abel117 Level 1 of the Dungeon (0, 0, D:1) 3 flux baubles (0, 30, D:1) a +0 sling (2, 10, D:1) a +0 mace (3, 27, D:1) a ball python skeleton (6, 21, D:1) a +0 robe (14, 25, D:1) a rat skeleton (14, 33, D:1) a +0 ring mail (19, 17, D:1) a bat skeleton (23, 16, D:1) a +0 mace (25, -8, D:1) a +2 whip of venom (27, 8, D:1) a parchment of Call Canine Familiar (32, 23, D:1) a +0 whip (37, 0, D:1) a +0 scale mail (38, -5, D:1) a hobgoblin skeleton (50, -10, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (3, 11, D:2) a +0 dagger a +2 flail of venom 2 boomerangs a +4 flail (7, 7, D:2) a bat corpse (skeletalised by now) (8, 7, D:2) a frilled lizard corpse (skeletalised by now) (19, 10, D:2) a +0 short sword a +0 ring mail a kobold corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (19, 11, D:2) a bat corpse (skeletalised by now) an adder corpse (skeletalised by now) (24, 6, D:2) a +0 halberd a gnoll corpse (26, 4, D:2) a +0 whip a gnoll corpse (27, -18, D:2) the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2} Shroompunch: The cloak sometimes lashes out at its wearer's enemies, inflicting confusion with its spores. Gloves+: Your cloak can equip an additional pair of gloves. HP-10: It affects your health (-10). Str-2: It affects your strength (-2). Int-2: It affects your intelligence (-2). It cannot be enchanted further. (28, -13, D:2) a bat skeleton (29, 9, D:2) a +0 short sword (29, 12, D:2) a +0 spear a gnoll corpse (skeletalised by now) (36, 4, D:2) a +0 dagger a goblin corpse (42, 18, D:2) a hobgoblin corpse (43, 15, D:2) a +0 club (43, 16, D:2) a +2 antimagic short sword (44, 19, D:2) a bat corpse (45, 14, D:2) a bat corpse (46, -13, D:2) a hobgoblin corpse (skeletalised by now) (50, 5, D:2) the +8 Vampire's Tooth {megavamp} It cannot be enchanted further. (60, -19, D:2) a +0 club