Seeded DCSS version 0.35-a0-178-g4bbd2b0a69 (webtiles) character file. Game seed: 10993137227280552431 (custom seed) 0 acdevil the Conjurer (level 1, 14/14 HPs) Began as a Draconian Conjurer on Mar 10, 2026. Got out of the dungeon alive. The game lasted 00:00:33 (160 turns). acdevil the Conjurer (Draconian Conjurer) Turns: 160, Time: 00:00:34 Health: 14/14 AC: 4 Str: 9 XL: 1 Next: 8% Magic: 3/3 EV: 11 Int: 18 God: Gold: 607 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 607 gold pieces. Inventory: Scrolls c - a scroll of teleportation {unknown} e - a scroll of fog {unknown} Potions g - a potion of magic f - a potion of curing {unknown} Skills: + Level 0.0 Fighting + Level 1.7 Dodging - Level 1.7 Stealth + Level 2.0 Spellcasting * Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Forge Monarch Bomb Fire/Frge 0% 4d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5835 Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History c - a scroll labelled KATIPSUDDO There is a fountain of clear blue water here. d - 3 scrolls labelled KUFUAVOIGA You now have 12 gold pieces (gained 6). You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. f - a dark potion You pick up a parchment of Forge Monarch Bomb and begin reading... You add the spell Forge Monarch Bomb to your library. You encounter a frilled lizard. Found a scroll labelled GUNYMN TUKHE. The magic dart hits the frilled lizard. You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. e - a scroll labelled GUNYMN TUKHE This is a scroll of acquirement! Something appears at your feet! d -> A - 2 scrolls of acquirement Something appears at your feet! Something appears at your feet! Unknown command. You see here the necromancy staff "Birphal" {rN+ Str+3 SInv Necro}. You now have 607 gold pieces (gained 595). You see here the +3 pair of seven-league boots {Rampage+∞}. Unknown command. You see here the necromancy staff "Birphal" {rN+ Str+3 SInv Necro}. You enter the shallow water. Moving in this stuff is going to be slow. There is a fountain of clear blue water here. You briefly stop to wash your hands. There is a stone staircase leading down here. There is a fountain of clear blue water here. You briefly stop to clean your hands. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. You have escaped! ####.#### #'# #.# +.+ #.# ##'## ##...## #.....# #..@..# ##...## ##### There were no monsters in sight! Vanquished Creatures A frilled lizard (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acdevil the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 98 | D:1 | Identified 3 scrolls of acquirement 98 | D:1 | Acquired the +3 pair of seven-league boots {Rampage+∞} 100 | D:1 | Acquired 595 gold pieces 102 | D:1 | Acquired the necromancy staff "Birphal" {rN+ Str+3 SInv | Necro} 160 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_bigger_balls, layout_loops_ring, angelslayer_ecumenical_altar_muddy, nicolae_figureground_pulse, chequers_serial_rivers_large_a Action || total ---------------------------++------- Cast: Magic Dart || 1 Read: Acquirement || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 164 | 110 | 54 | 0 | 91 | 1 | 164.0 | Dungeon | 164 | 110 | 54 | 0 | 91 | 1 | 164.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 164 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+