Seeded DCSS version 0.35-a0-290-g6208fce011 (webtiles) character file. Game seed: 7227788500050940205 (custom seed) 12 a961213 the Grave Robber (level 2, 10/19 HPs) Began as a Demonspawn Necromancer on Apr 18, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:01:26 (527 turns). a961213 the Grave Robber (Demonspawn Necromancer) Turns: 527, Time: 00:01:27 Health: 10/19 AC: 2 Str: 6 XL: 2 Next: 20% Magic: 2/5 EV: 11 Int: 18 God: Gold: 39 SH: 0 Dex: 16 Spells: 4/5 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: weakness stinger 1, agile 1, clever 1, MP-powered wands a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of blinking {unknown} e - a scroll of noise {unknown} Potions g - 2 potions of magic d - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 5.0 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 80% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 40% 2d9 3% 2 Vampiric Draining Necr 20% 2d7 7% 3 Slow Hex 4% N/A 19% 1 Animate Dead Necr 20% N/A 22% 4 Curse of Agony Necr 20% N/A 54% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5473 Altars: Innate Abilities, Weirdness & Mutations You have a small tail. You are agile. (Dex +4, Str/Int -1) Your mind is acute. (Int +4, Str/Dex -1) You expend magic power (3 MP) to strengthen your wands. Message History The jackal bites you. x2; The jackal closely misses you. x2 Your soul wisp closely misses the jackal. You take 3 HP, and have [10/19] HP You took 3 damage! You closely miss the jackal. You sting the jackal. The jackal is almost dead. The jackal bites you but does no damage. x2 Your soul wisp touches the jackal. The jackal dies! You hit the jackal. The jackal is heavily wounded. Your soul wisp touches the jackal but does no damage. The jackal bites you but does no damage. The jackal bites you. You completely miss the jackal. You sting the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal barely misses you. Your soul wisp touches the jackal. The jackal dies! Your Necromancy skill increases to level 5! You barely miss the jackal. The jackal bites you. You take 1 HP, and have [9/19] HP You took 1 damage! You closely miss the jackal. The jackal misses you. The jackal barely misses you. Your soul wisp closely misses the jackal. You recovered 1 MP! You closely miss the jackal. You sting the jackal. The jackal is moderately wounded. The jackal completely misses you. Your soul wisp closely misses the jackal. You hit the jackal. You sting the jackal. You kill the jackal! You recovered 1 HP! You aren't wearing any rings, amulets, or talismans. It was a potion of mutation. You feel extremely strange. You feel your magical essence link to the dungeon's wands. You feel clever. You feel agile. Sorry, you're not good enough to have a special ability. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##.#### ####.#### #.......# #h##.##.##### # #........# #.....##.# ##.#..# #.###.#*.##.### #....!.@....... #####.#####.### #. # ## You could see a friendly soul wisp (summoned). Vanquished Creatures A jackal (D:1) A ball python (D:1) A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:1) 6 creatures vanquished. Vanquished Creatures (collateral kills) 3 jackals (D:1) A quokka (D:1) A ball python (D:1) A frilled lizard (D:1) A kobold (D:1) 7 creatures vanquished. Grand Total: 13 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a961213 the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 516 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 516 | D:1 | Reached XP level 2. HP: 13/19 MP: 1/5 522 | D:1 | Reached skill level 5 in Necromancy 526 | D:1 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 526 | D:1 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 526 | D:1 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 527 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_checkered_box, layout_loops_cross, shapermc_ecumenical_altar_flowoftime, dreamdust_princess_corridor, minmay_misc_feat_pillars, roderic_malta_cross Skill XL: | 1 2 | ---------------+-------+----- Necromancy | 5 | 5.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action || total ---------------------------++------- Attack: Normal || 40 Melee: Dagger || 40 Tailslap || 4 Cast: Soul Splinter || 11 Drink: Mutation || 1 Stab: Sleeping || 2 Armour: Robe || 43 Dodge: Dodged || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 527 | 527 | 0 | 0 | 414 | 1 | 527.0 | Dungeon | 527 | 527 | 0 | 0 | 414 | 1 | 527.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 527 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+