Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.35-a0-42-g52370782d7 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 14773770705559905884, deterministic pregen: 1 Command line: /usr/games/crawl-git-52370782d7 -name abel117 -rc /dgldir/rcfiles/crawl-git/abel117.rc -macro /dgldir/rcfiles/crawl-git/abel117.macro -morgue /dgldir/morgue/abel117/ -webtiles-socket /crawl-master/webserver/sockets/abel117:2026-02-05.13:43:44.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 13 stack frames. /usr/games/crawl-git-52370782d7(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5826fc4b0f0e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-52370782d7(_Z13do_crash_dumpv+0x43a) [0x5826fc4bf14a]: do_crash_dump() /usr/games/crawl-git-52370782d7(_Z20crash_signal_handleri+0x1fa) [0x5826fc4b13ea]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x73009d929330]: /lib/x86_64-linux-gnu/libc.so.6(isspace+0x12) [0x73009d91f6a2]: /usr/games/crawl-git-52370782d7(_Z18prompt_invent_itemPKc9menu_typei15operation_types13enum_bitfieldI14invprompt_flagLin1EEc+0x2a0) [0x5826fc6ca490]: prompt_invent_item(char const*, menu_type, int, operation_types, enum_bitfield, char) /usr/games/crawl-git-52370782d7(_Z19fire_item_no_quiverP4dist+0x185) [0x5826fcb756c5]: fire_item_no_quiver(dist*) /usr/games/crawl-git-52370782d7(+0xcbf5f2) [0x5826fcc7b5f2]: /usr/games/crawl-git-52370782d7(+0xcc0035) [0x5826fcc7c035]: /usr/games/crawl-git-52370782d7(main+0x1f7) [0x5826fc3e2a87]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x73009d90e1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x73009d90e28b]: /usr/games/crawl-git-52370782d7(_start+0x25) [0x5826fc3e3575]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x000073009d9f47d7 in __GI___wait4 (pid=2686775, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x000073009d9f47d7 in __GI___wait4 (pid=2686775, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00005826fc4b15bc in call_gdb (file=0x73009dae84e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 2569132\000\000\000\000\000" #2 0x00005826fc4bf168 in do_crash_dump () at dbg-asrt.cc:673 t = 1770300190 dir = "/dgldir/morgue/abel117/" name = "/dgldir/morgue/abel117/crash-abel117-20260205-140310.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x73009dae84e0 <_IO_2_1_stderr_> #3 0x00005826fc4b13ea in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x000073009d91f6a2 in isspace (c=-9992) at ./ctype/ctype.c:34 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-52370782d7/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-52370782d7/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-52370782d7/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 9 Level id: D:9 Level build method = many_pools [deep_water 23], level layout type = rooms, absdepth0 = 8 Level vaults: layout_basic serial_shops nicolae_shop_scrapyard Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You destroy the wight! Vehumet accepts your kill. You feel your power returning. You start resting. HP restored. You start resting. Magic restored. Items here: )) [[ †. Things that are here: a +3 flail; a +0 robe You open the door. You encounter a gnoll. It is wielding a +0 whip. You encounter a gnoll. It is wielding a +0 whip. You encounter a gnoll. It is wielding a +0 club and quivering 2 throwing nets. The blast of sand hits the gnoll!! You kill the gnoll! Vehumet accepts your kill. The gnoll shouts! You encounter a gnoll sergeant. It is wielding a +0 heavy spear. The gnoll sergeant leaves your sight. The blast of sand hits the gnoll!! You kill the gnoll! Vehumet accepts your kill. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You encounter a gnoll. It is wielding a +0 club. The blast of sand hits the gnoll!! You kill the gnoll! Vehumet accepts your kill. You feel your power returning. The gnoll sergeant shouts! The gnoll shouts! Your Fighting skill increases to level 7! The blast of sand hits the gnoll! You kill the gnoll! Vehumet accepts your kill. You feel your power returning. The blast of sand hits the gnoll sergeant but does no damage. You encounter a gnoll. It is wielding a +0 whip. The blast of sand hits the gnoll sergeant!! The gnoll sergeant is severely wounded. The gnoll sergeant hits you from afar with a +0 heavy spear! The blast of sand hits the gnoll sergeant! You kill the gnoll sergeant! Vehumet accepts your kill. You feel your power returning. The blast of sand hits the gnoll! You kill the gnoll! Vehumet accepts your kill. