but do no damage. The kobold is moderately wounded. The kobold barely misses you. You barely miss the kobold. Your tail-slap misses the kobold. The kobold is moderately wounded. The kobold barely misses you. You closely miss the kobold. You tail-slap the kobold. The kobold is severely wounded. The kobold closely misses you. You hit the kobold. You kill the kobold! Items here: ( ) | †. Something appears at your feet! Something appears at your feet! a - the conjuration staff "Kyps" {Will++ rCorr Dex-3 Conj} b - the ring of Velleity {rN++ Will+ Slay+4} There are no items here. You feel clumsy. a - the conjuration staff "Kyps" (weapon) {Will++ rCorr Dex-3 Conj} b - the ring of Velleity (worn) {rN++ Will+ Slay+4} Items here: ( ) | †. Okay, then. There are no items here. Items here: ( ) | †. Okay, then. You see here a staff of cold. You enter the shallow water. Moving in this stuff is going to be slow. There is a fountain of clear blue water here. There is a stone staircase leading down here. There is a fountain of clear blue water here. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. You have escaped! ####.#### #.# #'# ..# #.# #. +.+ ### ## #.# #.###. ##'## ##.#.# ##...## ####.## #.....# #....# #..@..# #.#### ##...## #.# ##### #.# # #.# ### #. #.# .?..#.#####.# ..........>.##### ..#.#......)..... ####.######## There were no monsters in sight! Vanquished Creatures A quokka (D:1) A frilled lizard (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acdevil the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 225 | D:1 | Identified 3 scrolls of acquirement 225 | D:1 | Acquired the cold staff of Light {rC+ Int+5 Ice} 239 | D:1 | Acquired the ring of Velleity {rN++ Will+ Slay+4} 242 | D:1 | Acquired the conjuration staff "Kyps" {Will++ rCorr Dex-3 | Conj} 358 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_bigger_balls, layout_loops_ring, angelslayer_ecumenical_altar_muddy, nicolae_figureground_pulse, chequers_serial_rivers_large_a Action || total ---------------------------++------- Attack: Normal || 4 Melee: Unarmed || 4 Tailslap || 2 Cast: Magic Dart || 7 Read: Acquirement || 3 Armour: None || 2 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 361 | 259 | 102 | 0 | 209 | 1 | 361.0 | Dungeon | 361 | 259 | 102 | 0 | 209 | 1 | 361.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 361 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+