Dungeon Crawl Stone Soup version 0.32-a0-1994-g4b24945042 (webtiles) character file. Game seed: 16968201696843464194 287 aaam the Conjurer (level 6, -19/32 HPs) Began as a Tengu Conjurer on Aug 4, 2024. Demolished by an ogre ... wielding a +0 giant club (28 damage) ... on level 4 of the Dungeon. The game lasted 00:02:58 (3560 turns). aaam the Conjurer(Tengu Conjurer) Turns: 3560, Time: 00:02:58 Health: -19/32 AC: 3 Str: 7 XL: 6 Next: 30% Magic: 5/13 EV: 26 Int: 20 God: Gold: 73 SH: 0 Dex: 13 Spells: 10/13 levels left rFire . . . f - +0 quarterstaff (speed) rCold . . . (shield currently unavailable) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . g - +0 pair of gloves SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ e - ring of see invisible HPRegen 0.25/turn (no ring) MPRegen 0.13/turn %: acrobat @: acrobatic A: beak, talons 3, acrobatic a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons f - a +0 quarterstaff of speed (weapon) Armour a - a +0 robe (worn) g - a +0 pair of gloves (worn) Jewellery e - a ring of see invisible (left hand) Wands p - a wand of iceblast (2) Scrolls h - 4 scrolls of teleportation i - 2 scrolls of vulnerability j - a scroll of immolation {unknown} l - a scroll of fear {unknown} o - 2 scrolls of identify Potions b - a potion of magic c - a potion of might {unknown} d - a potion of curing k - 3 potions of mutation m - a potion of degeneration {unknown} n - a potion of experience {unknown} q - 2 potions of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.2 Stealth + Level 4.2 Spellcasting + Level 7.7 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 19% 3d7 8% 3 Freeze Ice 16% 1d4 13% 1 Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Frozen Ramparts Ice 8% 1d2 36% 3 Irradiate Conj/Alch 9% 3d14 56% 5 Petrify Alch/Erth 4% N/A 77% 4 Haunt Necr/Summ 2% N/A 100% 7 Borgnjor's Revivificati Necr 2% N/A 100% 8 Fulsome Fusillade Conj/Alch 9% (3-5)d7 100% 8 Death's Door Necr 2% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Cheibriados Annotations: D:3 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Magic restored. Items here: )) [ †. i - 2 scrolls of vulnerability (gained 1) You see here a +3 ring mail. An endoplasm comes into view. The endoplasm quivers. An endoplasm is nearby! You see here a fuming emerald potion. q - 2 fuming emerald potions (gained 1) The magic dart hits the endoplasm. The endoplasm is moderately wounded. The magic dart hits the endoplasm! You kill the endoplasm! The ogre shouts! The magic dart hits the ogre but does no damage. The magic dart hits the ogre. The ogre is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, 91% to hit) The searing ray hits the ogre. The ogre is moderately wounded. (Press . to maintain the ray.) The searing ray hits the ogre! The ogre is heavily wounded. A goblin comes into view. It is wielding a +0 dagger. The searing ray hits the ogre. The ogre is severely wounded. The goblin shouts! You hear a shout! The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The searing ray hits the ogre. The ogre is almost dead. You finish channelling your searing ray. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #............# .... ##.............. ..O. #......g......... .... ............... .... .............# .... #..........# .# #...O.....# .##. #.@....#.### ...<# ###.#..#...# ....## #.....#..#### ###..#. .......#........## ....... ..##.###.........## ..>.... #. #.[.###....### ....... ## ##### #....#.## ....[.. ♣P♣##....#..# ....... ............# You could see an ogre and a goblin. Vanquished Creatures A scorpion (D:4) 4 bombardier beetles (D:4) 2 adders A shadow imp (D:4) 2 ribbon worms (D:3) 3 orcs (D:4) 9 ball pythons 9 endoplasms 3 giant cockroaches 3 goblins 6 hobgoblins 3 jackals 4 quokkas 5 bats 2 frilled lizards (D:3) 3 kobolds (D:2) 10 rats 70 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | aaam the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 588 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/6 1169 | D:2 | Reached XP level 3. HP: 19/19 MP: 1/7 1774 | D:3 | Learned a level 2 spell: Searing Ray 1869 | D:3 | Found the +6 shillelagh "Devastator" {shatter} 1877 | D:3 | Found a runed translucent door. 1878 | D:3 | Noticed Crazy Yiuf 1988 | D:3 | Reached skill level 6 in Conjurations 2421 | D:3 | Reached XP level 4. HP: 24/24 MP: 5/9 3086 | D:4 | Reached XP level 5. HP: 28/28 MP: 3/11 3211 | D:4 | Noticed an ogre 3212 | D:4 | Reached skill level 7 in Conjurations 3366 | D:4 | Found a snail-covered altar of Cheibriados. 3371 | D:4 | Reached XP level 6. HP: 32/32 MP: 8/13 3560 | D:4 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_basic, minmay_misc_feat_roman D:2: layout_basic D:3: layout_loops_ring, st_stairs_13, uniq_crazy_yiuf_cottage D:4: layout_cave_pools, worldfamousw_hep_ancestral_shrine, slow_altar_2, gammafunk_ghost_grave, dreamdust_princess_corridor Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 6 7 | 7.7 Spellcasting | 3 4 | 4.2 Dodging | | 2.4 Stealth | | 2.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Quarterstaff | 9 | 5 || 14 Peck | 3 | 1 || 4 Kick | 1 | 1 || 2 Cast: Magic Dart | 70 | 45 || 115 Searing Ray | 1 | 8 || 9 Use: Scroll | 4 | || 4 Armour: Robe | 6 | 11 || 17 Dodge: Dodged | 7 | 18 || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3557 | 3278 | 279 | 169 | 2728 | 4 | 889.2 | Dungeon | 3557 | 3278 | 279 | 169 | 2728 | 4 | 889.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1259 daAuts D:2: 893 daAuts D:1: 833 daAuts D:4: 571 daAuts