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. HP restored. You start resting. Magic restored. You start waiting. Done waiting. Items here: ) [[ †. n - 2 throwing nets Items here: )))) ††. Things that are here: a +0 club; a gnoll corpse You encounter an orc. It is wielding a +0 dagger. The blast of sand hits the orc!! You kill the orc! Vehumet accepts your kill. You feel your power returning. You encounter a centaur. It is carrying a +0 shortbow. The blast of sand hits the centaur!! You kill the centaur! Vehumet accepts your kill. Magic restored. u - 2 scrolls labelled DIODOM NEG PODWECK (gained 1) You encounter a marrowcuda. You encounter a hound and an electric eel. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You encounter an electric eel. The hound barks! You encounter a hound. You encounter an electric eel. The blast of sand hits the marrowcuda! The marrowcuda is severely damaged. You encounter a marrowcuda. The marrowcuda barely misses you. The marrowcuda leaves your sight. The blast of sand hits the marrowcuda!! You destroy the marrowcuda! Vehumet accepts your kill. Vehumet offers you knowledge of Frozen Ramparts. You feel your power returning. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you. You resist. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you. You resist. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you. You resist. You have reached level 10! The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you. You resist. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you. You resist. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits the electric eel. The electric eel completely resists. The bolt of electricity hits you. You resist. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you. You resist. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you. You resist. The blast of sand hits the hound!! You kill the hound! Vehumet accepts your kill. You feel your power returning. The blast of sand hits the hound! The hound is almost dead. The hound barely misses you. x2 The blast of sand hits the hound. You kill the hound! Vehumet accepts your kill. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you. You resist. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you but does no damage. You resist. The blast of sand misses the electric eel. The electric eel shoots out a bolt of lightning at you! The bolt of electricity misses you. The bolt of electricity hits you. You resist. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you. You resist. The bolt of electricity misses you. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you. You resist. The bolt of electricity hits you. You resist. You start resting. An electric eel comes into view. You start resting. An electric eel comes into view. An electric eel is nearby! You start resting. HP restored. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you. You resist. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you. You resist. You encounter an electric eel. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you. You resist. The blast of sand hits the electric eel! You kill the electric eel! Vehumet accepts your kill. You feel your power returning. You hear a splash. The electric eel shoots out a bolt of lightning at you! The bolt of electricity misses you. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you. You resist. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you but does no damage. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you. You resist. Your Fighting skill increases to level 8! The blast of sand misses the electric eel. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you. You resist. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you. You resist. The electric eel shoots out a bolt of lightning at you! The bolt of electricity misses you. The blast of sand hits the electric eel!! You kill the electric eel! Vehumet accepts your kill. You feel your power returning. The electric eel shoots out a bolt of lightning at you! The bolt of electricity misses you. The electric eel shoots out a bolt of lightning at you! The bolt of electricity misses the electric eel. The bolt of electricity misses you. You see here a hound corpse. The blast of sand hits the electric eel!! You kill the electric eel! Vehumet accepts your kill. You feel your power returning. You hear a splash. The blast of sand hits the electric eel! The electric eel is almost dead. