Seeded DCSS version 0.35-a0-345-gb3cffbe06b (webtiles) character file. Game seed: 11579032504736784048 (custom seed) 20 a961213 the Changeling (level 2, -3/19 HPs) Began as an Octopode Shapeshifter on May 7, 2026. Slain by Terence ... wielding a +0 hand axe (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:41 (499 turns). a961213 the Changeling (Octopode Shapeshifter) Turns: 499, Time: 00:00:42 Health: -3/19 AC: 1 Str: 13 XL: 2 Next: 79% Magic: 2/2 EV: 12 Int: 12 God: Gold: 17 SH: 0 Dex: 11 Spells: 1/1 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (helmet unavailable) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) a - quill talisman %: no passive effects @: quill-form A: quills, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 17 gold pieces. Inventory: Talismans a - a quill talisman (worn) b - a protean talisman Scrolls c - a scroll of immolation {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of summoning {unknown} j - a scroll of fog {unknown} k - a scroll of identify {unknown} l - a scroll of enchant armour {unknown} Potions L - a potion of lignification d - a potion of attraction {unknown} f - a potion of curing {unknown} Baubles a - 3 flux baubles Skills: - Level 2.0 Fighting - Level 2.0 Dodging - Level 3.0 Unarmed Combat + Level 3.8 Shapeshifting You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11501 Altars: Shops: D:1 ! Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History No target in view! You encounter Terence the Veteran. He is wielding a +0 hand axe and wearing a +0 chain mail of poison resistance. Terence is nearby! Terence is nearby! Terence is nearby! Terence is nearby! The helpless Terence fails to defend himself. You tentacle-slap Terence but do no damage. You grab Terence. You constrict Terence. Terence hits you with a +0 hand axe! You take 7 HP, and have [12/19] HP !!!!! HP Warning !!!!! You took 7 damage! Terence is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Terence is nearby! You are too injured to fight recklessly! Terence is nearby! You are too injured to fight recklessly! Terence is nearby! You tentacle-slap Terence. Terence is moderately wounded. You constrict Terence. Terence hits you with a +0 hand axe. You take 3 HP, and have [9/19] HP You took 3 damage! You tentacle-slap Terence but do no damage. Terence is moderately wounded. You constrict Terence, but do no damage. Terence hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * You take 8 HP, and have [1/19] HP !!!!! HP Warning !!!!! You took 8 damage! You tentacle-slap Terence but do no damage. Terence is moderately wounded. You constrict Terence. Terence barely misses you. You tentacle-slap Terence but do no damage. You squeeze Terence. Terence is severely wounded. You constrict Terence. Terence hits you with a +0 hand axe. You die... Terence says, "And stay out!" #..≈###≈.≈### #..≈# ≈§§# #≈.≈# §. ##.§###≈.≈###≈.≈###§ #.≈≈≈≈≈.≈≈≈≈≈.§≈≈§ #........§[...... #.§≈≈≈≈.≈§ ≈§§≈≈ #.§###≈.≈# #§§§# #.≈# #§.§# #§@§# ###.≈###§.§###§@§###≈.§ #..§§≈≈§§.§≈§§≈.≈≈≈≈≈.≈ #..§..................§ #...≈≈≈§≈§§≈§≈≈.≈≈≈§≈§§ #...≈###≈.≈###≈.§###§§≈ #...≈# #≈.≈# #≈.§# §§ #...≈# #≈.≈# #≈.≈# § #.#.≈≈≈≈≈.≈≈≈§≈.≈≈§ .........?...§...§§§. You could see Terence. Vanquished Creatures 3 endoplasms (D:1) 3 hobgoblins (D:1) 2 quokkas (D:1) 3 ball pythons (D:1) 3 bats (D:1) 3 frilled lizards (D:1) 3 goblins 2 kobolds (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a961213 the Octopode Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 109 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 406 | D:1 | Found Fisediy's Distillery. 491 | D:2 | Encountered Terence 499 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_rooms, serial_shops, nicolae_shop_back_alley_shop, minmay_ruptured D:2: layout_basic, serial_shops, nicolae_shop_behind_doors, kennysheep_generic_room_2, minmay_domino_2, minmay_hedge_maze, nrook_campfire, hangedman_decor_lopped, kennysheep_boxes, uniq_terence, uniq_crazy_yiuf_cottage Action || total ---------------------------++------- Attack: Normal || 39 Melee: Unarmed || 39 Constrict || 9 Tentacles || 8 Punch || 4 Stab: Sleeping || 4 Armour: None || 21 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 497 | 478 | 19 | 0 | 347 | 2 | 248.5 | Dungeon | 497 | 478 | 19 | 0 | 347 | 2 | 248.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 459 daAuts D:2: 38 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+