aaam Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (2, -11, D:1) 7 stones (5, 9, D:1) a staff of conjuration (16, 9, D:1) a +0 dagger (18, -23, D:1) a +0 dagger (18, 3, D:1) a goblin corpse (skeletalised by now) (23, -30, D:1) a quokka corpse (skeletalised by now) (24, -12, D:1) a +0 dagger a hobgoblin skeleton a goblin skeleton (29, 15, D:1) a +0 ring mail (31, 32, D:1) a +0 leather armour (32, 13, D:1) a +0 club a goblin skeleton (33, -16, D:1) a +0 chain mail (35, -7, D:1) a ring of positive energy (38, 14, D:1) a +0 club (38, 21, D:1) a staff of alchemy (40, 13, D:1) a +0 whip (41, -7, D:1) a rat corpse (skeletalised by now) (43, 10, D:1) a +0 short sword 2 stones a kobold skeleton (47, -9, D:1) a ball python corpse (skeletalised by now) (49, -8, D:1) a +0 hand axe (50, 0, D:1) a +0 leather armour (52, 9, D:1) a quokka corpse (skeletalised by now) (54, -6, D:1) a bat corpse (skeletalised by now) (57, 17, D:1) a +0 leather armour (63, -7, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Osoil's Weapon Emporium a +2 short sword of draining (174 gold) a +0 club (10 gold) a +0 whip (25 gold) 9 stones (9 gold) a +1 rapier of draining (142 gold) the +5 war axe "Ablun" {flame, rF+} (453 gold) rF+: It protects you from fire. a +0 long sword (35 gold) the +1 hand axe of Kiesun {freeze, rF- Will+ Int+3 Dex+9} (412 gold) Int+3: It affects your intelligence (+3). Dex+9: It affects your dexterity (+9). rF-: It makes you vulnerable to fire. Will+: It increases your willpower. (0, 0, D:2) a +0 halberd a gnoll skeleton (3, -6, D:2) a +0 halberd (3, -5, D:2) a +0 whip a gnoll skeleton (11, -5, D:2) a maw talisman (14, -6, D:2) a bat skeleton (20, -10, D:2) a +0 short sword (22, -18, D:2) a +0 club (22, -1, D:2) a hobgoblin skeleton (23, 7, D:2) a quokka skeleton (28, -3, D:2) a maw talisman (30, 10, D:2) a +0 whip (31, -3, D:2) a rat skeleton (33, 12, D:2) a ball python skeleton (35, 2, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (6, -32, D:3) a frilled lizard skeleton (6, -30, D:3) a rat skeleton (6, -28, D:3) a hobgoblin skeleton (6, -19, D:3) a +0 quarterstaff (12, -32, D:3) a potion of degeneration (15, -11, D:3) a +0 club (20, -27, D:3) a +1 dagger of protection (22, -27, D:3) a +0 mace (22, -19, D:3) 2 potions of degeneration (24, -2, D:3) a hobgoblin corpse (skeletalised by now) (26, -20, D:3) a +0 whip (26, -19, D:3) a +0 hand axe a +0 chain mail a +0 whip a +0 hand axe an orc skeleton an adder skeleton an orc skeleton (31, -15, D:3) a +0 short sword (36, -10, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 flail (19, 12, D:4) 4 stones a +0 dagger a kobold skeleton (20, -15, D:4) a +0 club a +0 whip a +0 ring mail a +0 short sword a +0 robe a +0 dagger an orc skeleton a goblin skeleton (21, -15, D:4) a +0 ring mail a +0 whip an orc skeleton (21, -14, D:4) a +0 dagger (22, -11, D:4) a +0 scale mail a +0 hand axe (23, -11, D:4) a +0 hand axe (23, -8, D:4) 7 stones (25, -10, D:4) a +0 dagger (28, 15, D:4) an adder skeleton (30, -9, D:4) a +0 club (33, -16, D:4) a quokka corpse (skeletalised by now) (34, -12, D:4) a +0 morningstar (35, -15, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a scroll of identify (6, -4, D:5) a +0 antimagic short sword (unseen) (10, 3, D:5) a +0 spear (20, 39, D:5) a potion of mutation (25, -10, D:5) a scroll of fear (25, 32, D:5) a +0 whip (26, 38, D:5) a jackal corpse (26, 39, D:5) a jackal corpse (27, 30, D:5) a +0 dagger (27, 31, D:5) 13 gold pieces a +0 dagger a +0 robe a +0 short sword a +0 leather armour a +0 club a +0 leather armour a +0 hand axe a +0 ring mail a +0 flail an orc corpse an orc corpse an orc corpse (27, 32, D:5) a +0 hand axe a +0 chain mail an orc corpse (28, -7, D:5) a +0 dagger (28, 29, D:5) a +0 hand axe a +0 chain mail an orc corpse (31, 27, D:5) 10 gold pieces (34, 32, D:5) a +0 ring mail