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you. You resist. The electric eel shoots out a bolt of lightning at you! The bolt of electricity misses you. You see here a hound corpse. The blast of sand hits the electric eel!! You kill the electric eel! Vehumet accepts your kill. You hear a splash. You start resting. A marrowcuda comes into view. You enter the shallow water. Moving in this stuff is going to be slow. You see here an electric eel corpse. The blast of sand hits the marrowcuda!! You destroy the marrowcuda! Vehumet accepts your kill. You start resting. Magic restored. You enter the shallow water. Moving in this stuff is going to be slow. e - 2 scrolls labelled WUMUR RYXZAWI (gained 1) You enter the shallow water. Moving in this stuff is going to be slow. You encounter a troll. The troll shouts! The troll leaves your sight. A troll comes into view. You encounter a marrowcuda. The blast of sand hits the troll!! The troll is heavily wounded. The blast of sand hits the troll! The troll is severely wounded. The marrowcuda misses you. The troll misses you. The troll claws you! The troll closely misses you. The marrowcuda bites you but does no damage. The blast of sand hits the troll! The troll is almost dead. The marrowcuda completely misses you. The troll bites you. The troll barely misses you. The troll misses you. The marrowcuda barely misses you. The troll completely misses you. The troll closely misses you. The troll completely misses you. The blast of sand hits the troll! You kill the troll! Vehumet accepts your kill. You feel your power returning. The marrowcuda bites you. Another marrowcuda is drawn to the feast! The marrowcuda closely misses you. The blast of sand hits the marrowcuda! The marrowcuda is severely damaged. The marrowcuda misses you. The marrowcuda barely misses you. The blast of sand hits the marrowcuda. The marrowcuda is severely damaged. The marrowcuda bites you. Another marrowcuda is drawn to the feast! The marrowcuda bites you but does no damage. The marrowcuda misses you. The blast of sand hits the marrowcuda! You destroy the marrowcuda! Vehumet accepts your kill. The marrowcuda disappears in a puff of smoke! x2 You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. HP restored. Magic restored. You encounter an orc priest and an orc. The orc shouts! You encounter an orc wizard. It is wielding a +0 dagger. The orc leaves your sight. You see here 19 gold pieces. The blast of sand hits the orc!! You kill the orc! Vehumet accepts your kill. Your Fighting skill increases to level 9! You encounter a bullfrog. The bullfrog leaves your sight. The blast of sand hits the bullfrog! The bullfrog is severely wounded. The bullfrog hits you but does no damage. The blast of sand hits the bullfrog! You kill the bullfrog! Vehumet accepts your kill. You feel your power returning. You see here a bullfrog corpse. The orc priest shouts! You see here a bullfrog corpse. The blast of sand hits the orc priest! The orc priest is almost dead. The orc priest invokes the aid of Beogh against you. Beogh smites you! The blast of sand hits the orc priest!! You kill the orc priest! Vehumet accepts your kill. You feel your power returning. The orc wizard leaves your sight. You see here a bullfrog corpse. The orc wizard leaves your sight. Things that are here: a +0 club; an orc corpse The orc wizard leaves your sight. Things that are here: a +0 whip; a +0 leather armour; an orc corpse The orc wizard leaves your sight. You start resting. HP restored. M - 2 potions of mutation (gained 1) Things that are here: a +0 whip; a +0 leather armour; an orc corpse Things that are here: a +0 club; an orc corpse You now have 340 gold pieces (gained 19). You encounter a bullfrog and a howler monkey. The blast of sand hits the bullfrog!! You kill the bullfrog! Vehumet accepts your kill. You encounter a sleepcap. The blast of sand hits the sleepcap! The sleepcap is severely damaged. The blast of sand hits the sleepcap!! You destroy the sleepcap! Vehumet accepts your kill. You feel your power returning. The blast of sand hits the howler monkey!! You kill the howler monkey! Vehumet accepts your kill. You start resting. Magic restored. You encounter a killer bee. The killer bee buzzes angrily. The blast of sand misses the killer bee. The blast of sand hits the killer bee. The killer bee is moderately wounded. The killer bee closely misses you. x2; The killer bee stings you. The blast of sand misses the killer bee. The killer bee stings you but does no damage. x2 The killer bee closely misses you. The blast of sand hits the killer bee. The killer bee is severely wounded. The killer bee closely misses you. The killer bee barely misses you. The killer bee stings you! The blast of sand hits the killer bee!! You kill the killer bee! Vehumet accepts your kill. HP restored. You see here a killer bee corpse. There is a stone staircase leading down here. i - 4 scrolls of identify (gained 1) m - 2 scrolls labelled LIGGUCL NISCH (gained 1) You encounter an orc. It is wielding a +0 hand axe. