Dungeon Crawl Stone Soup version 0.32-a0-1770-gd1fa21d13b (webtiles) character file. Game seed: 10286534247978421841 104 aaam the Conjurer (level 4, -5/24 HPs) Began as a Tengu Conjurer on July 23, 2024. Slain by a gnoll ... wielding a +2 spear of flaming (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:35 (1708 turns). aaam the Conjurer(Tengu Conjurer) Turns: 1708, Time: 00:01:35 Health: -5/24 AC: 2 Str: 8 XL: 4 Next: 80% Magic: 5/10 EV: 5 Int: 20 God: Gold: 125 SH: 0 Dex: 12 Spells: 6/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.12/turn %: acrobat @: acrobatic, held A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 125 gold pieces. Inventory: Missiles j - 2 throwing nets Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant armour {unknown} e - a scroll of identify {unknown} f - a scroll of amnesia {unknown} g - a scroll of teleportation {unknown} Potions b - a potion of magic d - a potion of cancellation {unknown} h - 2 potions of brilliance {unknown} i - a potion of ambrosia {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 3.4 Spellcasting + Level 6.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 12% N/A 14% 1 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Confusing Touch Hex 3% N/A 38% 3 Vampiric Draining Necr 3% 2d6 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History 3 gnolls come into view. A gnoll is wielding a +1 whip of venom. A gnoll is wielding a +0 club and quivering 2 throwing nets. A gnoll is wielding a +2 spear of flaming. Found 16 gold pieces. The gnoll shouts! A gnoll comes into view. It is wielding a +0 club. There are monsters nearby! There are monsters nearby! There are monsters nearby! The gnoll shouts! The gnoll throws a throwing net. The throwing net completely misses you. You see here a throwing net. The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! You see here a throwing net. The gnoll hits you from afar with a +2 spear of flaming. The gnoll burns you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +1 whip of venom (wandering, hasn't noticed you, 82% to hit) The searing ray hits the gnoll! The gnoll is heavily wounded. The searing ray hits the gnoll! The gnoll is heavily wounded. The searing ray hits the gnoll! The gnoll is heavily wounded. The gnoll shouts! (Press . to maintain the ray.) The gnoll hits you from afar with a +2 spear of flaming! * * * LOW HITPOINT WARNING * * * The gnoll burns you. * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the gnoll! You kill the gnoll! The gnoll hits you from afar with a +2 spear of flaming! You die... #...#.######...#... #.................# # #..............#..# #.#..............#... #..>.......)......... ####.#...........# #.#####.#.....# #(....#.###'### #@#.....###'### #.###.#.......# ggg #.#.##....+ ..)..#....'....# ......###.##....# ....$..# #.##....# #.......# #.##....# #.......# #.####.... . #.# #####. You could see 3 gnolls. Vanquished Creatures A bombardier beetle (D:2) A gnoll (D:2) An adder (D:2) A dart slug (D:1) 4 ribbon worms 4 ball pythons 2 endoplasms 2 giant cockroaches (D:1) 4 goblins 2 hobgoblins (D:2) 8 jackals 3 kobolds A quokka (D:2) 6 bats 6 frilled lizards 5 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | aaam the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 126 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/6 590 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/8 906 | D:1 | Learned a level 2 spell: Searing Ray 931 | D:2 | Reached skill level 6 in Conjurations 981 | D:2 | Found a faded altar of an unknown god. 1354 | D:1 | Reached XP level 4. HP: 24/24 MP: 2/9 1708 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_loops_ring, kennysheep_crisscross D:2: layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 6 | 6.7 Spellcasting | 3 | 3.4 Dodging | | 2.1 Stealth | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 12 | || 12 Peck | 2 | || 2 Kick | 2 | || 2 Cast: Magic Dart | 67 | 19 || 86 Searing Ray | 2 | 2 || 4 Armour: Robe | 10 | 4 || 14 Dodge: Dodged | 25 | 3 || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1711 | 1690 | 21 | 54 | 1354 | 2 | 855.5 | Dungeon | 1711 | 1690 | 21 | 54 | 1354 | 2 | 855.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 987 daAuts D:2: 724 daAuts