abel117 Level 1 of the Dungeon (5, 25, D:1) a +0 robe (8, 28, D:1) a +0 dagger a goblin corpse (skeletalised by now) (14, 9, D:1) a +0 scale mail (19, 39, D:1) a +0 trident (24, 32, D:1) a jackal corpse (skeletalised by now) (34, 55, D:1) a +0 hand axe (36, 26, D:1) a quokka corpse (skeletalised by now) (38, 13, D:1) a +0 chain mail (38, 21, D:1) a hobgoblin corpse (skeletalised by now) (41, 21, D:1) a +0 robe (42, 35, D:1) a ball python corpse (skeletalised by now) (43, 12, D:1) a +0 club (46, 12, D:1) a +0 sling (46, 22, D:1) a +0 plate armour (46, 28, D:1) a +0 robe (51, 20, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 short sword 4 stones (0, 3, D:2) a +0 hand axe (1, 1, D:2) a quokka skeleton (2, -1, D:2) a ball python skeleton (19, 33, D:2) a +0 morningstar a +0 ring mail the human corpse of Terence (skeletalised by now) (23, -10, D:2) a +0 club a goblin skeleton (27, -1, D:2) a ball python skeleton (28, 5, D:2) a +0 rapier (34, 25, D:2) a +0 falchion (35, 6, D:2) a +0 whip (38, -3, D:2) a +0 dagger (39, -2, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (49, 21, D:2) the +1 mace of Peril {spect, rF++ Str+2 Dex-3} rF++: It greatly protects you from fire. Str+2: It affects your strength (+2). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (8, -16, D:3) a +0 falchion an orc corpse (skeletalised by now) (8, 7, D:3) a +0 sling (9, -17, D:3) a +0 short sword an orc corpse (skeletalised by now) (10, -16, D:3) a +2 dagger of venom (11, 7, D:3) a +0 leather armour (13, -26, D:3) a +0 whip 5 poisoned darts a kobold corpse (skeletalised by now) (25, -44, D:3) a bat skeleton (25, -35, D:3) a +0 club a +0 leather armour the goblin skeleton of Ijyb (31, -34, D:3) a +0 hammer (32, -37, D:3) a +4 quarterstaff of chaos a +0 cloak (32, -4, D:3) a +0 dagger (42, -27, D:3) a +0 rapier (46, 0, D:3) an orb of glass (57, -36, D:3) a +0 club (57, -26, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 club a goblin corpse (skeletalised by now) (2, -1, D:4) a hound corpse (skeletalised by now) (3, 28, D:4) a +0 rapier a +0 leather armour (4, -11, D:4) a +0 whip a stone a kobold corpse (skeletalised by now) (9, 33, D:4) a +0 club (15, -6, D:4) a +0 orcbow (17, -5, D:4) a +0 dagger (29, -3, D:4) a +0 club a goblin skeleton (34, 28, D:4) a +0 flail a gnoll skeleton (35, 28, D:4) a +0 club a +0 ring mail a +0 flail a +0 halberd a gnoll skeleton a hound skeleton (37, 21, D:4) 3 large rocks (40, 2, D:4) a +0 spear (47, 19, D:4) a +0 club a +0 whip a gnoll skeleton (48, 20, D:4) a +0 club a +0 spear a gnoll skeleton a gnoll skeleton (49, -2, D:4) a quokka skeleton (50, -15, D:4) a +0 dagger Level 5 of the Dungeon (18, 8, D:5) a +0 leather armour (19, 19, D:5) a +0 shortbow a centaur skeleton (20, 20, D:5) an iguana skeleton (26, 8, D:5) an iguana skeleton (35, -7, D:5) the +10 spear "Waoryff" {freeze, rC+ Int+2} rC+: It protects you from cold. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (35, 11, D:5) a +0 flail 2 boomerangs (40, -5, D:5) a +0 shortbow Level 6 of the Dungeon (15, -10, D:6) a scarab talisman (19, -8, D:6) a +0 sling (26, -12, D:6) a +0 war axe an orc corpse (27, -11, D:6) a +0 short sword of freezing a +0 leather armour (28, -10, D:6) a +0 dagger a +0 robe