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You encounter an orc warrior, 2 orc wizards and an orc. The orc is wielding a +1 dagger of flaming. The orc warrior shouts! The orc wizard shouts! The blast of sand hits the orc warrior. The orc warrior is lightly wounded. The orc shouts! The blast of sand hits the orc warrior but does no damage. The orc warrior is lightly wounded. The orc warrior barely misses you. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 short sword and wearing a +0 chain mail (lightly wounded, 73% to hit) You miscast Stone Arrow. Nothing appears to happen. The orc warrior completely misses you. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 short sword and wearing a +0 chain mail (lightly wounded, 73% to hit) The stone arrow hits the orc warrior!! The orc warrior is almost dead. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 short sword and wearing a +0 chain mail (almost dead, 73% to hit) The stone arrow misses the orc warrior. The stone arrow misses the orc. The orc warrior barely misses you. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 short sword and wearing a +0 chain mail (almost dead, 73% to hit) The stone arrow hits the orc warrior!! You kill the orc warrior! Vehumet accepts your kill. The orc attacks as it pursues you! The orc barely misses you. You are out of magic! The orc shouts! The orc attacks as it pursues you! The orc misses you. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc attacks as it pursues you! The orc completely misses you. The blast of sand hits the orc!! You kill the orc! Vehumet accepts your kill. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! A puff of flame appears from out of thin air! The puff of flame misses you. Your magical contamination has completely faded away. An orc is nearby! An orc is nearby! A magic dart appears from out of thin air! The magic dart hits something! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. A magic dart appears from out of thin air! The magic dart hits you! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You are confused. There is a stone staircase leading down here. You bump into the rock wall. You're too confused to move! Something hits you but does no damage. Something hits you but does no damage. You're too confused to move! Something hits you but does no damage. x2 The orc attacks as it pursues you! The orc misses you. Something hits you but does no damage. You feel less confused. Something barely misses you. An orc is nearby! Something hits you but does no damage. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +1 dagger of flaming (85% to hit) The blast of sand hits something! Vehumet accepts your kill. Reactivating autopickup. You feel a bit more experienced. The orc hits you with a +1 dagger of flaming. The orc burns you. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +1 dagger of flaming (85% to hit) The blast of sand hits the orc! You kill the orc! Vehumet accepts your kill. Something hits you but does no damage. Deactivating autopickup; reactivate with Ctrl-A. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame misses you. You hit something but do no damage. Something hits you. You hit something. Something barely misses you. You hit something but do no damage. Something barely misses you. You closely miss something. Something hits you. You hit something. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. You closely miss something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you but does no damage. You hit something but do no damage. Something barely misses you. You miss something. Something hits you but does no damage. You puncture something! Vehumet accepts your kill. Reactivating autopickup. You feel a bit more experienced. Things that are here: a +0 dagger; a +0 robe You start resting. HP restored. You start resting. Magic restored. Things that are here: a +0 dagger; a +0 robe; an orc corpse Things that are here: a +1 dagger of flaming; an orc corpse There is a stone staircase leading down here. i - 5 scrolls of identify (gained 1) You now have 350 gold pieces (gained 10). o - a scroll labelled XAHIMALYDA You see here a +0 dagger. You now have 367 gold pieces (gained 17). There is a stone staircase leading down here. Things that are here: a +0 whip; a +0 leather armour; an orc skeleton Things that are here: a +0 club; an orc skeleton You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You encounter a black bear. The black bear growls angrily. You hear a shout! