aaam Level 1 of the Dungeon (0, 0, D:1) a +0 robe (0, 20, D:1) a +0 short sword a stone a kobold skeleton (1, 19, D:1) a ball python skeleton (2, 18, D:1) 3 stones (2, 20, D:1) a rat skeleton (4, 32, D:1) a hobgoblin corpse (skeletalised by now) (6, 3, D:1) a +0 club a kobold corpse (skeletalised by now) (8, 7, D:1) a +0 whip (9, 9, D:1) a +0 plate armour (9, 15, D:1) 8 stones (11, 5, D:1) a +0 leather armour (13, -4, D:1) 6 stones (18, 6, D:1) a bat skeleton (19, 19, D:1) a +0 whip 4 stones a kobold skeleton (21, 17, D:1) a +0 club (25, 18, D:1) a +0 club (26, 19, D:1) a +3 short sword 5 stones (26, 21, D:1) a frilled lizard skeleton (31, 14, D:1) a ball python skeleton (39, 27, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Pyri's Distillery a potion of magic (112 gold) a potion of degeneration (14 gold) a potion of curing (42 gold) a potion of brilliance (56 gold) a potion of curing (42 gold) a potion of enlightenment (70 gold) a potion of curing (42 gold) a potion of haste (140 gold) a potion of heal wounds (70 gold) [Shop] Rudozied's General Store a scroll of identify (26 gold) a +0 whip (32 gold) a scroll of identify (26 gold) 2 potions of heal wounds (130 gold) a potion of invisibility (104 gold) 4 stones (5 gold) a +3 chain mail of cold resistance (344 gold) a +0 ring mail (52 gold) a +0 falchion (39 gold) [Shop] Vota Udej's Jewellery Emporium the amulet "Wiruomem" {Faith rElec Str+3 Dex-2} (673 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. Str+3: It affects your strength (+3). Dex-2: It affects your dexterity (-2). rElec: It insulates you from electricity. a +4 ring of protection (432 gold) a +6 ring of dexterity (432 gold) a ring of magical power (240 gold) a ring of poison resistance (240 gold) a beast talisman (240 gold) a ring of protection from fire (300 gold) a ring of poison resistance (240 gold) [Shop] Dygop's Assorted Antiques a potion of curing (84 gold) a +2 morningstar of protection (470 gold) a +1 morningstar of protection (330 gold) a Gell's gravitambourine (2/2) (1120 gold) an amulet of reflection (840 gold) a scroll of identify (56 gold) a potion of haste (280 gold) a +3 arbalest of flaming (702 gold) 3 scrolls of identify (168 gold) a beast talisman (560 gold) a +3 plate armour of willpower (1260 gold) (0, 0, D:2) a staff of alchemy (2, -7, D:2) a jackal skeleton (2, -5, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (2, -3, D:2) a +0 short sword 2 stones (3, -4, D:2) a +0 club 5 stones (4, -7, D:2) a jackal skeleton (6, -17, D:2) a +0 short sword an adder skeleton a bat skeleton (6, -2, D:2) a +2 dagger of speed (7, -12, D:2) a frilled lizard skeleton (12, -23, D:2) a +0 pair of gloves a +0 robe (16, -3, D:2) a +0 club (17, 8, D:2) a +0 dagger (17, 9, D:2) an adder corpse (skeletalised by now) (29, -15, D:2) a +0 whip (29, -11, D:2) a +0 robe (30, -24, D:2) a +0 sling (34, -11, D:2) a frilled lizard skeleton (36, -10, D:2) an adder skeleton (41, -22, D:2) 4 stones (41, -17, D:2) an adder corpse (skeletalised by now) (45, -20, D:2) a +0 helmet (45, -9, D:2) a +0 leather armour (53, -10, D:2) a hobgoblin corpse (skeletalised by now) (53, -8, D:2) an adder corpse (skeletalised by now) (56, -6, D:2) a +0 rapier Level 3 of the Dungeon (0, 0, D:3) a +0 club (9, 6, D:3) a scarf of harm a +3 quarterstaff (11, 13, D:3) a hobgoblin corpse (skeletalised by now) (12, 14, D:3) a bat skeleton (16, 22, D:3) a +0 leather armour (17, 10, D:3) a +0 robe (20, -2, D:3) a +0 club a goblin corpse (skeletalised by now) (20, 36, D:3) a +0 dagger a +0 club a +0 leather armour a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (20, 38, D:3) a +0 dagger a +0 whip (21, 12, D:3) a +0 short sword (24, 26, D:3) a frilled lizard skeleton (28, -8, D:3) 5 stones (28, 19, D:3) a +0 flail a gnoll skeleton (28, 20, D:3) a +0 spear a +0 spear a quokka skeleton (29, 20, D:3) a +0 flail (32, -8, D:3) a hobgoblin corpse (skeletalised by now) (32, 30, D:3) a +0 rapier (39, -1, D:3) a howler monkey corpse (skeletalised by now) (41, 1, D:3) a +0 dagger a +0 short sword 5 stones a hobgoblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (42, 1, D:3) a +0 dagger (47, 18, D:3) a +2 pair of gloves Level 4 of the Dungeon (0, 0, D:4) a +0 robe (8, -10, D:4) a +0 dagger (10, -10, D:4) a +1 rapier of electrocution (13, -3, D:4) a +0 spear (14, 12, D:4) a +0 club a goblin skeleton (18, -12, D:4) a +1 dagger of venom (18, -7, D:4) a hobgoblin skeleton a ball python skeleton (19, -7, D:4) a +0 short sword a +0 ring mail an orc skeleton (20, -23, D:4) a +0 long sword (20, -2, D:4) a +0 club an orc skeleton (21, -3, D:4) a +0 falchion a +0 whip a +0 leather armour (21, -1, D:4) a +0 flail an orc skeleton (22, -1, D:4) 5 stones a +0 dagger a kobold skeleton (29, 7, D:4) 6 stones (34, 18, D:4) a +0 leather armour (35, -14, D:4) a +0 club (36, -24, D:4) a +0 falchion (42, -9, D:4) a hound skeleton (44, -10, D:4) a blade talisman (44, 5, D:4) a +0 long sword (54, 4, D:4) 9 stones Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (8, 0, D:5) a +0 robe (15, 28, D:5) a +0 ring mail (16, 27, D:5) a +0 dagger (18, 9, D:5) 5 stones (29, 14, D:5) 8 gold pieces (29, 41, D:5) a +0 long sword (32, -9, D:5) a +0 sling (38, -3, D:5) a scroll of fog (52, 18, D:5) a ring of resist corrosion (57, 10, D:5) the +1 robe "Yta Dit" {Fly rElec rC+ Str-4} Str-4: It affects your strength (-4). rC+: It protects you from cold. rElec: It insulates you from electricity. Fly: It grants you flight.