Dungeon Descent DCSS version 0.34-a0-622-g6778cbbdf0 (webtiles) character file. Game seed: 13431513637858791939 21 abcdef the Caller (level 2, 0/20 HPs) Began as a Demigod Summoner on Aug 15, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:05:39 (1172 turns). abcdef the Caller (Demigod Summoner) Turns: 1172, Time: 00:05:40 Health: 0/20 AC: 2 Str: 9 XL: 2 Next: 45% Magic: 6/7 EV: 11 Int: 17 God: Gold: 54 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of resist corrosion HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -4) A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 robe Jewellery b - a ring of resist corrosion (worn) Potions g - a potion of magic d - 3 potions of berserk rage {unknown} f - a potion of brilliance {unknown} Skills: + Level 0.1 Fighting + Level 1.8 Dodging + Level 1.9 Stealth + Level 0.3 Unarmed Combat + Level 2.2 Spellcasting + Level 3.9 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 60% N/A 3% 1 b - Call Imp Summ 30% N/A 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 15% N/A 12% 3 Eringya's Surprising Cr Summ 15% N/A 36% 4 Martyr's Knell Necr/Summ 8% N/A 63% 4 Summon Seismosaurus Egg Summ/Erth 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/12) Lair: D:12 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Your cerulean imp barely misses the adder. The adder bites you but does no damage. Your cerulean imp misses the adder. The adder barely misses you. Your cerulean imp hits the adder but does no damage. The adder closely misses you. Your cerulean imp completely misses the adder. You swap places. The adder barely misses you. Your cerulean imp closely misses the adder. The adder attacks as it pursues you! The adder bites you. You are poisoned. The adder poisons you! The adder bites you. You are more poisoned. The adder poisons you! Your cerulean imp hits the adder with a -3 spear. You feel sick. Your cerulean imp hits the adder but does no damage. You feel sick. The adder misses you. Your cerulean imp closely misses the adder. You feel sick. The adder attacks as it pursues you! The adder misses you. Your cerulean imp closely misses the adder. The adder closely misses you. You feel sick. The adder barely misses you. Your cerulean imp misses the adder. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! Your cerulean imp closely misses the adder. You hit the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. Your cerulean imp hits the adder but does no damage. You hit the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the adder from afar with a -3 spear. The adder dies! You die... #.#...+....... ###.### ...### # .#####+##...## .. #.#...........######.## #....................... ##########.##.##.....#.#... .........#.##.##5.......... ####.....#.##........#.#.# #.##..#.##..#@....# # ###.##..#.##........# ##.......#.###.##....# ...#.###.#.# #.#####:# ...#.###.#.# #.# .# ...#.....#.# #.# .# ##.#######.# #+# .. #.........# ##...###### You could see a friendly cerulean imp (summoned). Vanquished Creatures An endoplasm (D:1) A jackal (D:1) A frilled lizard (D:1) A goblin (D:1) 4 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A jackal (D:1) 2 quokkas A ball python (D:1) A bat (D:2) A goblin (D:1) A kobold (D:1) A rat (D:2) 9 creatures vanquished. Grand Total: 13 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | abcdef the Demigod Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 990 | D:2 | Reached XP level 2. HP: 20/20 MP: 1/7 993 | D:2 | Learned a level 2 spell: Call Imp 1171 | D:2 | HP: 1/20 [adder (2)] 1172 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_loops_ring D:2: layout_basic, kennysheep_generic_room_13 Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.2 Fighting | | 0.1 Dodging | | 1.8 Stealth | | 1.9 Unarmed Combat | | 0.3 Summonings | | 3.9 Action || total ---------------------------++------- Melee: Unarmed || 35 Cast: Summon Small Mamm || 20 Call Imp || 2 Stab: Sleeping || 1 Armour: Robe || 26 Dodge: Dodged || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1170 | 1094 | 76 | 22 | 777 | 2 | 585.0 | Dungeon | 1170 | 1094 | 76 | 22 | 777 | 2 | 585.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 913 daAuts D:2: 257 daAuts