aaam Level 1 of the Dungeon (0, 0, D:1) 2 stones (4, 7, D:1) a +0 club (7, 7, D:1) a +0 club a goblin corpse (skeletalised by now) (12, 8, D:1) a +0 leather armour (27, -2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (28, -30, D:1) a frilled lizard skeleton (28, -15, D:1) a quokka skeleton (32, -31, D:1) a +0 leather armour (32, -14, D:1) a bat skeleton (37, -36, D:1) a +0 dagger a goblin skeleton (37, -34, D:1) a +0 dagger a goblin skeleton (37, -22, D:1) a +0 leather armour (49, 2, D:1) 4 stones (56, 1, D:1) a +0 dagger a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) a potion of heal wounds (1, 7, D:2) a +0 robe (10, 11, D:2) a ball python corpse (skeletalised by now) (11, -8, D:2) a +0 ring mail (18, 3, D:2) a quokka corpse (skeletalised by now) (19, -10, D:2) a scroll of enchant armour (22, 28, D:2) a +0 sling (23, 16, D:2) a +0 robe (28, 28, D:2) a scroll of teleportation (28, 30, D:2) 3 stones (35, -21, D:2) an adder corpse (skeletalised by now) (38, 17, D:2) a +0 sling (39, -7, D:2) a +0 leather armour (46, 12, D:2) an adder corpse (skeletalised by now) (47, 28, D:2) a potion of might a potion of curing a scroll of vulnerability a potion of degeneration a potion of attraction a potion of magic 2 scrolls of identify a scroll of fog (51, -9, D:2) 2 potions of curing a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe an orc corpse (1, -1, D:3) a +0 hand axe an orc corpse (1, 1, D:3) a +0 flail (27, -11, D:3) a +0 club (33, 0, D:3) a ribbon worm corpse (36, 5, D:3) a +0 spear (37, 0, D:3) a potion of curing (55, 13, D:3) a ball python corpse (skeletalised by now)