aaam Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 0, D:1) a +0 short sword a kobold skeleton (5, -5, D:1) a bat skeleton (6, -23, D:1) 8 stones (8, -6, D:1) a +0 dagger (9, 7, D:1) a rat skeleton (9, 12, D:1) a +0 club a stone a kobold skeleton (10, 7, D:1) a +0 short sword a +0 club 4 stones a kobold skeleton (10, 13, D:1) a +0 dagger 3 stones (11, 8, D:1) a +0 short sword 5 stones a kobold skeleton (33, -27, D:1) a +0 dagger (34, -13, D:1) a ball python corpse (skeletalised by now) (36, -15, D:1) a hobgoblin skeleton (37, -16, D:1) a jackal corpse (skeletalised by now) (39, -15, D:1) a jackal corpse (skeletalised by now) (39, -12, D:1) a rat corpse (skeletalised by now) (43, -8, D:1) a +0 barding (47, -7, D:1) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (49, -21, D:1) a +0 pair of boots (50, -18, D:1) a frilled lizard corpse (skeletalised by now) (52, 12, D:1) a +0 dagger (56, 1, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (2, -9, D:2) a quokka corpse (5, -4, D:2) a serpent talisman (11, -20, D:2) a +0 hand axe (15, -20, D:2) a +0 helmet