Seeded DCSS version 0.35-a0-290-g6208fce011 (webtiles) character file. Game seed: 9596095692209769559 (custom seed) 4 a961213 the Vexing (level 1, -1/15 HPs) Began as a Barachi Hexslinger on Apr 19, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:00:15 (155 turns). a961213 the Vexing (Barachi Hexslinger) Turns: 155, Time: 00:00:16 Health: -1/15 AC: 2 Str: 9 XL: 1 Next: 70% Magic: 2/2 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (-1 -> -15), slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Scrolls p - a scroll of poison c - 2 scrolls of identify {unknown} d - a scroll of teleportation {unknown} Skills: - Level 1.2 Fighting + Level 2.4 Ranged Weapons - Level 2.1 Dodging - Level 1.1 Spellcasting - Level 3.2 Hexes - Level 1.1 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% 2d2 11% 2 Blink Tloc 0% N/A 38% 2 Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 4% N/A 58% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Forge Lightning Spire Air/Frge 0% 3d4 95% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11814 Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You take 3 HP, and have [10/15] HP You took 3 damage! An adder is nearby! You are too injured to fight recklessly! An adder is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Hop to where? Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Okay, then. Hop to where? Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Okay, then. Okay, then. You shoot a sling bullet. The sling bullet misses the adder. The adder bites you. You are poisoned. The adder poisons you! You take 1 HP, and have [9/15] HP You took 1 damage! You shoot a sling bullet. The sling bullet closely misses the adder. You feel very sick. The adder bites you but does no damage. The adder bites you. You are lethally poisoned! The adder poisons you! You take 4 HP, and have [5/15] HP !!!!! HP Warning !!!!! You took 4 damage! You shoot a sling bullet. The sling bullet barely misses the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You take 3 HP, and have [2/15] HP You took 3 damage! You shoot a sling bullet. The sling bullet barely misses the adder. You die... #.# #.# #.# #.# ##.# #<# #..# #.. #.## #.# ###.# #.# # # ##.#.# #.##.###.# ####....########........# +...............@S..)...+ ####....####..##.#...#### # ##.#.# #..##.# .## ##..# #..##.# # #.## #...... #.# #.###.# #.# #.. ... #.# ### #.# #.# #.# You could see an adder. Vanquished Creatures A dart slug (D:2) A bat (D:2) A frilled lizard (D:2) A goblin (D:2) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a961213 the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 155 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_basic, st_stairs_5, minmay_tetromino_o2 D:2: layout_loops_corners, basic_altar, grunt_ministairs_6 Action || total ---------------------------++------- Fire: Sling || 18 Armour: Robe || 7 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 185 | 174 | 11 | 0 | 136 | 2 | 92.5 | Dungeon | 185 | 174 | 11 | 0 | 136 | 2 | 92.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 171 daAuts D:1: 13 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+