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You encounter a centaur. It is carrying a +0 shortbow. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (82% to hit) The stone arrow hits the black bear! The black bear is severely wounded. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (heavily wounded, 82% to hit) The stone arrow hits the black bear! You kill the black bear! Vehumet accepts your kill. You feel your power returning. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, carrying a +0 shortbow (91% to hit) The blast of sand hits the centaur! The centaur is heavily wounded. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you. You puncture the centaur! The centaur is almost dead. The centaur unwields a +0 shortbow. The centaur hits you but does no damage. The centaur kicks you but does no damage. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, carrying a +0 shortbow (almost dead, 91% to hit) The blast of sand hits the centaur! You kill the centaur! Vehumet accepts your kill. You start resting. Magic restored. You see here a +0 shortbow. You see here a black bear corpse. You now have 386 gold pieces (gained 19). You now have 400 gold pieces (gained 14). You see here a +0 plate armour. You see here a +0 shortbow. You see here a black bear skeleton. You encounter a bes kemwar. The blast of sand hits the bes kemwar!! The bes kemwar is severely damaged. The bes kemwar writhes about, and something writhes within you. You feel your spells grow feeble. The blast of sand hits the bes kemwar! You destroy the bes kemwar! Vehumet accepts your kill. You feel your power returning. Your spells return to their normal power. m - 3 scrolls labelled LIGGUCL NISCH (gained 1) You see here a black bear skeleton. You see here a +0 shortbow. An orc wizard comes into view. The blast of sand hits the orc wizard! The orc wizard is almost dead. The orc wizard shouts! The blast of sand hits the orc wizard! You kill the orc wizard! Vehumet accepts your kill. Things that are here: the +3 war axe "Unnaschu" {vamp, *Noise rPois rC+ Dex+2}; a +0 robe You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You see here a +0 robe. Done exploring. Done exploring. Search for what [Enter for "."]? . You see here a +0 robe. Items here: ) [[ ÷. o - a +0 kite shield This spell is dangerous to cast! You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'c'. Done exploring. Done exploring. Search for what [Enter for "."]? . There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You now have 409 gold pieces (gained 9). i - 7 scrolls of identify (gained 2) p - an amulet of reflection You now have 424 gold pieces (gained 15). c - 3 scrolls labelled YCWISA PAINNUCS (gained 1) You encounter a wight. It is wielding a +2 short sword. You see here a potion of enlightenment. You encounter a wight. It is wielding a +0 halberd. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The blast of sand hits the wight but does no damage. The blast of sand hits the wight! The wight is heavily damaged. The blast of sand hits the wight! You destroy the wight! Vehumet accepts your kill. You feel your power returning. The blast of sand hits the wight! The wight is severely damaged. The wight completely misses you. The blast of sand hits the wight. The wight is almost destroyed. The wight completely misses you. The blast of sand hits the wight! You destroy the wight! Vehumet accepts your kill. You feel your power returning. You start resting. Magic restored. Things that are here: a +2 short sword; a +0 robe e - 3 potions of enlightenment (gained 1) f - a pink potion You encounter 2 orc wizards and an orc. The orc wizard shouts! The blast of sand misses the orc wizard. The blast of sand hits the orc!! You kill the orc! Vehumet accepts your kill. You feel your power returning. The orc wizard shouts! The orc wizard gestures at you while chanting. The magic dart hits you but does no damage. The blast of sand hits the orc wizard!! You kill the orc wizard! Vehumet accepts your kill. Vehumet offers you knowledge of Inner Flame. