Dungeon Crawl Stone Soup version 0.32-a0-1872-g59ecee1589 (webtiles) character file. Game seed: 12736915849104907927 81 aaam the Apothecary (level 4, -2/30 HPs) Began as a Merfolk Alchemist on July 27, 2024. Slain by a gnoll ... wielding a +0 halberd (12 damage) ... on level 2 of the Dungeon. The game lasted 00:01:36 (1470 turns). aaam the Apothecary(Merfolk Alchemist) Turns: 1470, Time: 00:01:37 Health: -2/30 AC: 6 Str: 8 XL: 4 Next: 42% Magic: 5/8 EV: 12 Int: 14 God: Gold: 70 SH: 0 Dex: 16 Spells: 8/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . f - +2 helmet rElec . (no cloak) rCorr . (no gloves) SInv . g - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Missiles i - 5 atropa-tipped darts l - 4 curare-tipped darts Armour a - a +0 robe (worn) f - a +2 helmet (worn) g - a +0 pair of boots (worn) Jewellery d - a ring of poison resistance Scrolls e - a scroll of identify {unknown} j - a scroll of brand weapon {unknown} Potions b - a potion of magic c - a potion of curing {unknown} h - a potion of resistance {unknown} k - a potion of heal wounds {unknown} Skills: - Level 1.0 Throwing - Level 2.6 Dodging - Level 2.1 Stealth - Level 3.0 Spellcasting - Level 0.7 Conjurations + Level 5.6 Alchemy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 20% N/A 11% 2 Olgreb's Toxic Radiance Alch 17% N/A 22% 4 Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 Sticky Flame Fire/Alch 10% 2d5 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The gnoll shouts! x3; You hear a shout! There are monsters nearby! There are monsters nearby! You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. A gnoll comes into view. It is wielding a +0 whip. The sting hits the gnoll but does no damage. The gnoll is poisoned. The gnoll hits you with a +0 flail. The gnoll attacks as it pursues you! The gnoll hits you but does no damage. Your magical contamination has completely faded away. The gnoll looks more healthy. The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (moderately wounded, 75% to hit) The sting hits the gnoll. The gnoll is poisoned. The gnoll is heavily wounded. The gnoll closely misses you. Unknown command. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (severely wounded, poisoned, 75% to hit) The sting hits the gnoll. The gnoll looks even sicker. The gnoll is almost dead. The gnoll hits you with a +0 flail! Unknown command. You kill the gnoll! Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (75% to hit) The sting hits the gnoll. The gnoll is poisoned. The gnoll is lightly wounded. The gnoll hits you with a +0 club. Unknown command. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd! You die... #.#.#.# #..# #.#.#.###..# #......##..# ###.#.)##..####### ...#..##......... ...###g.##.######## ..... ##gg#.# ?... #..#.## ##. #..@..## #. #......## ## ######..### .. ##..)# ##. ###.### ####.. #...###..... ###.##..###. #.#..####. #.#.## #.. You could see 3 gnolls. Vanquished Creatures A jelly (D:2) A gnoll (D:2) 2 dart slugs 3 bats 4 endoplasms A giant cockroach (D:1) 8 goblins A hobgoblin (D:1) 3 jackals (D:1) 2 ball pythons (D:1) 2 frilled lizards (D:1) 4 kobolds 4 rats (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | aaam the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 150 | D:1 | Reached XP level 2. HP: 17/19 MP: 0/5 602 | D:1 | Reached XP level 3. HP: 24/24 MP: 0/6 1216 | D:2 | Reached skill level 5 in Alchemy 1303 | D:2 | Reached skill level 1 in Throwing 1303 | D:2 | Reached XP level 4. HP: 19/30 MP: 1/8 1470 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_basic D:2: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Alchemy | 5 | 5.6 Throwing | 1 | 1.0 Spellcasting | 3 | 3.0 Dodging | | 2.6 Stealth | | 2.1 Conjurations | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 13 | 1 || 14 Punch | | 1 || 1 Cast: Sting | 57 | 7 || 64 Armour: Robe | 18 | 7 || 25 Dodge: Dodged | 15 | 2 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1469 | 1432 | 37 | 0 | 1176 | 2 | 734.5 | Dungeon | 1469 | 1432 | 37 | 0 | 1176 | 2 | 734.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1114 daAuts D:2: 355 daAuts