Seeded DCSS version 0.35-a0-178-g4bbd2b0a69 (webtiles) character file. Game seed: 10993137227280552431 (custom seed) 0 acdevil the Conjurer (level 1, 10/10 HPs) Began as a Deep Elf Conjurer on Mar 10, 2026. Got out of the dungeon alive. The game lasted 00:01:16 (146 turns). acdevil the Conjurer (Deep Elf Conjurer) Turns: 146, Time: 00:01:16 Health: 10/10 AC: 2 Str: 4 XL: 1 Next: 8% Magic: 6/6 EV: 11 Int: 22 God: Gold: 1283 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: studying Armour A: magic regeneration a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 1283 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - the ring of Visigetz {rF++ Str+4 Int+6} (You acquired it on level 1 of the Dungeon) [ring of intelligence] rF++: It greatly protects you from fire. Str+4: It affects your strength (+4). Int+6: It affects your intelligence (+6). Scrolls c - a scroll of teleportation {unknown} e - a scroll of fog {unknown} Potions g - a potion of magic f - a potion of curing {unknown} Skills: + Level 0.0 Fighting + Level 2.4 Dodging - Level 2.4 Stealth + Level 3.0 Spellcasting * Level 4.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Forge Monarch Bomb Fire/Frge 1% 4d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5849 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There is an open door here. c - a scroll labelled KATIPSUDDO There is a fountain of clear blue water here. You briefly stop to wash your hands. d - 3 scrolls labelled KUFUAVOIGA You now have 12 gold pieces (gained 6). You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. f - a dark potion You pick up a parchment of Forge Monarch Bomb and begin reading... You add the spell Forge Monarch Bomb to your library. You encounter a frilled lizard. Found a scroll labelled GUNYMN TUKHE. The magic dart hits the frilled lizard. You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. e - a scroll labelled GUNYMN TUKHE This is a scroll of acquirement! Something appears at your feet! d -> A - 2 scrolls of acquirement Something appears at your feet! Something appears at your feet! b - the ring of Visigetz {rF++ Str+4 Int+6} You pick up a manual of Armour and begin studying. You now have 1283 gold pieces (gained 1271). Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. There is a fountain of clear blue water here. You take a small sip from the fountain. Refreshing. There is a stone staircase leading down here. There is a fountain of clear blue water here. You see graffiti of unreadable blocky red figures on the fountain. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. You have escaped! ####.#### #'# #.# +.+ #.# ##'## ##...## #.....# #..@..# ##...## ##### There were no monsters in sight! Vanquished Creatures A frilled lizard (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acdevil the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 90 | D:1 | Identified 3 scrolls of acquirement 90 | D:1 | Acquired a manual of Armour 91 | D:1 | Acquired 1271 gold pieces 92 | D:1 | Acquired the ring of Visigetz {rF++ Str+4 Int+6} 146 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_bigger_balls, layout_loops_ring, angelslayer_ecumenical_altar_muddy, nicolae_figureground_pulse, chequers_serial_rivers_large_a Action || total ---------------------------++------- Cast: Magic Dart || 1 Read: Acquirement || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 150 | 96 | 54 | 0 | 83 | 1 | 150.0 | Dungeon | 150 | 96 | 54 | 0 | 83 | 1 | 150.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 150 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+