Dungeon Crawl Stone Soup version 0.35-a0-105-g08978299a1 (webtiles) character file. Game seed: 14682444450667249799 86 acdevil the Magician (level 4, -2/31 HPs) Began as a Djinni Conjurer on Feb 27, 2026. Was an Initiate of Makhleb. Slain by a crocodile (8 damage) ... in a sewer. The game lasted 00:04:44 (2621 turns). acdevil the Magician (Djinni Conjurer) Turns: 2621, Time: 00:04:44 Health: -2/31 AC: 2 Str: 12 XL: 4 Next: 78% Gold: 153 EV: 11 Int: 21 God: Makhleb [......] SH: 0 Dex: 12 rFire + + . (33%) b - +1 short sword (holy) rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... c - +6 ring of strength Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion (0%) You were in a sewer. You worshipped Makhleb. Makhleb was noncommittal. You visited 2 branches of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 153 gold pieces. Inventory: Hand Weapons b - a +1 short sword of holy wrath (weapon) Armour a - a +0 robe (worn) Jewellery c - a +6 ring of strength (worn) Wands a - a wand of flame (39) Scrolls h - a scroll of enchant armour {unknown} j - a scroll of vulnerability {unknown} l - a scroll of immolation {unknown} m - 3 scrolls of teleportation {unknown} i - 2 scrolls of identify c - a scroll of brand weapon {unknown} Potions d - a potion of experience {unknown} L - a potion of lignification w - 2 potions of heal wounds k - 2 potions of resistance {unknown} n - a potion of berserk rage {unknown} o - a potion of curing {unknown} p - a potion of attraction {unknown} Skills: + Level 2.3 Dodging - Level 1.5 Stealth * Level 4.5 Spellcasting * Level 4.5 Conjurations * Level 4.5 Hexes * Level 4.5 Summonings * Level 4.5 Necromancy * Level 4.5 Translocations * Level 4.5 Forgecraft * Level 4.5 Fire Magic * Level 4.5 Ice Magic * Level 4.5 Air Magic * Level 4.5 Earth Magic * Level 4.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d8 17% 4 d - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 17% 4 e - Summon Small Mammal Summ 96% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21453 Temple (1/1) D:4 Zot: 5968 Sewer (1/1) Zot: 5954 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Trog Uskayaw Wu Jian Yredelemnul Zin The Shining One Shops: D:2 :=( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The magic dart hits the crocodile but does no damage. The magic dart hits the crocodile but does no damage. The magic dart hits the crocodile but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (74% to hit) You focus your ray upon the crocodile. The searing ray hits the crocodile. The crocodile is lightly wounded. (Press . to maintain the ray.) The searing ray hits the crocodile. The crocodile is moderately wounded. The crocodile bites you! The searing ray misses the crocodile. The crocodile barely misses you. The searing ray hits the crocodile! The crocodile is heavily wounded. You finish channelling your searing ray. The crocodile barely misses you. The crocodile bites you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Fulminant Prism (extremely dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (water, heavily wounded, 74% to hit) You focus your ray upon the crocodile. The searing ray hits the crocodile! The crocodile is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The crocodile barely misses you. The searing ray hits the crocodile but does no damage. The crocodile is severely wounded. * * * LOW HITPOINT WARNING * * * The crocodile bites you! You die... .~ #≈# .## #≈# !.# #≈# ∩! #≈# ?) ##≈## .# ##~~.## ~# ~ ...####.~...##≈##.~.! ..~†~~†..∩~~@l≈≈≈~..~ ...####.∩~.~#####.!.~ ##~~~## . ##~## #~# #~# #~# ~~. ~. You could see a crocodile. Vanquished Creatures 2 river rats (D:4) 3 adders 2 dart slugs (D:2) A ribbon worm (D:2) 2 endoplasms 2 hobgoblins 11 ball pythons 7 bats 3 frilled lizards (D:1) 3 goblins 11 kobolds 7 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acdevil the Djinni Conjurer began the quest for the Orb. 0 | D:1 | acdevil set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 182 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 540 | D:1 | Found a faded altar of an unknown god. 684 | D:2 | Found Budouhop's Jewellery Emporium. 733 | D:2 | Reached XP level 3. HP: 22/25 MP: 0/0 733 | D:2 | Learned a level 1 spell: Summon Small Mammal 801 | D:2 | Found Hybemith's Book Shop. 1040 | D:2 | Found Rustruaqe's Antique Weapon Shoppe. 1065 | D:2 | Found an opulent altar of Gozag. 1676 | D:3 | Reached XP level 4. HP: 4/31 MP: 0/0 2501 | D:4 | Found a statue of an orb of entropy. 2502 | D:4 | Found a staircase to the Ecumenical Temple. 2504 | D:4 | Found a statue of an orb of entropy. 2511 | Temple | Entered the Ecumenical Temple 2526 | Temple | Became a worshipper of Makhleb the Destroyer 2559 | D:4 | Found a glowing drain. 2565 | D:4 | HP: 1/31 [frozen (4)] 2577 | Sewer | Entered a sewer 2609 | Sewer | Encountered a crocodile 2621 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_renting, layout_basic, shapermc_ecumenical_altar_acropolis, hex_medium D:2: layout_loops_ring, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], nicolae_shop_peninsula, nicolae_shop_hallway_plus, basic_altar, minmay_misc_feat_plants D:3: layout_basic D:4: layout_layer_cave, grunt_temple_overflow_open, minmay_temple_entry_junction, portal_sewer_entry_c Temple: regret_index_temple_chain_breaker Sewer: sewer_co_15_rooms Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.5 Conjurations | 4 | 4.5 Hexes | 4 | 4.5 Summonings | 4 | 4.5 Necromancy | 4 | 4.5 Translocations | 4 | 4.5 Forgecraft | 4 | 4.5 Fire Magic | 4 | 4.5 Ice Magic | 4 | 4.5 Air Magic | 4 | 4.5 Earth Magic | 4 | 4.5 Alchemy | 4 | 4.5 Dodging | | 2.3 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 7 | 1 || 8 Melee: Short sword | 7 | 1 || 8 Cast: Magic Dart | 75 | 20 || 95 Searing Ray | 1 | 5 || 6 Drink: Heal wounds | | 1 || 1 Read: Identify | 4 | || 4 Armour: Robe | 13 | 12 || 25 Dodge: Dodged | 6 | 18 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2623 | 2602 | 21 | 126 | 2064 | 6 | 437.2 | Dungeon | 2547 | 2526 | 21 | 105 | 2061 | 4 | 636.8 | Temple | 31 | 31 | 0 | 0 | 0 | 1 | 31.0 | Sewer | 44 | 44 | 0 | 21 | 3 | 1 | 44.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 847 daAuts D:3: 789 daAuts D:1: 656 daAuts D:4: 254 daAuts Sewer: 44 daAuts Temple: 31 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Makhleb | 0 | 25270 | 15 | 7 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Makhleb Piety from conduct Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 0 | 7 || 7 ----------------------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 0 | 10 || 10 ----------------------+-------+-------++-------