Seeded DCSS version 0.35-a0-178-g4bbd2b0a69 (webtiles) character file. Game seed: 10993137227280552431 (custom seed) 14 acdevil the Conjurer (level 2, 16/16 HPs) Began as a Deep Elf Conjurer on Mar 10, 2026. Got out of the dungeon alive. The game lasted 00:01:07 (1088 turns). acdevil the Conjurer (Deep Elf Conjurer) Turns: 1088, Time: 00:01:08 Health: 16/16 AC: 2 Str: 4 XL: 2 Next: 31% Magic: 8/8 EV: 11 Int: 22 God: Gold: 42 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: studying Dodging A: magic regeneration a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 42 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 pair of gloves of stealth Jewellery c - the ring "Comaimn" {rF+ Wiz Slay+2} (You acquired it on level 1 of the Dungeon) [ring of wizardry] rF+: It protects you from fire. Wiz: It increases the success rate of your magical spells. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Scrolls c - 3 scrolls of teleportation {unknown} e - a scroll of fog {unknown} h - a scroll of torment {unknown} j - a scroll of identify {unknown} Potions g - a potion of magic f - a potion of curing {unknown} k - a potion of enlightenment {unknown} l - a potion of mutation {unknown} n - a potion of attraction {unknown} Skills: + Level 0.4 Fighting + Level 2.7 Dodging - Level 2.4 Stealth + Level 3.2 Spellcasting * Level 4.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 2d6 2% 2 Mercury Arrow Conj/Alch 26% 2d7 7% 2 Soul Splinter Necr 12% N/A 12% 1 Grave Claw Necr 6% 2d7 19% 2 Frozen Ramparts Ice 6% 1d1 36% 3 Ozocubu's Armour Ice 3% N/A 36% 3 Tukima's Dance Hex 3% N/A 36% 3 Vampiric Draining Necr 3% 2d6 36% 3 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Metabolic Englaciation Hex/Ice 1% N/A 98% 5 Forge Monarch Bomb Fire/Frge 1% 4d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 4897 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There is a fountain of clear blue water here. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) This is a scroll of acquirement! Something appears at your feet! d -> A - 2 scrolls of acquirement Something appears at your feet! Something appears at your feet! b - a +0 pair of gloves of stealth; c - the ring "Comaimn" {rF+ Wiz Slay+2} You pick up a manual of Dodging and begin studying. There is a fountain of clear blue water here. You briefly stop to clean your hands. There is a stone staircase leading down here. There is a fountain of clear blue water here. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. You have escaped! ###...####.####...######.## ##.......##'##.......##....# #.........#.#.........#.###. #####.........'.'.........### ## #...#.........#.#.........#.###. #.####.......##'##.......###.#.# #.# ###...###...###...######.## #.# ######.....###### #....# #.# #.##..@..##.# #.#### #.# #>###...##..# #.# #.# #.# #####...# #.# #.# #.# #.#.# #.# #.########.#######.#.# #.# #.##....#..........#.#####.# #.#†...###...............>.##### ##.....## ##......#.#............ ....#.## ##.#.....####.######## There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 2 hobgoblins (D:1) 2 quokkas (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) 2 goblins (D:1) 2 kobolds (D:1) 4 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acdevil the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 324 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 386 | D:1 | Found a faded altar of an unknown god. 1022 | D:1 | Identified 3 scrolls of acquirement 1022 | D:1 | Acquired a +0 pair of gloves of stealth 1023 | D:1 | Acquired a manual of Dodging 1024 | D:1 | Acquired the ring "Comaimn" {rF+ Wiz Slay+2} 1088 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_bigger_balls, layout_loops_ring, angelslayer_ecumenical_altar_muddy, nicolae_figureground_pulse, chequers_serial_rivers_large_a Action || total ---------------------------++------- Attack: Normal || 1 Melee: Unarmed || 1 Cast: Magic Dart || 26 Read: Acquirement || 3 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1103 | 1042 | 61 | 0 | 972 | 1 | 1103.0 | Dungeon | 1103 | 1042 | 61 | 0 | 972 | 1 | 1103.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1103 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+