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Something hits you. You hit something. Something hits you but does no damage. You miss something. Something hits you. You barely miss something. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! You hit something. Something barely misses you. You hit something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. You closely miss something. Something barely misses you. You hit something. Something hits you but does no damage. You hit something. Something hits you but does no damage. You closely miss something. Something barely misses you. You hit something but do no damage. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. You closely miss something. Something barely misses you. You miss something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you but does no damage. You hit something but do no damage. You hear some strange, mumbled words. Something tries to affect you, but you resist. You miss something. Something hits you but does no damage. You hit something but do no damage. Something hits you but does no damage. You closely miss something. Something hits you but does no damage. You hit something. Something closely misses you. You miss something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you but does no damage. You closely miss something. Something hits you but does no damage. You miss something. Something hits you but does no damage. You hit something but do no damage. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. You barely miss something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you but does no damage. You puncture something! Vehumet accepts your kill. Reactivating autopickup. You feel a bit more experienced. Things that are here: a +0 dagger; a +0 robe You start waiting. Done waiting. f - a wand of mindburst (13) (gained 4 charges) You encounter a wight, a gnoll sergeant and a gnoll. The gnoll sergeant shouts! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +0 trident and wearing a +0 scale mail (82% to hit) The stone arrow hits the gnoll sergeant! The gnoll sergeant is heavily wounded. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +0 trident and wearing a +0 scale mail (heavily wounded, 82% to hit) The stone arrow hits the gnoll sergeant! You kill the gnoll sergeant! Vehumet accepts your kill. You feel your power returning. You start resting. A gnoll comes into view. You encounter a gnoll. It is wielding a +0 club. The gnoll shouts! x2 The blast of sand hits the gnoll. The gnoll is heavily wounded. The blast of sand hits the gnoll!! You kill the gnoll! Vehumet accepts your kill. You encounter a gnoll. It is wielding a +0 flail. The gnoll leaves your sight. The blast of sand hits the gnoll! You kill the gnoll! Vehumet accepts your kill. You feel your power returning. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The blast of sand hits the wight! The wight is heavily damaged. The blast of sand hits the wight!! You destroy the wight! Vehumet accepts your kill. Your Spellcasting skill increases to level 3! Things that are here: a +0 short sword; a +0 robe; a +0 spear Items here: )) [ †. You start resting. You encounter a gnoll. It is wielding a +0 whip. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The blast of sand hits the gnoll! You kill the gnoll! Vehumet accepts your kill. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The gnoll leaves your sight. A gnoll comes into view. The gnoll leaves your sight. The gnoll shouts! Things that are here: a +0 flail; a gnoll corpse The blast of sand hits the gnoll!! You kill the gnoll! Vehumet accepts your kill. You feel your power returning. You start resting. Magic restored. There is a large open door here. There is a large open door here. As you open the door, it creaks loudly! There is an open door here. You encounter a gnoll. It is wielding a +0 club, quivering boomerangs and carrying a wand of mindburst. The gnoll shouts! The gnoll throws a boomerang. The boomerang barely misses you. The gnoll throws a boomerang. The boomerang misses you. The gnoll throws a boomerang. The boomerang hits you but does no damage. