Dungeon Crawl Stone Soup version 0.35-a0-105-g08978299a1 (webtiles) character file. Game seed: 10042823097594283175 34 acdevil the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Feb 25, 2026. Slain by Terence ... wielding a +0 short sword (3 damage) ... on level 2 of the Dungeon. The game lasted 00:04:22 (1126 turns). acdevil the Conjurer (Deep Elf Conjurer) Turns: 1126, Time: 00:04:22 Health: -1/19 AC: 2 Str: 4 XL: 3 Next: 14% Magic: 0/10 EV: 11 Int: 24 God: Gold: 142 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) b - +0 dagger (elec) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of flight HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: flying A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 142 gold pieces. Inventory: Hand Weapons b - a +0 dagger of electrocution (weapon) Armour a - a +0 robe (worn) Jewellery c - a ring of flight (worn) Potions g - a potion of magic e - a potion of enlightenment f - a potion of attraction {unknown} l - a potion of cancellation {unknown} Skills: + Level 2.8 Dodging - Level 2.4 Stealth + Level 3.6 Spellcasting * Level 5.0 Conjurations + Level 0.4 Translocations + Level 0.2 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 16% 1d4 11% 1 Maxwell's Portable Pile Tloc 6% (3-9)d3 26% 3 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10873 Altars: Yredelemnul Annotations: D:2 1 runed translucent door, Crazy Yiuf, Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You finish channelling your searing ray. Terence hits you with a +0 short sword. Terence closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 short sword and wearing a +0 chain mail (moderately wounded, 85% to hit) You focus your ray upon Terence. The searing ray hits Terence! Terence is heavily wounded. (Press . to maintain the ray.) Terence hits you with a +0 short sword. The searing ray misses Terence. Terence screams, "I put up a 'Do Not Disturb' sign! Can't you read?!" Terence closely misses you. The searing ray hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You aren't carrying any scrolls. Unknown command. You aren't carrying any scrolls. Okay, then. Sorry, you're not good enough to have a special ability. Unknown command. You stop channelling your searing ray. Terence screams, "I hate trespassers!" Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 short sword and wearing a +0 chain mail (heavily wounded, 85% to hit) You focus your ray upon Terence. The searing ray misses Terence. (Press . to maintain the ray.) Terence barely misses you. The searing ray hits Terence. Terence is almost dead. Terence hits you with a +0 short sword. You die... Terence says, "Honour does not prevent me from taking a tactical advantage." ♣♣ .♣ P♣ # ## ..# .# ..# ## #############.# # ######## #...>#........# #......# #@#.##.....# #.####.# #@#.#......#### ###.## #.# ##.#..)......... .....###.# #...........### ###......# #..#.........## ##.##### #..#.#........# #.## #..#.........## #..## ...########.## # #...# #...# #.# ######.# .#.#. #.# You could see Terence. Vanquished Creatures A ribbon worm (D:2) An endoplasm (D:2) 6 hobgoblins A quokka (D:1) 4 ball pythons 6 bats 3 frilled lizards 8 goblins 4 kobolds 4 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acdevil the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 101 | D:1 | You fall into a shaft and drop 1 floor! 222 | D:1 | Reached XP level 2. HP: 3/15 MP: 1/8 279 | D:1 | Learned a level 2 spell: Searing Ray 490 | D:1 | Found a faded altar of an unknown god. 713 | D:2 | Encountered Crazy Yiuf 765 | D:2 | Found a basalt altar of Yredelemnul. 945 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1103 | D:2 | Reached skill level 5 in Conjurations 1115 | D:2 | Encountered Terence 1126 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_basic, nicolae_ecumenical_lake_church D:2: layout_loops_corners, basic_altar, hangedman_decor_push, dreamdust_wishing_well, dk_noncrumbling_3, uniq_terence, uniq_crazy_yiuf_cottage, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.0 Dodging | | 2.8 Stealth | | 2.4 Spellcasting | | 3.6 Translocations | | 0.4 Alchemy | | 0.2 Action || total ---------------------------++------- Attack: Normal || 6 Melee: Dagger || 5 Unarmed || 1 Cast: Magic Dart || 57 Searing Ray || 4 Read: Identify || 1 Teleportation || 1 Fear || 1 Torment || 1 Fog || 1 Brand weapon || 1 Vulnerability || 1 Armour: Robe || 20 Dodge: Dodged || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1126 | 1118 | 8 | 103 | 681 | 2 | 563.0 | Dungeon | 1126 | 1118 | 8 | 103 | 681 | 2 | 563.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 585 daAuts D:1: 541 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+