abel117 Level 1 of the Dungeon [Shop] Afocsam's Antique Weapon Shop a +0 mace (78 gold) a +0 club (13 gold) a +0 quarterstaff (130 gold) a +0 sling (39 gold) a +0 short sword (78 gold) the +1 executioner's axe of the Cup {drain, rElec rC+ Int+2 Stlth+} (1560 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 heavy arbalest (403 gold) a +0 dagger (52 gold) (0, 0, D:1) a +0 whip (12, -48, D:1) an orb of guile (13, -35, D:1) a +0 dagger a goblin skeleton (22, -35, D:1) a quokka skeleton (39, -13, D:1) a +0 dagger (40, -56, D:1) a quokka corpse (skeletalised by now) (40, -12, D:1) a +0 club a goblin corpse (skeletalised by now) (42, -14, D:1) a +0 quarterstaff (50, -4, D:1) a hobgoblin skeleton (52, -10, D:1) a +0 spear (55, -47, D:1) a +0 short sword 3 stones (57, -57, D:1) a +0 short sword a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (24, 39, D:2) a +0 club a goblin corpse (skeletalised by now) (26, -13, D:2) a +0 club a rat corpse (skeletalised by now) (28, -6, D:2) a +0 flail (30, 27, D:2) an adder skeleton (31, 4, D:2) a bat corpse (skeletalised by now) (31, 27, D:2) a +0 club a +0 robe (33, 2, D:2) a quokka corpse (skeletalised by now) (34, 2, D:2) a +0 club (37, 5, D:2) a +0 trident (38, 3, D:2) a jackal skeleton (39, 3, D:2) a jackal skeleton (50, 4, D:2) a +0 robe (51, 14, D:2) a +0 dagger (59, 13, D:2) a +0 club (59, 15, D:2) the +1 dagger "Dijy" {devious, rC- Str+3 Int+3} rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (3, -8, D:3) the +4 ring mail "Dizos" {rN+ rCorr Int+3} rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (5, -12, D:3) a rat skeleton (7, -16, D:3) a hobgoblin skeleton (8, -14, D:3) a ball python skeleton (21, 11, D:3) a +0 dagger a kobold corpse (skeletalised by now) (22, 7, D:3) a rat corpse (skeletalised by now) (23, -18, D:3) a quokka skeleton (27, -19, D:3) a +0 robe (32, -15, D:3) a +0 whip (35, -4, D:3) a staff of conjuration Level 4 of the Dungeon (5, -33, D:4) a +0 whip (7, -35, D:4) a +0 dagger a goblin skeleton (7, -34, D:4) a +0 short sword 4 stones a kobold skeleton (8, -35, D:4) a +0 dagger a +0 dagger a +0 robe a +0 flail a +0 shortbow an orc skeleton a ball python skeleton an orc skeleton (12, -41, D:4) a +0 leather armour (15, -38, D:4) a ball python skeleton (29, 4, D:4) a ball python corpse (skeletalised by now) (35, -11, D:4) a +0 ring mail (36, -49, D:4) an adder corpse (skeletalised by now) (38, -4, D:4) a +0 whip (40, -47, D:4) a +0 club 2 stones a +0 chain mail a kobold corpse (skeletalised by now) (42, -33, D:4) a +0 ring mail (50, -47, D:4) a quokka corpse (skeletalised by now) (52, -29, D:4) a +0 club (59, -5, D:4) a quokka corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Oviler's General Store 5 poisoned darts (36 gold) a scroll of immolation (unknown) (48 gold) a +1 helmet of intelligence (198 gold) a potion of haste (120 gold) a parchment of Mercury Arrow (69 gold) a scroll of noise (12 gold) a parchment of Call Canine Familiar (105 gold) (0, 0, D:5) a +0 pair of boots (2, -57, D:5) an adder corpse (skeletalised by now) (3, -48, D:5) the +3 ring mail of Buigg {Dex+4} Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (4, -31, D:5) a +0 rapier (10, -49, D:5) a +0 giant club (16, -17, D:5) an adder skeleton (16, -16, D:5) a +0 orcbow a centaur skeleton (17, -18, D:5) a +0 shortbow a centaur skeleton (17, -8, D:5) an adder corpse (skeletalised by now) (34, -26, D:5) a hound skeleton (44, -34, D:5) a +0 short sword (45, -1, D:5) a +0 giant club an ogre corpse (skeletalised by now) (51, -44, D:5) a +2 whip of distortion Level 6 of the Dungeon (31, 42, D:6) an adder corpse (skeletalised by now) (38, 44, D:6) a +0 buckler (51, 42, D:6) a +0 leather armour (54, 4, D:6) a +0 flail a +0 robe (54, 33, D:6) a +0 dagger a +0 robe (54, 34, D:6) a +0 mace (55, 3, D:6) a scroll of identify (55, 4, D:6) a +4 spear (still there?) a +0 robe (still there?) a +3 dire flail (still there?) a +0 robe (still there?) (55, 31, D:6) a +0 flail 3 boomerangs (55, 32, D:6) a +0 trident a +0 leather armour an orc corpse (skeletalised by now)