Dungeon Crawl Stone Soup version 0.32-a0-1740-gad30c92003 (webtiles) character file. Game seed: 1183360750474425637 9 aaam the Conjurer (level 2, 0/15 HPs) Began as a Tengu Conjurer on July 17, 2024. Slain by a hobgoblin (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:26 (155 turns). aaam the Conjurer(Tengu Conjurer) Turns: 155, Time: 00:00:27 Health: 0/15 AC: 2 Str: 7 XL: 2 Next: 16% Magic: 0/6 EV: 11 Int: 18 God: Gold: 14 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.3 Spellcasting + Level 5.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 2% 2 Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - quokka Aim: a quokka (100% to hit) The magic dart hits the quokka. The quokka is heavily wounded. The quokka completely misses you. Unknown command. Unknown command. Okay, then. You barely miss the quokka. Your peck misses the quokka. The quokka is moderately wounded. The quokka barely misses you. You hit the quokka but do no damage. Your kick misses the quokka. You peck the quokka. The quokka is almost dead. The quokka closely misses you. You barely miss the quokka. Your peck misses the quokka. The quokka is almost dead. The quokka barely misses you. x2 You hit the quokka but do no damage. You claw the quokka, but do no damage. Your peck misses the quokka. The quokka is almost dead. The quokka barely misses you. You hit the quokka but do no damage. The quokka is almost dead. The quokka bites you. * * * LOW HITPOINT WARNING * * * You hit the quokka but do no damage. Your kick misses the quokka. The quokka is almost dead. The quokka bites you. * * * LOW HITPOINT WARNING * * * You hit the quokka. You kill the quokka! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. You die... .. #.# ...# #.# #... #.# ##...#.#### #).>.†....# .$#.....##.# ##.?####.# #....###.#### ..........g@.# ..#.##.######## .... .. You could see a hobgoblin. Vanquished Creatures A ball python (D:1) A bat (D:1) An endoplasm (D:1) A goblin (D:1) A hobgoblin (D:1) A quokka (D:1) A frilled lizard (D:1) A kobold (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | aaam the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 128 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/6 155 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_basic, serial_shops, shop, minmay_pentomino_x4 Action || total ---------------------------++------- Melee: Unarmed || 15 Kick || 1 Peck || 1 Cast: Magic Dart || 14 Armour: Robe || 13 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 155 | 155 | 0 | 0 | 109 | 1 | 155.0 | Dungeon | 155 | 155 | 0 | 0 | 109 | 1 | 155.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 155 daAuts