a961213 Level 1 of the Dungeon (0, 0, D:1) a +0 plate armour (2, -22, D:1) a +0 dagger (8, 24, D:1) a +0 club a goblin corpse (skeletalised by now) (8, 37, D:1) a +0 trident (14, -19, D:1) a +0 short sword a kobold corpse (skeletalised by now) (14, -1, D:1) a +0 dagger (17, -21, D:1) a +0 tower shield (19, -9, D:1) a ball python skeleton (27, 24, D:1) a +0 morningstar (28, 23, D:1) a frilled lizard corpse (skeletalised by now) (41, 19, D:1) a hobgoblin corpse (skeletalised by now) (42, -11, D:1) a ball python corpse (skeletalised by now) (47, 27, D:1) a maw talisman a bat corpse (skeletalised by now) (52, 15, D:1) a +0 spear (56, 1, D:1) a +0 club (59, 26, D:1) a quokka corpse (skeletalised by now) (60, 12, D:1) a frilled lizard corpse (skeletalised by now) (62, -18, D:1) 5 large rocks Level 2 of the Dungeon (10, -37, D:2) a bat corpse (skeletalised by now) (15, -6, D:2) a +0 short sword a +0 scale mail (18, -13, D:2) a ball python corpse (skeletalised by now) (21, -57, D:2) a +0 club a goblin corpse (skeletalised by now) (37, -54, D:2) an adder corpse (42, -43, D:2) a +0 club (42, -42, D:2) a +0 club a +0 dagger a hobgoblin corpse a goblin corpse (42, -41, D:2) a +0 dagger a goblin corpse (47, -31, D:2) the +10 dagger "Sitret" {devious, rF+ rCorr Dex+3 SInv} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. (48, -60, D:2) a +0 scale mail (48, -48, D:2) a ball python corpse (skeletalised by now) (48, -32, D:2) a +0 robe (52, -46, D:2) a +0 hand axe (57, -50, D:2) a hobgoblin corpse (skeletalised by now) (60, -59, D:2) a hobgoblin corpse (skeletalised by now)