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The gnoll throws a boomerang. The boomerang misses you. The blast of sand hits the gnoll!!! You kill the gnoll! Vehumet accepts your kill. f - a wand of mindburst (14) (gained 1 charge) Things that are here: a +0 club; 6 boomerangs You open the door. There is an open door here. You now have 437 gold pieces (gained 13). You see here a +0 scale mail. There is a stone staircase leading down here. There is a stone staircase leading down here. There is a stone staircase leading down here. i - 8 scrolls of identify (gained 1) You encounter a gnoll. It is wielding a +0 club. The gnoll shouts! The gnoll leaves your sight. You encounter a gnoll sergeant and 2 gnolls. The gnoll sergeant is wielding a +2 trident of venom. The gnoll sergeant shouts! You hear a shout! You encounter a gnoll. It is wielding a +0 spear. The gnoll shouts! x2 Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +2 trident of venom, wearing a +0 ring mail and wearing a +0 buckler (82% to hit) The gnoll sergeant blocks the stone arrow. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +2 trident of venom, wearing a +0 ring mail and wearing a +0 buckler (82% to hit) The stone arrow misses the gnoll sergeant. The stone arrow misses the gnoll. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +2 trident of venom, wearing a +0 ring mail and wearing a +0 buckler (82% to hit) The stone arrow hits the gnoll sergeant!! The gnoll sergeant is almost dead. The gnoll sergeant hits you from afar with a +2 trident of venom. The gnoll attacks as it pursues you! The gnoll hits you but does no damage. The gnoll sergeant hits you from afar with a +2 trident of venom! There is a stone staircase leading up here. The gnoll misses you. The gnoll sergeant hits you but does no damage. You climb upwards. There is a stone staircase leading down here. You start resting. HP restored. You start resting. Magic restored. Things that are here: a +0 chain mail; a +0 short sword There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. As you open the door, it creaks loudly! You encounter 2 howler monkeys. The howler monkey howls! You encounter a howler monkey. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a howler monkey (84% to hit) The blast of sand misses the howler monkey. The blast of sand hits the howler monkey! The howler monkey is severely wounded. The howler monkey howls! x2 Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a howler monkey (severely wounded, 84% to hit) The blast of sand hits the howler monkey!! You kill the howler monkey! Vehumet accepts your kill. The howler monkey hoots and howls with incredible vigour! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a howler monkey (catching its breath, 84% to hit) The blast of sand hits the howler monkey!! You kill the howler monkey! Vehumet accepts your kill. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a howler monkey (84% to hit) The blast of sand hits the howler monkey! The howler monkey is heavily wounded. The howler monkey barely misses you. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a howler monkey (heavily wounded, 84% to hit) The blast of sand hits the howler monkey! You kill the howler monkey! Vehumet accepts your kill. You start resting. Magic restored. There is an open door here. v - 2 scrolls labelled YLENAM REROMURPH (gained 1) Okay, then. As you read the scroll of identify, it crumbles to dust. p -> i - 2 potions of invisibility As you read the scroll of identify, it crumbles to dust. s -> h - a potion of haste As you read the scroll of identify, it crumbles to dust. d -> B - a potion of berserk rage As you read the scroll of identify, it crumbles to dust. f -> r - a potion of resistance As you read the scroll of identify, it crumbles to dust. t -> a - a potion of ambrosia As you read the scroll of identify, it crumbles to dust. c -> w - 3 scrolls of enchant weapon As you read the scroll of identify, it crumbles to dust. m -> t - 3 scrolls of teleportation As you read the scroll of identify, it crumbles to dust. u -> x - 2 scrolls of amnesia There is an open door here. You open the door. There is an open door here. There is an open door here. Things that are here: a +0 flail; a gnoll skeleton Items here: )) [ ÷. Things that are here: a +0 spear; a +0 robe; a +0 short sword Things that are here: a +0 robe; a +0 dagger; an orc skeleton There is an open door here. A gnoll comes into view. The gnoll shouts! You hear a shout! x2 You can't see any susceptible monsters within range! (Use Z to cast anyway.) The gnoll sergeant shouts! The blast of sand hits the gnoll!! You kill the gnoll! Vehumet accepts your kill. You feel your power returning. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The gnoll shouts! