abel117 Level 1 of the Dungeon (0, 0, D:1) a +0 club (16, 8, D:1) a +0 club (17, 8, D:1) a rat skeleton (22, -13, D:1) a frilled lizard corpse (skeletalised by now) (24, 26, D:1) a hobgoblin corpse (skeletalised by now) (26, 23, D:1) a +0 whip 2 stones a kobold corpse (skeletalised by now) (27, -18, D:1) a bat skeleton (33, -2, D:1) a ball python skeleton (36, -8, D:1) a +0 whip a +0 devious short sword (48, -1, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, 15, D:2) a +0 hammer (9, 30, D:2) a +0 dagger (12, 15, D:2) the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1} *Rats: When the wearer is hurt, rats may emerge from it to assist them. rPois: It protects you from poison. rN+: It protects you from negative energy. Str-1: It affects your strength (-1). Int-1: It affects your intelligence (-1). Dex+1: It affects your dexterity (+1). It cannot be enchanted further. (37, 25, D:2) a +0 short sword (38, 25, D:2) a +0 spear (42, 33, D:2) a +0 helmet