Dungeon Crawl Stone Soup version 0.32-a0-1730-g3abdcd505c (webtiles) character file. Game seed: 16642873588359684022 43 aaam the Conjurer (level 3, 0/19 HPs) Began as a Tengu Conjurer on July 15, 2024. Slain by Sigmund ... wielding a +0 scythe (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:29 (1304 turns). aaam the Conjurer(Tengu Conjurer) Turns: 1304, Time: 00:02:29 Health: 0/19 AC: 2 Str: 7 XL: 3 Next: 58% Magic: 1/8 EV: 11 Int: 20 God: Gold: 34 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . i - staff of cold rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves i - a staff of cold (weapon) Scrolls c - 3 scrolls of identify {unknown} d - a scroll of blinking {unknown} e - a scroll of enchant armour {unknown} g - 2 scrolls of teleportation {unknown} h - a scroll of amnesia {unknown} j - a scroll of torment {unknown} l - a scroll of noise {unknown} m - a scroll of revelation {unknown} Potions b - a potion of magic f - a potion of haste {unknown} k - a potion of curing {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.9 Spellcasting + Level 6.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 4% N/A 22% 2 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Maxwell's Portable Pile Tloc 2% (3-9)d2 41% 3 Teleport Other Tloc 2% N/A 41% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Sigmund the Dreaded comes into view. He is wielding a +0 scythe. The hobgoblin shouts! Sigmund shouts! You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. Sigmund misses you. Unknown command. The hobgoblin attacks as it pursues you! The hobgoblin misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the hobgoblin! You kill the hobgoblin! The searing ray hits Sigmund. Sigmund is moderately wounded. (Press . to maintain the ray.) Sigmund points at you and mumbles some strange words. The puff of flame hits you! Ouch! That really hurt! The searing ray hits Sigmund. Sigmund is moderately wounded. Sigmund hits you but does no damage. The searing ray hits Sigmund! Sigmund is heavily wounded. The searing ray hits Sigmund. Sigmund is heavily wounded. You finish channelling your searing ray. Sigmund misses you. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits Sigmund. Sigmund is heavily wounded. (Press . to maintain the ray.) Sigmund hits you from afar with a +0 scythe! You die... Sigmund begins carving another notch in his scythe. ...#.........#.#.### ...##........#.#.# #####..........#.# #........###.# #.........##.# #..........#.# ######...#...# ..####..# ### ##@# #†# #@# ... ..... ....>.. ######### You could see Sigmund. Vanquished Creatures A ribbon worm (D:2) 6 ball pythons 3 endoplasms (D:1) 2 giant cockroaches (D:1) 2 goblins (D:2) 3 hobgoblins 6 jackals 2 kobolds (D:1) 2 quokkas 2 bats 2 frilled lizards (D:2) 4 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | aaam the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 172 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/6 194 | D:1 | Learned a level 2 spell: Searing Ray 635 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/7 882 | D:2 | Reached skill level 6 in Conjurations 972 | D:2 | Found a faded altar of an unknown god. 1296 | D:2 | Noticed Sigmund 1304 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_rooms D:2: layout_rooms, basic_ecumenical_altar, minmay_hexomino_p4, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 6 | 6.1 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.9 Action || total ---------------------------++------- Melee: Unarmed || 18 Kick || 9 Peck || 4 Staff || 6 Cast: Magic Dart || 58 Searing Ray || 4 Armour: Robe || 19 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1305 | 1291 | 14 | 87 | 1004 | 2 | 652.5 | Dungeon | 1305 | 1291 | 14 | 87 | 1004 | 2 | 652.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 951 daAuts D:2: 354 daAuts