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +2 trident of venom, wearing a +0 ring mail and wearing a +0 buckler (moderately wounded, 82% to hit) The stone arrow hits the gnoll sergeant! The gnoll sergeant is almost dead. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +2 trident of venom, wearing a +0 ring mail and wearing a +0 buckler (almost dead, 82% to hit) The stone arrow hits the gnoll sergeant! You kill the gnoll sergeant! Vehumet accepts your kill. Vehumet is now aiding your destructive spells. You feel your power returning. The blast of sand hits the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 spear. The blast of sand hits the gnoll! You kill the gnoll! Vehumet accepts your kill. The gnoll hits you from afar with a +0 spear. The blast of sand hits the gnoll!! You kill the gnoll! Vehumet accepts your kill. The blast of sand hits the gnoll! You kill the gnoll! Vehumet accepts your kill. You feel your power returning. You start resting. HP restored. Search for what [Enter for "."]? . Items here: )))) [[. q - a +0 buckler Magic restored. Things that are here: a +0 whip; a gnoll corpse You enter the shallow water. Moving in this stuff is going to be slow. You now have 458 gold pieces (gained 21). c - 6 potions of curing (gained 1) You open the door. There is an open door here. There is a stone staircase leading down here. p - a wand of polymorph (11) (gained 3 charges) You open the large door. There is a large open door here. There is a large open door here. You now have 471 gold pieces (gained 13). You pick up a parchment of Volatile Blastmotes and begin reading... You add the spell Volatile Blastmotes to your library. You open the door. There is an open door here. There is an open door here. Things that are here: a +0 whip; a gnoll skeleton There is a large open door here. There is a large open door here. There is an open door here. Things that are here: a +0 robe; a +0 halberd Things that are here: a +0 robe; a +2 short sword There is an open door here. You see here a -3 club. There is an entrance to Zochaxih's Weapon Boutique here. Done exploring. Done exploring. Search for what [Enter for "."]? . Okay, then. You don't have any such object. Fire/throw/use which item? (? for menu, Esc to quit) Huh? Fire/throw/use which item? (? for menu, Esc to quit) You don't have any such object. Fire/throw/use which item? (? for menu, Esc to quit) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.35-a0-42-g52370782d7 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_FIRE_ITEM_NO_QUIVER repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [abel117] Species: Gargoyle Job: Earth Elementalist HP: 68/68; mods: 0/0 MP: 15/15; mod: 0 Stats: 12 26 10 Position: (66, 15), god: Vehumet (6), turn_is_over: 0, banished: 0 Standing on/in/over feature: shop Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 9 | 2303 | 411/441 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 0 | 0 | 0 | 0 | 0/42 Dodging | X | 0 | 0 | 1 | 151 | 81/142 Stealth | X | 0 | 0 | 2 | 127 | 21/106 Shields | X | 0 | 0 | 0 | 0 | 0/42 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 100 | 3 | 516 | 160/238 Conjurations | X | 0 | 0 | 1 | 51 | 9/84 Hexes | X | 0 | 0 | 0 | 0 | 0/59 Summonings | X | 0 | 0 | 0 | 0 | 0/59 Necromancy | X | 0 | 0 | 0 | 0 | 0/70 Translocations | X | 0 | 0 | 0 | 0 | 0/59 Forgecraft | X | 0 | 0 | 0 | 0 | 0/59 Fire Magic | X | 0 | 0 | 0 | 0 | 0/50 Ice Magic | X | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 0 | 0 | 0 | 0 | 0/70 Earth Magic | X | 0 | 0 | 14 | 4143 | 166/636 Alchemy | X | 0 | 0 | 0 | 0 | 0/70 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/59 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/84 Spell bugs: Durations: Attributes: #12: 471 #23: 9361 #24: 276092482 #49: 471 #73: 86214 Mutations: negative energy resistance: 1 (innate) electricity resistance: 1 (innate) torment resistance: 1 (innate) stone body: 1 (innate) Inventory bugs: Equipment: eq slot #9, inv slot #7: +6 ring of intelligence eq slot #9, inv slot #3: +5 ring of evasion eq slot #6, inv slot #1: +0 pair of boots eq slot #3, inv slot #10: +0 troll leather armour eq slot #1, inv slot #11: +5 devious short sword }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ############# #...........## ## #............## .# #.............# .# #.............# .# #....~....).).# .#####..........@..# .....>..~~≈~~..).).# .#.##..~~≈≈~~......# .#.##..~≈~≈~~....### .#.#[............# .#....#....####### ####..#....# ###..#....# #.........# dlua errors: clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>