Seeded DCSS version 0.35-a0-178-g4bbd2b0a69 (webtiles) character file. Game seed: 10993137227280552431 (custom seed) 2 acdevil the Conjurer (level 1, 14/14 HPs) Began as a Draconian Conjurer on Mar 10, 2026. Got out of the dungeon alive. The game lasted 00:00:39 (326 turns). acdevil the Conjurer (Draconian Conjurer) Turns: 326, Time: 00:00:40 Health: 14/14 AC: 4 Str: 9 XL: 1 Next: 33% Magic: 3/3 EV: 11 Int: 18 God: Gold: 12 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Scrolls c - a scroll of teleportation {unknown} e - a scroll of fog {unknown} Potions g - a potion of magic f - a potion of curing {unknown} Skills: + Level 0.1 Fighting + Level 1.8 Dodging - Level 1.7 Stealth + Level 2.0 Spellcasting * Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Forge Monarch Bomb Fire/Frge 0% 4d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5669 Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The quokka bites you but does no damage. You closely miss the quokka. The quokka is almost dead. The quokka closely misses you. You barely miss the quokka. The quokka is almost dead. The quokka bites you but does no damage. You hit the quokka. You kill the quokka! You see here a quokka corpse. HP restored. There is a stone staircase leading down here. You encounter a kobold. It is wielding a +0 short sword and quivering stones. The kobold throws a stone. The stone hits you but does no damage. The kobold throws a stone. The stone hits you. A kobold is nearby! The magic dart hits the kobold. The kobold is severely wounded. The magic dart hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) This is a scroll of acquirement! Something appears at your feet! d -> A - 2 scrolls of acquirement Something appears at your feet! Something appears at your feet! You see here a quokka corpse. You see here a staff of cold. You enter the shallow water. Moving in this stuff is going to be slow. There is a fountain of clear blue water here. You briefly stop to clean your hands. There is a stone staircase leading down here. There is a fountain of clear blue water here. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. You have escaped! ####.#### #.# #'# ..# #.# #. +.+ ### ## #.# #.###. ##'## ##.#.# ##...## ####.## #.....# #....# #..@..# #†#### ##...## #.# ##### #.# #.# #.# .#.#####.# .......>.##### .#.......$.... ####.######## There were no monsters in sight! Vanquished Creatures A quokka (D:1) A frilled lizard (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acdevil the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 223 | D:1 | Identified 3 scrolls of acquirement 223 | D:1 | Acquired 648 gold pieces 224 | D:1 | Acquired a manual of Dodging 225 | D:1 | Acquired the scarf "Kitte" {Shadows, rCorr} 326 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_bigger_balls, layout_loops_ring, angelslayer_ecumenical_altar_muddy, nicolae_figureground_pulse, chequers_serial_rivers_large_a Action || total ---------------------------++------- Attack: Normal || 7 Melee: Unarmed || 7 Cast: Magic Dart || 6 Read: Acquirement || 3 Armour: None || 7 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 330 | 228 | 102 | 0 | 199 | 1 | 330.0 | Dungeon | 330 | 228 | 102 | 0 | 199 | 1 | 330.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 330 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+