Dungeon Crawl Stone Soup version 0.32-a0-1755-g2a440f7bdf (webtiles) character file. Game seed: 2987215688750648337 30 aaam the Conjurer (level 3, 0/19 HPs) Began as a Tengu Conjurer on July 20, 2024. Slain by an orc wizard ... wielding a +0 dagger (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:31 (1406 turns). aaam the Conjurer(Tengu Conjurer) Turns: 1406, Time: 00:01:32 Health: 0/19 AC: 2 Str: 7 XL: 3 Next: 20% Magic: 7/7 EV: 11 Int: 20 God: Gold: 50 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic, deterioration 1, inability to drink after injury 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - a +6 ring of strength g - a +5 ring of evasion Scrolls c - 3 scrolls of vulnerability {unknown} Potions b - a potion of magic f - a potion of resistance {unknown} Skills: + Level 2.6 Dodging + Level 2.5 Stealth + Level 2.3 Spellcasting + Level 5.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Battlesphe Conj 25% 2d8 38% 5 Brom's Barrelling Bould Conj/Erth 13% 2d4 43% 4 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Fireball Conj/Fire 6% 3d5 78% 5 Conjure Ball Lightning Conj/Air 6% 3x3d6 100% 6 Orb of Destruction Conj 12% 9d7 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * D:2 ( Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Your body sometimes deteriorates upon taking damage. You occasionally lose the ability to drink potions when taking damage. Message History The orc wizard casts a spell at you. You are confused. You're too confused to cast spells. You're too confused to cast spells. You're too confused to cast spells. Unknown command. The orc wizard gestures at you while chanting. You are more confused. You bump into the rock wall. The orc wizard casts a spell at you. You are more confused. The orc wizard casts a spell at you. The puff of flame hits you. You bump into the rock wall. You bump into the rock wall. You bump into the rock wall. The orc wizard points at you and mumbles some strange words. You are more confused. The orc wizard gestures at you while chanting. The magic dart hits you. You bump into the rock wall. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Something hits you. Something misses you. You bump into the rock wall. You bump into the rock wall. Something hits you. Something closely misses you. You're too confused to move! Something hits you. * * * LOW HITPOINT WARNING * * * You bump into the rock wall. You hear some strange, mumbled words. Something tries to affect you, but you resist. It was a potion of mutation. You feel extremely strange. You feel yourself wasting away. You occasionally lose the ability to drink potions when taking damage. You feel less confused. Something hits you. You die... #>............# #..##o##......# ##.##.##......# #.##.##......# #.....####...# ####..####.#.# #.......#.# ######.##....#.##########.... #<...#.##.#.@#.##.......#.... ####.#.##.##)...#.......#.... #.#....##............#.... #.#######.#####'######†..† #.#...))..# #..#####.... #.#.####### ##.....#.... #.#.## #####...... #....# ###.### #####.#..# #..## There were no monsters in sight! Vanquished Creatures 3 orcs (D:2) 5 ball pythons An endoplasm (D:2) A goblin (D:1) 3 hobgoblins (D:2) 2 jackals (D:2) 2 bats A frilled lizard (D:2) 4 kobolds 2 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | aaam the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 410 | D:1 | Found Jotaepo's General Store. 960 | D:2 | Reached XP level 2. HP: 15/15 MP: 4/6 1234 | D:2 | Found Zyimed's Weapon Shoppe. 1242 | D:2 | Learned a level 2 spell: Searing Ray 1284 | D:2 | Reached XP level 3. HP: 14/19 MP: 7/7 1406 | D:2 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 1406 | D:2 | Gained mutation: You occasionally lose the ability to drink | potions when taking damage. [potion of mutation] 1406 | D:2 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_altar, layout_basic, serial_shops, nicolae_shop_back_alley_shop, minmay_misc_feat_cross D:2: layout_basic, basic_altar, serial_shops, shop Action || total ---------------------------++------- Melee: Unarmed || 14 Kick || 2 Peck || 4 Cast: Magic Dart || 35 Searing Ray || 1 Use: Potion || 1 Armour: Robe || 12 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1405 | 1388 | 17 | 0 | 1225 | 2 | 702.5 | Dungeon | 1405 | 1388 | 17 | 0 | 1225 | 2 | 702.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 892 daAuts D:2: 513 daAuts