Seeded DCSS version 0.35-a0-290-g6208fce011 (webtiles) character file. Game seed: 9596095692209769559 (custom seed) 4 a961213 the Shooter (level 1, 16/16 HPs) Began as a Coglin Hunter on Apr 19, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:00:18 (181 turns). a961213 the Shooter (Coglin Hunter) Turns: 181, Time: 00:00:18 Health: 16/16 AC: 3 Str: 11 XL: 1 Next: 70% Magic: 1/1 EV: 11 Int: 8 God: Gold: 2 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . (100%) a - +2 sling {Constanze} rCold . . . (100%) c - +0 sling {Nittaya} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.22/turn MPRegen 0.07/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 2 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Constanze} c - a +0 sling (offhand) {Nittaya} Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies c - 3 scrolls of identify {unknown} d - a scroll of teleportation {unknown} e - a scroll of vulnerability {unknown} A - a scroll of acquirement Potions f - a potion of invisibility {unknown} Skills: - Level 2.0 Fighting + Level 3.9 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 0% N/A 65% 2 Sublimation of Blood Necr 0% N/A 65% 2 Inner Flame Hex/Fire 0% N/A 86% 3 Forge Lightning Spire Air/Frge 0% 3d4 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11816 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History No target in view! c - 2 scrolls labelled LASSEN RYSHROO (gained 1) You open the door. You encounter a bat. Found a parchment of Inner Flame. You shoot a sling bullet. The sling bullet hits the bat. You kill the bat! You shoot a sling bullet. There is an open door here. You pick up a parchment of Inner Flame and begin reading... You add the spell Inner Flame to your library. No target in view! You open the door. There is an open door here. d - a scroll labelled IVVESA DAERYHO No target in view! e - a scroll labelled ODOTEL LOCWE No target in view! As you open the door, it creaks loudly! You hear a shout! Found an escape hatch in the ceiling. No target in view! There is an open door here. There is an open door here. You encounter a kobold. It is wielding a +0 short sword. You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! You shoot a sling bullet. No target in view! Things that are here: a +0 short sword; a kobold corpse You now have 2 gold pieces. You pick up a parchment of Sublimation of Blood and begin reading... You add the spell Sublimation of Blood to your library. No target in view! c - 3 scrolls labelled LASSEN RYSHROO (gained 1) f - a purple potion h - a scroll labelled OCOTZI ZEUNG This is a scroll of acquirement! h -> A - a scroll of acquirement Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #......##.##### #.##..........### +................. #.##...##.###.#### #......# # #.#.#### # #.#.# #.##.#.###### #..@.......... ####.######### #.# #.# #.# #.# #.# ..# There were no monsters in sight! Vanquished Creatures A dart slug (D:2) A bat (D:2) A frilled lizard (D:2) A kobold (D:2) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a961213 the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 181 | D:2 | Identified a scroll of acquirement 181 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_basic, st_stairs_5, minmay_tetromino_o2 D:2: layout_loops_corners, basic_altar, grunt_ministairs_6 Action || total ---------------------------++------- Fire: Sling || 12 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 183 | 175 | 8 | 0 | 151 | 2 | 91.5 | Dungeon | 183 | 175 | 8 | 0 | 151 | 2 | 91.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 171 daAuts D:1: 12 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+